Class: Fastlane::Actions::BadgeAction
- Inherits:
-
Fastlane::Action
- Object
- Fastlane::Action
- Fastlane::Actions::BadgeAction
- Defined in:
- fastlane/lib/fastlane/actions/badge.rb
Constant Summary
Constants inherited from Fastlane::Action
Fastlane::Action::AVAILABLE_CATEGORIES, Fastlane::Action::RETURN_TYPES
Documentation collapse
- .authors ⇒ Object
- .available_options ⇒ Object
- .category ⇒ Object
- .description ⇒ Object
- .details ⇒ Object
- .example_code ⇒ Object
- .is_supported?(platform) ⇒ Boolean
Class Method Summary collapse
Methods inherited from Fastlane::Action
action_name, author, deprecated_notes, lane_context, method_missing, other_action, output, return_type, return_value, sample_return_value, shell_out_should_use_bundle_exec?, step_text
Class Method Details
.authors ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 142 def self. ["DanielGri"] end |
.available_options ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 62 def self. [ FastlaneCore::ConfigItem.new(key: :dark, env_name: "FL_BADGE_DARK", description: "Adds a dark flavored badge on top of your icon", optional: true, type: Boolean, verify_block: proc do |value| UI.user_error!("dark is only a flag and should always be true") unless value == true end), FastlaneCore::ConfigItem.new(key: :custom, env_name: "FL_BADGE_CUSTOM", description: "Add your custom overlay/badge image", optional: true, verify_block: proc do |value| UI.user_error!("custom should be a valid file path") unless value && File.exist?(value) end), FastlaneCore::ConfigItem.new(key: :no_badge, env_name: "FL_BADGE_NO_BADGE", description: "Hides the beta badge", optional: true, type: Boolean, verify_block: proc do |value| UI.user_error!("no_badge is only a flag and should always be true") unless value == true end), FastlaneCore::ConfigItem.new(key: :shield, env_name: "FL_BADGE_SHIELD", description: "Add a shield to your app icon from shields.io", optional: true), FastlaneCore::ConfigItem.new(key: :alpha, env_name: "FL_BADGE_ALPHA", description: "Adds and alpha badge instead of the default beta one", optional: true, type: Boolean, verify_block: proc do |value| UI.user_error!("alpha is only a flag and should always be true") unless value == true end), FastlaneCore::ConfigItem.new(key: :path, env_name: "FL_BADGE_PATH", description: "Sets the root path to look for AppIcons", optional: true, default_value: '.', verify_block: proc do |value| UI.user_error!("path needs to be a valid directory") if Dir[value].empty? end), FastlaneCore::ConfigItem.new(key: :shield_io_timeout, env_name: "FL_BADGE_SHIELD_IO_TIMEOUT", description: "Set custom duration for the timeout of the shields.io request in seconds", optional: true, type: Integer, # allow integers, strings both verify_block: proc do |value| UI.user_error!("shield_io_timeout needs to be an integer > 0") if value.to_i < 1 end), FastlaneCore::ConfigItem.new(key: :glob, env_name: "FL_BADGE_GLOB", description: "Glob pattern for finding image files", optional: true), FastlaneCore::ConfigItem.new(key: :alpha_channel, env_name: "FL_BADGE_ALPHA_CHANNEL", description: "Keeps/adds an alpha channel to the icon (useful for android icons)", optional: true, type: Boolean, verify_block: proc do |value| UI.user_error!("alpha_channel is only a flag and should always be true") unless value == true end), FastlaneCore::ConfigItem.new(key: :shield_gravity, env_name: "FL_BADGE_SHIELD_GRAVITY", description: "Position of shield on icon. Default: North - Choices include: NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", optional: true), FastlaneCore::ConfigItem.new(key: :shield_no_resize, env_name: "FL_BADGE_SHIELD_NO_RESIZE", description: "Shield image will no longer be resized to aspect fill the full icon. Instead it will only be shrunk to not exceed the icon graphic", optional: true, type: Boolean, verify_block: proc do |value| UI.user_error!("shield_no_resize is only a flag and should always be true") unless value == true end) ] end |
.category ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 58 def self.category :deprecated end |
.description ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 35 def self.description "Automatically add a badge to your app icon" end |
.details ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 39 def self.details [ "Please use the [badge plugin](https://github.com/HazAT/fastlane-plugin-badge) instead.", "This action will add a light/dark badge onto your app icon.", "You can also provide your custom badge/overlay or add a shield for more customization.", "More info: [https://github.com/HazAT/badge](https://github.com/HazAT/badge)", "**Note**: If you want to reset the badge back to default, you can use `sh 'git checkout -- <path>/Assets.xcassets/'`." ].join("\n") end |
.example_code ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 49 def self.example_code [ 'badge(dark: true)', 'badge(alpha: true)', 'badge(custom: "/Users/xxx/Desktop/badge.png")', 'badge(shield: "Version-0.0.3-blue", no_badge: true)' ] end |
.is_supported?(platform) ⇒ Boolean
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 146 def self.is_supported?(platform) [:ios, :mac, :android].include?(platform) end |
.run(params) ⇒ Object
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# File 'fastlane/lib/fastlane/actions/badge.rb', line 4 def self.run(params) UI.important('The badge action has been deprecated,') UI.important('please checkout the badge plugin here:') UI.important('https://github.com/HazAT/fastlane-plugin-badge') Actions.verify_gem!('badge') require 'badge' = { dark: params[:dark], custom: params[:custom], no_badge: params[:no_badge], shield: params[:shield], alpha: params[:alpha], shield_io_timeout: params[:shield_io_timeout], glob: params[:glob], alpha_channel: params[:alpha_channel], shield_gravity: params[:shield_gravity], shield_no_resize: params[:shield_no_resize] } begin Badge::Runner.new.run(params[:path], ) rescue => e # We want to catch this error and raise our own so that we are not counting this as a crash in our metrics UI.verbose(e.backtrace.join("\n")) UI.user_error!("Something went wrong while running badge: #{e}") end end |