Class: ESIClient::GetCharactersCharacterIdAssets200Ok
- Inherits:
-
Object
- Object
- ESIClient::GetCharactersCharacterIdAssets200Ok
- Defined in:
- lib/esi_client/models/get_characters_character_id_assets_200_ok.rb
Overview
200 ok object
Defined Under Namespace
Classes: EnumAttributeValidator
Instance Attribute Summary collapse
-
#is_singleton ⇒ Object
is_singleton boolean.
-
#item_id ⇒ Object
item_id integer.
-
#location_flag ⇒ Object
location_flag string.
-
#location_id ⇒ Object
location_id integer.
-
#location_type ⇒ Object
location_type string.
-
#quantity ⇒ Object
quantity integer.
-
#type_id ⇒ Object
type_id integer.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdAssets200Ok
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdAssets200Ok
Initializes the object
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 89 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v } if attributes.has_key?(:'type_id') self.type_id = attributes[:'type_id'] end if attributes.has_key?(:'quantity') self.quantity = attributes[:'quantity'] end if attributes.has_key?(:'location_id') self.location_id = attributes[:'location_id'] end if attributes.has_key?(:'location_type') self.location_type = attributes[:'location_type'] end if attributes.has_key?(:'item_id') self.item_id = attributes[:'item_id'] end if attributes.has_key?(:'location_flag') self.location_flag = attributes[:'location_flag'] end if attributes.has_key?(:'is_singleton') self.is_singleton = attributes[:'is_singleton'] end end |
Instance Attribute Details
#is_singleton ⇒ Object
is_singleton boolean
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 37 def is_singleton @is_singleton end |
#item_id ⇒ Object
item_id integer
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 31 def item_id @item_id end |
#location_flag ⇒ Object
location_flag string
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 34 def location_flag @location_flag end |
#location_id ⇒ Object
location_id integer
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 25 def location_id @location_id end |
#location_type ⇒ Object
location_type string
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 28 def location_type @location_type end |
#quantity ⇒ Object
quantity integer
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 22 def quantity @quantity end |
#type_id ⇒ Object
type_id integer
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 19 def type_id @type_id end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 62 def self.attribute_map { :'type_id' => :'type_id', :'quantity' => :'quantity', :'location_id' => :'location_id', :'location_type' => :'location_type', :'item_id' => :'item_id', :'location_flag' => :'location_flag', :'is_singleton' => :'is_singleton' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 75 def self.swagger_types { :'type_id' => :'Integer', :'quantity' => :'Integer', :'location_id' => :'Integer', :'location_type' => :'String', :'item_id' => :'Integer', :'location_flag' => :'String', :'is_singleton' => :'BOOLEAN' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 198 def ==(o) return true if self.equal?(o) self.class == o.class && type_id == o.type_id && quantity == o.quantity && location_id == o.location_id && location_type == o.location_type && item_id == o.item_id && location_flag == o.location_flag && is_singleton == o.is_singleton end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 246 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESIClient.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 312 def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 225 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 212 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 218 def hash [type_id, quantity, location_id, location_type, item_id, location_flag, is_singleton].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 126 def list_invalid_properties invalid_properties = Array.new if @type_id.nil? invalid_properties.push('invalid value for "type_id", type_id cannot be nil.') end if @quantity.nil? invalid_properties.push('invalid value for "quantity", quantity cannot be nil.') end if @location_id.nil? invalid_properties.push('invalid value for "location_id", location_id cannot be nil.') end if @location_type.nil? invalid_properties.push('invalid value for "location_type", location_type cannot be nil.') end if @item_id.nil? invalid_properties.push('invalid value for "item_id", item_id cannot be nil.') end if @location_flag.nil? invalid_properties.push('invalid value for "location_flag", location_flag cannot be nil.') end if @is_singleton.nil? invalid_properties.push('invalid value for "is_singleton", is_singleton cannot be nil.') end invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 292 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 298 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 286 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi_client/models/get_characters_character_id_assets_200_ok.rb', line 161 def valid? return false if @type_id.nil? return false if @quantity.nil? return false if @location_id.nil? return false if @location_type.nil? location_type_validator = EnumAttributeValidator.new('String', ['station', 'solar_system', 'other']) return false unless location_type_validator.valid?(@location_type) return false if @item_id.nil? return false if @location_flag.nil? location_flag_validator = EnumAttributeValidator.new('String', ['AssetSafety', 'AutoFit', 'Cargo', 'CorpseBay', 'Deliveries', 'DroneBay', 'FighterBay', 'FighterTube0', 'FighterTube1', 'FighterTube2', 'FighterTube3', 'FighterTube4', 'FleetHangar', 'Hangar', 'HangarAll', 'HiSlot0', 'HiSlot1', 'HiSlot2', 'HiSlot3', 'HiSlot4', 'HiSlot5', 'HiSlot6', 'HiSlot7', 'HiddenModifiers', 'Implant', 'LoSlot0', 'LoSlot1', 'LoSlot2', 'LoSlot3', 'LoSlot4', 'LoSlot5', 'LoSlot6', 'LoSlot7', 'Locked', 'MedSlot0', 'MedSlot1', 'MedSlot2', 'MedSlot3', 'MedSlot4', 'MedSlot5', 'MedSlot6', 'MedSlot7', 'QuafeBay', 'RigSlot0', 'RigSlot1', 'RigSlot2', 'RigSlot3', 'RigSlot4', 'RigSlot5', 'RigSlot6', 'RigSlot7', 'ShipHangar', 'Skill', 'SpecializedAmmoHold', 'SpecializedCommandCenterHold', 'SpecializedFuelBay', 'SpecializedGasHold', 'SpecializedIndustrialShipHold', 'SpecializedLargeShipHold', 'SpecializedMaterialBay', 'SpecializedMediumShipHold', 'SpecializedMineralHold', 'SpecializedOreHold', 'SpecializedPlanetaryCommoditiesHold', 'SpecializedSalvageHold', 'SpecializedShipHold', 'SpecializedSmallShipHold', 'SubSystemBay', 'SubSystemSlot0', 'SubSystemSlot1', 'SubSystemSlot2', 'SubSystemSlot3', 'SubSystemSlot4', 'SubSystemSlot5', 'SubSystemSlot6', 'SubSystemSlot7', 'Unlocked', 'Wardrobe']) return false unless location_flag_validator.valid?(@location_flag) return false if @is_singleton.nil? true end |