Class: Fastlane::Actions::BadgeAction

Inherits:
Fastlane::Action show all
Defined in:
fastlane/lib/fastlane/actions/badge.rb

Constant Summary

Constants inherited from Fastlane::Action

Fastlane::Action::AVAILABLE_CATEGORIES, Fastlane::Action::RETURN_TYPES

Documentation collapse

Class Method Summary collapse

Methods inherited from Fastlane::Action

action_name, author, deprecated_notes, lane_context, method_missing, other_action, output, return_type, return_value, sample_return_value, shell_out_should_use_bundle_exec?, step_text

Class Method Details

.authorsObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 146

def self.authors
  ["DanielGri"]
end

.available_optionsObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 62

def self.available_options
  [
    FastlaneCore::ConfigItem.new(key: :dark,
                                 env_name: "FL_BADGE_DARK",
                                 description: "Adds a dark flavored badge ontop of your icon",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("dark is only a flag and should always be true") unless value == true
                                 end),
    FastlaneCore::ConfigItem.new(key: :custom,
                                 env_name: "FL_BADGE_CUSTOM",
                                 description: "Add your custom overlay/badge image",
                                 optional: true,
                                 verify_block: proc do |value|
                                   UI.user_error!("custom should be a valid file path") unless value && File.exist?(value)
                                 end),
    FastlaneCore::ConfigItem.new(key: :no_badge,
                                 env_name: "FL_BADGE_NO_BADGE",
                                 description: "Hides the beta badge",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("no_badge is only a flag and should always be true") unless value == true
                                 end),
    FastlaneCore::ConfigItem.new(key: :shield,
                                 env_name: "FL_BADGE_SHIELD",
                                 description: "Add a shield to your app icon from shields.io",
                                 optional: true,
                                 is_string: true),
    FastlaneCore::ConfigItem.new(key: :alpha,
                                 env_name: "FL_BADGE_ALPHA",
                                 description: "Adds and alpha badge instead of the default beta one",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("alpha is only a flag and should always be true") unless value == true
                                 end),
    FastlaneCore::ConfigItem.new(key: :path,
                                 env_name: "FL_BADGE_PATH",
                                 description: "Sets the root path to look for AppIcons",
                                 optional: true,
                                 is_string: true,
                                 default_value: '.',
                                 verify_block: proc do |value|
                                   UI.user_error!("path needs to be a valid directory") if Dir[value].empty?
                                 end),
    FastlaneCore::ConfigItem.new(key: :shield_io_timeout,
                                 env_name: "FL_BADGE_SHIELD_IO_TIMEOUT",
                                 description: "Set custom duration for the timeout of the shields.io request in seconds",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("shield_io_timeout needs to be an integer > 0") if value.to_i < 1
                                 end),
    FastlaneCore::ConfigItem.new(key: :glob,
                                 env_name: "FL_BADGE_GLOB",
                                 description: "Glob pattern for finding image files",
                                 optional: true,
                                 is_string: true),
    FastlaneCore::ConfigItem.new(key: :alpha_channel,
                                 env_name: "FL_BADGE_ALPHA_CHANNEL",
                                 description: "Keeps/adds an alpha channel to the icon (useful for android icons)",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("alpha_channel is only a flag and should always be true") unless value == true
                                 end),
    FastlaneCore::ConfigItem.new(key: :shield_gravity,
                                 env_name: "FL_BADGE_SHIELD_GRAVITY",
                                 description: "Position of shield on icon. Default: North - Choices include: NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast",
                                 optional: true,
                                 is_string: true),
    FastlaneCore::ConfigItem.new(key: :shield_no_resize,
                                 env_name: "FL_BADGE_SHIELD_NO_RESIZE",
                                 description: "Shield image will no longer be resized to aspect fill the full icon. Instead it will only be shrunk to not exceed the icon graphic",
                                 optional: true,
                                 is_string: false,
                                 verify_block: proc do |value|
                                   UI.user_error!("shield_no_resize is only a flag and should always be true") unless value == true
                                 end)
  ]
end

.categoryObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 58

def self.category
  :deprecated
end

.descriptionObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 35

def self.description
  "Automatically add a badge to your app icon"
end

.detailsObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 39

def self.details
  [
    "Please use the [badge plugin](https://github.com/HazAT/fastlane-plugin-badge) instead.",
    "This action will add a light/dark badge onto your app icon.",
    "You can also provide your custom badge/overlay or add a shield for more customization.",
    "More info: [https://github.com/HazAT/badge](https://github.com/HazAT/badge)",
    "**Note**: If you want to reset the badge back to default, you can use `sh 'git checkout -- <path>/Assets.xcassets/'`."
  ].join("\n")
end

.example_codeObject



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 49

def self.example_code
  [
    'badge(dark: true)',
    'badge(alpha: true)',
    'badge(custom: "/Users/xxx/Desktop/badge.png")',
    'badge(shield: "Version-0.0.3-blue", no_badge: true)'
  ]
end

.is_supported?(platform) ⇒ Boolean

Returns:



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 150

def self.is_supported?(platform)
  [:ios, :mac, :android].include?(platform)
end

.run(params) ⇒ Object



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# File 'fastlane/lib/fastlane/actions/badge.rb', line 4

def self.run(params)
  UI.important('The badge action has been deprecated,')
  UI.important('please checkout the badge plugin here:')
  UI.important('https://github.com/HazAT/fastlane-plugin-badge')
  Actions.verify_gem!('badge')
  require 'badge'
  options = {
    dark: params[:dark],
    custom: params[:custom],
    no_badge: params[:no_badge],
    shield: params[:shield],
    alpha: params[:alpha],
    shield_io_timeout: params[:shield_io_timeout],
    glob: params[:glob],
    alpha_channel: params[:alpha_channel],
    shield_gravity: params[:shield_gravity],
    shield_no_resize: params[:shield_no_resize]
  }
  begin
    Badge::Runner.new.run(params[:path], options)
  rescue => e
    # We want to catch this error and raise our own so that we are not counting this as a crash in our metrics
    UI.verbose(e.backtrace.join("\n"))
    UI.user_error!("Something went wrong while running badge: #{e}")
  end
end