Method: Flonkerton::Tiles.load

Defined in:
lib/flonkerton.rb

.load(game) ⇒ Object



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# File 'lib/flonkerton.rb', line 115

def self.load(game)
  Dir[path].each do |file|
    if File.basename(file) =~ /(\w+)_(\d+)x(\d+)/
      all[$1.intern] = Image.load_tiles(game, file, $2.to_i, $3.to_i, true)
    end
  end
end