Method: FMOD::SoundGroup#behavior

Defined in:
lib/fmod/sound_group.rb

#behaviorInteger

Determines the way the sound playback behaves when too many sounds are playing in a sound group. Muting, failing and stealing behaviors can be specified.

Returns:

  • (Integer)

    the current behavior.

See Also:



38
# File 'lib/fmod/sound_group.rb', line 38

integer_reader(:behavior, :SoundGroup_GetMaxAudibleBehavior)