Class: FMOD::Core::LoopPoints
- Inherits:
-
Struct
- Object
- Struct
- FMOD::Core::LoopPoints
- Defined in:
- lib/fmod/core/structures.rb
Overview
Describes the loop points for the channel.
Instance Attribute Summary collapse
-
#end ⇒ Integer
The loop end point, this point in time is played so it is inclusive.
-
#end_unit ⇒ Integer
Time format used for the loop end point.
-
#start ⇒ Integer
The loop start point, this point in time is played so it is inclusive.
-
#start_unit ⇒ Integer
Time format used for the loop start point.
Instance Attribute Details
#end ⇒ Integer
The loop end point, this point in time is played so it is inclusive.
20 21 22 |
# File 'lib/fmod/core/structures.rb', line 20 def end @end end |
#end_unit ⇒ Integer
Time format used for the loop end point. See TimeUnit.
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# File 'lib/fmod/core/structures.rb', line 20 def end_unit @end_unit end |
#start ⇒ Integer
The loop start point, this point in time is played so it is inclusive.
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# File 'lib/fmod/core/structures.rb', line 20 def start @start end |
#start_unit ⇒ Integer
Time format used for the loop start point. See TimeUnit.
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# File 'lib/fmod/core/structures.rb', line 20 def start_unit @start_unit end |