Module: GameRocket::Util

Defined in:
lib/gamerocket/util.rb

Class Method Summary collapse

Class Method Details

._flatten_hash_keys(element, namespace = nil) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 110

def self._flatten_hash_keys(element, namespace = nil)
  element = [element] if element.is_a?(String)
  element.inject([]) do |result, (key, value)|
    full_key = (namespace ? "#{namespace}[#{key}]" : key.to_s)
    if value.is_a?(Hash)
      result += _flatten_hash_keys(value, full_key)
    elsif value.is_a?(Array)
      value.each do |item|
        result += _flatten_hash_keys(item, full_key)
      end
    else
      result << full_key
    end
    result
  end.sort
end

._flatten_valid_keys(valid_keys, namespace = nil) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 92

def self._flatten_valid_keys(valid_keys, namespace = nil)
  valid_keys.inject([]) do |result, key|
    if key.is_a?(Hash)
      full_key = key.keys[0]
      full_key = (namespace ? "#{namespace}[#{full_key}]" : full_key)
      nested_keys = key.values[0]
      if nested_keys.is_a?(Array)
        result += _flatten_valid_keys(nested_keys, full_key)
      else
        result << "#{full_key}[#{nested_keys}]"
      end
    else
      result << (namespace ? "#{namespace}[#{key}]" : key.to_s)
    end
    result
  end.sort
end

._remove_wildcard_keys(valid_keys, invalid_keys) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 127

def self._remove_wildcard_keys(valid_keys, invalid_keys)
  wildcard_keys = valid_keys.select {|k| k.include? "[_any_key_]"}
  return invalid_keys if wildcard_keys.empty?
  wildcard_keys.map! { |wk| wk.sub "[_any]", ""}
  invalid_keys.select do |invalid_key|
    wildcard_keys.all? do |wildcard_key|
      invalid_key.index(wildcard_key) != 0
    end
  end
end

.extract_attribute_as_array(hash, attribute) ⇒ Object

Raises:



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# File 'lib/gamerocket/util.rb', line 4

def self.extract_attribute_as_array(hash, attribute)
  raise UnexpectedError.new("Unprocessable entity due to an invalid request") if hash.nil?
  value = hash.has_key?(attribute) ? hash.delete(attribute) : []
  value.is_a?(Array) ? value : [value]
end

.hash_to_query_string(hash, namespace = nil) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 10

def self.hash_to_query_string(hash, namespace = nil)
  hash.collect do |key, value|
    full_key = namespace ? "#{namespace}[#{key}]" : key
    if value.is_a?(Hash)
      hash_to_query_string(value, full_key)
    else
      if full_key.eql? :signature
        full_key.to_s.to_str + "=" + value.to_s.to_str
      else 
        url_encode(full_key) + "=" + url_encode(value)
      end
    end
  end.sort * '&'
end

.parse_query_string(qs) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 25

def self.parse_query_string(qs)
  qs.split('&').inject({}) do |result, couplet|
    pair = couplet.split('=')
    result[CGI.unescape(pair[0]).to_sym] = CGI.unescapeHTML(pair[1] || '')
    result
  end
end

.raise_exception_for_status_code(status_code, message = nil) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 52

def self.raise_exception_for_status_code(status_code, message=nil)
  case status_code.to_i
  when 401
    raise AuthenticationError
  when 403
    raise AuthorizationError, message
  when 404
    raise NotFoundError
  when 426
    raise UpgradeRequiredError, "Please upgrade your client library."
  when 500
    raise ServerError
  when 503
    raise DownForMaintenanceError
  else
    raise UnexpectedError, "unexpected HTTP_RESPONSE #{status_code.to_i}"
  end
end

.symbolize_keys(hash) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 41

def self.symbolize_keys(hash)
  hash.inject({}) do |new_hash, (key, value)|
    if value.is_a?(Hash)
      value = symbolize_keys(value)
    elsif value.is_a?(Array) && value.all? { |v| v.is_a?(Hash) }
      value = value.map {|v| symbolize_keys(v)}          
    end
    new_hash.merge(key.to_sym => value)
  end
end

.to_big_decimal(decimal) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 71

def self.to_big_decimal(decimal)
  case decimal
  when BigDecimal, NilClass
    decimal
  when String
    BigDecimal.new(decimal)
  else
    raise ArgumentError, "Argument must be a String or BigDecimal"
  end
end

.url_decode(text) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 33

def self.url_decode(text)
  CGI.escape text.to_s.to_str
end

.url_encode(text) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 37

def self.url_encode(text)
  CGI.escape text.to_s.to_str
end

.verify_keys(valid_keys, hash) ⇒ Object



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# File 'lib/gamerocket/util.rb', line 82

def self.verify_keys(valid_keys, hash)
  flattened_valid_keys = _flatten_valid_keys(valid_keys)
  invalid_keys = _flatten_hash_keys(hash) - flattened_valid_keys
  invalid_keys = _remove_wildcard_keys(flattened_valid_keys, invalid_keys)
  if invalid_keys.any?
    sorted = invalid_keys.sort_by { |k| k.to_s}.join(", ")
    raise ArgumentError, "invalid keys: #{sorted}"
  end
end