Class: Gamefic::Props::Default
- Inherits:
-
Object
- Object
- Gamefic::Props::Default
- Defined in:
- lib/gamefic/props/default.rb
Overview
A collection of data related to a scene. Scenes define which Props class they use. Props can be accessed in a scene’s on_start and on_finish callbacks.
Props::Default includes the most common attributes that a scene requires. Scenes are able but not required to subclass it. Some scenes, like MultipleChoice, use specialized Props subclasses, but in many cases, Props::Default is sufficient.
Direct Known Subclasses
Instance Attribute Summary collapse
-
#context ⇒ Hash
(also: #data)
readonly
A freeform dictionary of objects related to the scene.
- #input ⇒ String
- #prompt ⇒ Object
- #scene ⇒ Hash readonly
Instance Method Summary collapse
-
#initialize(scene, **context) ⇒ Default
constructor
A new instance of Default.
- #output ⇒ Object
Constructor Details
#initialize(scene, **context) ⇒ Default
Returns a new instance of Default.
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# File 'lib/gamefic/props/default.rb', line 33 def initialize scene, **context @scene = { name: scene.name, type: scene.type } @context = context end |
Instance Attribute Details
#context ⇒ Hash (readonly) Also known as: data
A freeform dictionary of objects related to the scene. Plots can pass opts to be included in the context when they cue scenes.
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# File 'lib/gamefic/props/default.rb', line 25 def context @context end |
#prompt ⇒ Object
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# File 'lib/gamefic/props/default.rb', line 38 def prompt @prompt ||= '>' end |
#scene ⇒ Hash (readonly)
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# File 'lib/gamefic/props/default.rb', line 29 def scene @scene end |