Class: Guard::ForgeConfig
- Inherits:
-
Guard
- Object
- Guard
- Guard::ForgeConfig
- Defined in:
- lib/guard/forge/config.rb
Instance Method Summary collapse
-
#initialize(watchers = [], options = {}) ⇒ ForgeConfig
constructor
A new instance of ForgeConfig.
-
#reload ⇒ Object
Called on Ctrl-Z signal This method should be mainly used for “reload” (really!) actions like reloading passenger/spork/bundler/…
-
#run_all ⇒ Object
Called on Ctrl-\ signal This method should be principally used for long action like running all specs/tests/…
-
#run_on_change(paths) ⇒ Object
Called on file(s) modifications.
Constructor Details
#initialize(watchers = [], options = {}) ⇒ ForgeConfig
Returns a new instance of ForgeConfig.
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# File 'lib/guard/forge/config.rb', line 6 def initialize(watchers=[], ={}) super end |
Instance Method Details
#reload ⇒ Object
Called on Ctrl-Z signal This method should be mainly used for “reload” (really!) actions like reloading passenger/spork/bundler/…
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# File 'lib/guard/forge/config.rb', line 12 def reload UI.info "Reloading project config" ::Forge::Guard.project.load_config end |
#run_all ⇒ Object
Called on Ctrl-\ signal This method should be principally used for long action like running all specs/tests/…
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# File 'lib/guard/forge/config.rb', line 19 def run_all UI.info "Reloading project config" ::Forge::Guard.project.load_config true end |
#run_on_change(paths) ⇒ Object
Called on file(s) modifications
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# File 'lib/guard/forge/config.rb', line 26 def run_on_change(paths) UI.info "Project config changed, reloading" ::Forge::Guard.project.load_config ::Forge::Guard.builder = ::Forge::Builder.new(::Forge::Guard.project) # Rebuild everything if the config changes ::Forge::Guard.builder.build end |