Module: RGSS::BasicCoder
- Included in:
- Game_SelfSwitches, Game_Switches, Game_System, Game_Variables, RPG::System
- Defined in:
- lib/RGSS/BasicCoder.rb
Constant Summary collapse
- INCLUDED_CLASSES =
[]
Class Method Summary collapse
Instance Method Summary collapse
- #decode(name, value) ⇒ Object
- #encode(name, value) ⇒ Object
- #encode_with(coder) ⇒ Object
- #init_with(coder) ⇒ Object
- #ivars ⇒ Object
Class Method Details
.included(mod) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 31 def self.included(mod) INCLUDED_CLASSES.push(mod) end |
.set_ivars_methods(version) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 35 def self.set_ivars_methods(version) INCLUDED_CLASSES.each do |c| if version == :ace RGSS::reset_method(c, :ivars, ->{ return instance_variables }) else RGSS::reset_method(c, :ivars, ->{ return instance_variables.sort }) end end end |
Instance Method Details
#decode(name, value) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 22 def decode(name, value) return value end |
#encode(name, value) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 11 def encode(name, value) return value end |
#encode_with(coder) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 3 def encode_with(coder) ivars.each do |var| name = var.to_s.sub(/^@/, '') value = instance_variable_get(var) coder[name] = encode(name, value) end end |
#init_with(coder) ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 15 def init_with(coder) coder.map.each do |key, value| sym = "@#{key}".to_sym instance_variable_set(sym, decode(key, value)) end end |
#ivars ⇒ Object
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# File 'lib/RGSS/BasicCoder.rb', line 26 def ivars return instance_variables end |