Class: Tictactoe::Game
- Inherits:
-
Object
- Object
- Tictactoe::Game
- Defined in:
- lib/game-tictactoe-esegredo.rb
Instance Attribute Summary collapse
-
#o_player ⇒ Object
readonly
Returns the value of attribute o_player.
-
#x_player ⇒ Object
readonly
Returns the value of attribute x_player.
Instance Method Summary collapse
-
#initialize(player1, player2, random = true) ⇒ Game
constructor
A new instance of Game.
- #play ⇒ Object
Constructor Details
#initialize(player1, player2, random = true) ⇒ Game
Returns a new instance of Game.
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# File 'lib/game-tictactoe-esegredo.rb', line 10 def initialize( player1, player2, random = true ) if random and rand(2) == 1 @x_player = player2.new("X") @o_player = player1.new("O") else @x_player = player1.new("X") @o_player = player2.new("O") end @board = Board.new([" "] * 9) end |
Instance Attribute Details
#o_player ⇒ Object (readonly)
Returns the value of attribute o_player.
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# File 'lib/game-tictactoe-esegredo.rb', line 22 def o_player @o_player end |
#x_player ⇒ Object (readonly)
Returns the value of attribute x_player.
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# File 'lib/game-tictactoe-esegredo.rb', line 22 def x_player @x_player end |
Instance Method Details
#play ⇒ Object
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# File 'lib/game-tictactoe-esegredo.rb', line 24 def play until @board.won? @board[@x_player.move(@board)] = @x_player.mark break if @board.won? @board[@o_player.move(@board)] = @o_player.mark end puts @board if @board.won? == @x_player.mark print "Player (#{@x_player.mark}) has won!\n\n" elsif @board.won? == " " print "Tie game.\n\n" else print "Player (#{@o_player.mark}) has won!\n\n" end end |