Class: ESIClient::PutFleetsFleetIdMembersMemberIdMovement
- Inherits:
-
Object
- Object
- ESIClient::PutFleetsFleetIdMembersMemberIdMovement
- Defined in:
- lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb
Overview
movement object
Defined Under Namespace
Classes: EnumAttributeValidator
Instance Attribute Summary collapse
-
#role ⇒ Object
If a character is moved to the ‘fleet_commander` role, neither `wing_id` or `squad_id` should be specified.
-
#squad_id ⇒ Object
squad_id integer.
-
#wing_id ⇒ Object
wing_id integer.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ PutFleetsFleetIdMembersMemberIdMovement
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ PutFleetsFleetIdMembersMemberIdMovement
Initializes the object
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 69 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v } if attributes.has_key?(:'role') self.role = attributes[:'role'] end if attributes.has_key?(:'wing_id') self.wing_id = attributes[:'wing_id'] end if attributes.has_key?(:'squad_id') self.squad_id = attributes[:'squad_id'] end end |
Instance Attribute Details
#role ⇒ Object
If a character is moved to the ‘fleet_commander` role, neither `wing_id` or `squad_id` should be specified. If a character is moved to the `wing_commander` role, only `wing_id` should be specified. If a character is moved to the `squad_commander` role, both `wing_id` and `squad_id` should be specified. If a character is moved to the `squad_member` role, both `wing_id` and `squad_id` should be specified.
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 19 def role @role end |
#squad_id ⇒ Object
squad_id integer
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 25 def squad_id @squad_id end |
#wing_id ⇒ Object
wing_id integer
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 22 def wing_id @wing_id end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 50 def self.attribute_map { :'role' => :'role', :'wing_id' => :'wing_id', :'squad_id' => :'squad_id' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 59 def self.swagger_types { :'role' => :'String', :'wing_id' => :'Integer', :'squad_id' => :'Integer' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 150 def ==(o) return true if self.equal?(o) self.class == o.class && role == o.role && wing_id == o.wing_id && squad_id == o.squad_id end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 194 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESIClient.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 260 def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 173 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 160 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 166 def hash [role, wing_id, squad_id].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 90 def list_invalid_properties invalid_properties = Array.new if @role.nil? invalid_properties.push('invalid value for "role", role cannot be nil.') end if !@wing_id.nil? && @wing_id < 0 invalid_properties.push('invalid value for "wing_id", must be greater than or equal to 0.') end if !@squad_id.nil? && @squad_id < 0 invalid_properties.push('invalid value for "squad_id", must be greater than or equal to 0.') end invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 240 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 246 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 234 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi_client/models/put_fleets_fleet_id_members_member_id_movement.rb', line 109 def valid? return false if @role.nil? role_validator = EnumAttributeValidator.new('String', ['fleet_commander', 'wing_commander', 'squad_commander', 'squad_member']) return false unless role_validator.valid?(@role) return false if !@wing_id.nil? && @wing_id < 0 return false if !@squad_id.nil? && @squad_id < 0 true end |