Class: ESI::GetFwStats200Ok
- Inherits:
-
Object
- Object
- ESI::GetFwStats200Ok
- Defined in:
- lib/esi-client-bvv/models/get_fw_stats_200_ok.rb
Overview
200 ok object
Instance Attribute Summary collapse
-
#faction_id ⇒ Object
faction_id integer.
-
#kills ⇒ Object
Returns the value of attribute kills.
-
#pilots ⇒ Object
How many pilots fight for the given faction.
-
#systems_controlled ⇒ Object
The number of solar systems controlled by the given faction.
-
#victory_points ⇒ Object
Returns the value of attribute victory_points.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ GetFwStats200Ok
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ GetFwStats200Ok
Initializes the object
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 56 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}){|(k,v), h| h[k.to_sym] = v} if attributes.has_key?(:'faction_id') self.faction_id = attributes[:'faction_id'] end if attributes.has_key?(:'kills') self.kills = attributes[:'kills'] end if attributes.has_key?(:'pilots') self.pilots = attributes[:'pilots'] end if attributes.has_key?(:'systems_controlled') self.systems_controlled = attributes[:'systems_controlled'] end if attributes.has_key?(:'victory_points') self.victory_points = attributes[:'victory_points'] end end |
Instance Attribute Details
#faction_id ⇒ Object
faction_id integer
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 19 def faction_id @faction_id end |
#kills ⇒ Object
Returns the value of attribute kills.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 21 def kills @kills end |
#pilots ⇒ Object
How many pilots fight for the given faction
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 24 def pilots @pilots end |
#systems_controlled ⇒ Object
The number of solar systems controlled by the given faction
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 27 def systems_controlled @systems_controlled end |
#victory_points ⇒ Object
Returns the value of attribute victory_points.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 29 def victory_points @victory_points end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 33 def self.attribute_map { :'faction_id' => :'faction_id', :'kills' => :'kills', :'pilots' => :'pilots', :'systems_controlled' => :'systems_controlled', :'victory_points' => :'victory_points' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 44 def self.swagger_types { :'faction_id' => :'Integer', :'kills' => :'GetFwStatsKills', :'pilots' => :'Integer', :'systems_controlled' => :'Integer', :'victory_points' => :'GetFwStatsVictoryPoints' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 124 def ==(o) return true if self.equal?(o) self.class == o.class && faction_id == o.faction_id && kills == o.kills && pilots == o.pilots && systems_controlled == o.systems_controlled && victory_points == o.victory_points end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 170 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESI.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 236 def _to_hash(value) if value.is_a?(Array) value.compact.map{ |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 149 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map{ |v| _deserialize($1, v) } ) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 136 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 142 def hash [faction_id, kills, pilots, systems_controlled, victory_points].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 86 def list_invalid_properties invalid_properties = Array.new if @faction_id.nil? invalid_properties.push("invalid value for 'faction_id', faction_id cannot be nil.") end if @kills.nil? invalid_properties.push("invalid value for 'kills', kills cannot be nil.") end if @pilots.nil? invalid_properties.push("invalid value for 'pilots', pilots cannot be nil.") end if @systems_controlled.nil? invalid_properties.push("invalid value for 'systems_controlled', systems_controlled cannot be nil.") end if @victory_points.nil? invalid_properties.push("invalid value for 'victory_points', victory_points cannot be nil.") end return invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 216 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 222 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 210 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi-client-bvv/models/get_fw_stats_200_ok.rb', line 113 def valid? return false if @faction_id.nil? return false if @kills.nil? return false if @pilots.nil? return false if @systems_controlled.nil? return false if @victory_points.nil? return true end |