Class: Deliver::UploadScreenshots
- Inherits:
-
Object
- Object
- Deliver::UploadScreenshots
- Defined in:
- deliver/lib/deliver/upload_screenshots.rb
Overview
upload screenshots to App Store Connect
Class Method Summary collapse
-
.available_languages ⇒ Object
helper method so Spaceship::Tunes.client.available_languages is easier to test.
Instance Method Summary collapse
- #collect_screenshots(options) ⇒ Object
- #collect_screenshots_for_languages(path, ignore_validation) ⇒ Object
- #upload(options, screenshots) ⇒ Object
Class Method Details
.available_languages ⇒ Object
helper method so Spaceship::Tunes.client.available_languages is easier to test
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# File 'deliver/lib/deliver/upload_screenshots.rb', line 150 def self.available_languages if Helper.test? FastlaneCore::Languages::ALL_LANGUAGES else Spaceship::Tunes.client.available_languages end end |
Instance Method Details
#collect_screenshots(options) ⇒ Object
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# File 'deliver/lib/deliver/upload_screenshots.rb', line 81 def collect_screenshots() return [] if [:skip_screenshots] return collect_screenshots_for_languages([:screenshots_path], [:ignore_language_directory_validation]) end |
#collect_screenshots_for_languages(path, ignore_validation) ⇒ Object
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# File 'deliver/lib/deliver/upload_screenshots.rb', line 86 def collect_screenshots_for_languages(path, ignore_validation) screenshots = [] extensions = '{png,jpg,jpeg}' available_languages = UploadScreenshots.available_languages.each_with_object({}) do |lang, lang_hash| lang_hash[lang.downcase] = lang end Loader.language_folders(path, ignore_validation).each do |lng_folder| language = File.basename(lng_folder) # Check to see if we need to traverse multiple platforms or just a single platform if language == Loader::APPLE_TV_DIR_NAME || language == Loader::IMESSAGE_DIR_NAME screenshots.concat(collect_screenshots_for_languages(File.join(path, language), ignore_validation)) next end files = Dir.glob(File.join(lng_folder, "*.#{extensions}"), File::FNM_CASEFOLD).sort next if files.count == 0 framed_screenshots_found = Dir.glob(File.join(lng_folder, "*_framed.#{extensions}"), File::FNM_CASEFOLD).count > 0 UI.important("Framed screenshots are detected! 🖼 Non-framed screenshot files may be skipped. 🏃") if framed_screenshots_found language_dir_name = File.basename(lng_folder) if available_languages[language_dir_name.downcase].nil? UI.user_error!("#{language_dir_name} is not an available language. Please verify that your language codes are available in iTunesConnect. See https://developer.apple.com/library/content/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/AppStoreTerritories.html for more information.") end language = available_languages[language_dir_name.downcase] files.each do |file_path| is_framed = file_path.downcase.include?("_framed.") is_watch = file_path.downcase.include?("watch") if framed_screenshots_found && !is_framed && !is_watch UI.important("🏃 Skipping screenshot file: #{file_path}") next end screenshots << AppScreenshot.new(file_path, language) end end # Checking if the device type exists in spaceship # Ex: iPhone 6.1 inch isn't supported in App Store Connect but need # to have it in there for frameit support unaccepted_device_shown = false screenshots.select! do |screenshot| exists = !screenshot.device_type.nil? unless exists UI.important("Unaccepted device screenshots are detected! 🚫 Screenshot file will be skipped. 🏃") unless unaccepted_device_shown unaccepted_device_shown = true UI.important("🏃 Skipping screenshot file: #{screenshot.path} - Not an accepted App Store Connect device...") end exists end return screenshots end |
#upload(options, screenshots) ⇒ Object
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# File 'deliver/lib/deliver/upload_screenshots.rb', line 10 def upload(, screenshots) return if [:skip_screenshots] return if [:edit_live] app = [:app] v = app.edit_version(platform: [:platform]) UI.user_error!("Could not find a version to edit for app '#{app.name}'") unless v UI.("Starting with the upload of screenshots...") screenshots_per_language = screenshots.group_by(&:language) if [:overwrite_screenshots] UI.("Removing all previously uploaded screenshots...") # First, clear all previously uploaded screenshots screenshots_per_language.keys.each do |language| # We have to nil check for languages not activated next if v.screenshots[language].nil? v.screenshots[language].each_with_index do |t, index| v.upload_screenshot!(nil, t.sort_order, t.language, t.device_type, t.) end end end # Now, fill in the new ones indized = {} # per language and device type enabled_languages = screenshots_per_language.keys if enabled_languages.count > 0 v.create_languages(enabled_languages) lng_text = "language" lng_text += "s" if enabled_languages.count != 1 Helper.show_loading_indicator("Activating #{lng_text} #{enabled_languages.join(', ')}...") v.save! # This refreshes the app version from iTC after enabling a localization v = app.edit_version(platform: [:platform]) Helper.hide_loading_indicator end screenshots_per_language.each do |language, screenshots_for_language| UI.("Uploading #{screenshots_for_language.length} screenshots for language #{language}") screenshots_for_language.each do |screenshot| indized[screenshot.language] ||= {} indized[screenshot.language][screenshot.formatted_name] ||= 0 indized[screenshot.language][screenshot.formatted_name] += 1 # we actually start with 1... wtf iTC index = indized[screenshot.language][screenshot.formatted_name] if index > 10 UI.error("Too many screenshots found for device '#{screenshot.formatted_name}' in '#{screenshot.language}', skipping this one (#{screenshot.path})") next end UI.("Uploading '#{screenshot.path}'...") v.upload_screenshot!(screenshot.path, index, screenshot.language, screenshot.device_type, screenshot.) end # ideally we should only save once, but itunes server can't cope it seems # so we save per language. See issue #349 Helper.show_loading_indicator("Saving changes") v.save! # Refresh app version to start clean again. See issue #9859 v = app.edit_version Helper.hide_loading_indicator end UI.success("Successfully uploaded screenshots to App Store Connect") end |