Class: ESIClient::GetCharactersCharacterIdPlanets200Ok
- Inherits:
-
Object
- Object
- ESIClient::GetCharactersCharacterIdPlanets200Ok
- Defined in:
- lib/esi_client/models/get_characters_character_id_planets_200_ok.rb
Overview
200 ok object
Defined Under Namespace
Classes: EnumAttributeValidator
Instance Attribute Summary collapse
-
#last_update ⇒ Object
last_update string.
-
#num_pins ⇒ Object
num_pins integer.
-
#owner_id ⇒ Object
owner_id integer.
-
#planet_id ⇒ Object
planet_id integer.
-
#planet_type ⇒ Object
planet_type string.
-
#solar_system_id ⇒ Object
solar_system_id integer.
-
#upgrade_level ⇒ Object
upgrade_level integer.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdPlanets200Ok
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdPlanets200Ok
Initializes the object
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 89 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v } if attributes.has_key?(:'solar_system_id') self.solar_system_id = attributes[:'solar_system_id'] end if attributes.has_key?(:'planet_id') self.planet_id = attributes[:'planet_id'] end if attributes.has_key?(:'owner_id') self.owner_id = attributes[:'owner_id'] end if attributes.has_key?(:'upgrade_level') self.upgrade_level = attributes[:'upgrade_level'] end if attributes.has_key?(:'num_pins') self.num_pins = attributes[:'num_pins'] end if attributes.has_key?(:'last_update') self.last_update = attributes[:'last_update'] end if attributes.has_key?(:'planet_type') self.planet_type = attributes[:'planet_type'] end end |
Instance Attribute Details
#last_update ⇒ Object
last_update string
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 34 def last_update @last_update end |
#num_pins ⇒ Object
num_pins integer
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 31 def num_pins @num_pins end |
#owner_id ⇒ Object
owner_id integer
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 25 def owner_id @owner_id end |
#planet_id ⇒ Object
planet_id integer
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 22 def planet_id @planet_id end |
#planet_type ⇒ Object
planet_type string
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 37 def planet_type @planet_type end |
#solar_system_id ⇒ Object
solar_system_id integer
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 19 def solar_system_id @solar_system_id end |
#upgrade_level ⇒ Object
upgrade_level integer
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 28 def upgrade_level @upgrade_level end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 62 def self.attribute_map { :'solar_system_id' => :'solar_system_id', :'planet_id' => :'planet_id', :'owner_id' => :'owner_id', :'upgrade_level' => :'upgrade_level', :'num_pins' => :'num_pins', :'last_update' => :'last_update', :'planet_type' => :'planet_type' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 75 def self.swagger_types { :'solar_system_id' => :'Integer', :'planet_id' => :'Integer', :'owner_id' => :'Integer', :'upgrade_level' => :'Integer', :'num_pins' => :'Integer', :'last_update' => :'DateTime', :'planet_type' => :'String' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 233 def ==(o) return true if self.equal?(o) self.class == o.class && solar_system_id == o.solar_system_id && planet_id == o.planet_id && owner_id == o.owner_id && upgrade_level == o.upgrade_level && num_pins == o.num_pins && last_update == o.last_update && planet_type == o.planet_type end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 281 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESIClient.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 347 def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 260 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 247 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 253 def hash [solar_system_id, planet_id, owner_id, upgrade_level, num_pins, last_update, planet_type].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 126 def list_invalid_properties invalid_properties = Array.new if @solar_system_id.nil? invalid_properties.push('invalid value for "solar_system_id", solar_system_id cannot be nil.') end if @planet_id.nil? invalid_properties.push('invalid value for "planet_id", planet_id cannot be nil.') end if @owner_id.nil? invalid_properties.push('invalid value for "owner_id", owner_id cannot be nil.') end if @upgrade_level.nil? invalid_properties.push('invalid value for "upgrade_level", upgrade_level cannot be nil.') end if @upgrade_level > 5 invalid_properties.push('invalid value for "upgrade_level", must be smaller than or equal to 5.') end if @upgrade_level < 0 invalid_properties.push('invalid value for "upgrade_level", must be greater than or equal to 0.') end if @num_pins.nil? invalid_properties.push('invalid value for "num_pins", num_pins cannot be nil.') end if @num_pins < 1 invalid_properties.push('invalid value for "num_pins", must be greater than or equal to 1.') end if @last_update.nil? invalid_properties.push('invalid value for "last_update", last_update cannot be nil.') end if @planet_type.nil? invalid_properties.push('invalid value for "planet_type", planet_type cannot be nil.') end invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 327 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 333 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 321 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi_client/models/get_characters_character_id_planets_200_ok.rb', line 173 def valid? return false if @solar_system_id.nil? return false if @planet_id.nil? return false if @owner_id.nil? return false if @upgrade_level.nil? return false if @upgrade_level > 5 return false if @upgrade_level < 0 return false if @num_pins.nil? return false if @num_pins < 1 return false if @last_update.nil? return false if @planet_type.nil? planet_type_validator = EnumAttributeValidator.new('String', ['temperate', 'barren', 'oceanic', 'ice', 'gas', 'lava', 'storm', 'plasma']) return false unless planet_type_validator.valid?(@planet_type) true end |