Module: GameRocket::Util
- Defined in:
- lib/gamerocket/util.rb
Class Method Summary collapse
- ._flatten_hash_keys(element, namespace = nil) ⇒ Object
- ._flatten_valid_keys(valid_keys, namespace = nil) ⇒ Object
- ._remove_wildcard_keys(valid_keys, invalid_keys) ⇒ Object
- .extract_attribute_as_array(hash, attribute) ⇒ Object
- .hash_to_query_string(hash, namespace = nil) ⇒ Object
- .parse_query_string(qs) ⇒ Object
- .raise_exception_for_status_code(status_code, message = nil) ⇒ Object
- .symbolize_keys(hash) ⇒ Object
- .to_big_decimal(decimal) ⇒ Object
- .url_decode(text) ⇒ Object
- .url_encode(text) ⇒ Object
- .verify_keys(valid_keys, hash) ⇒ Object
Class Method Details
._flatten_hash_keys(element, namespace = nil) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 110 def self._flatten_hash_keys(element, namespace = nil) element = [element] if element.is_a?(String) element.inject([]) do |result, (key, value)| full_key = (namespace ? "#{namespace}[#{key}]" : key.to_s) if value.is_a?(Hash) result += _flatten_hash_keys(value, full_key) elsif value.is_a?(Array) value.each do |item| result += _flatten_hash_keys(item, full_key) end else result << full_key end result end.sort end |
._flatten_valid_keys(valid_keys, namespace = nil) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 92 def self._flatten_valid_keys(valid_keys, namespace = nil) valid_keys.inject([]) do |result, key| if key.is_a?(Hash) full_key = key.keys[0] full_key = (namespace ? "#{namespace}[#{full_key}]" : full_key) nested_keys = key.values[0] if nested_keys.is_a?(Array) result += _flatten_valid_keys(nested_keys, full_key) else result << "#{full_key}[#{nested_keys}]" end else result << (namespace ? "#{namespace}[#{key}]" : key.to_s) end result end.sort end |
._remove_wildcard_keys(valid_keys, invalid_keys) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 127 def self._remove_wildcard_keys(valid_keys, invalid_keys) wildcard_keys = valid_keys.select {|k| k.include? "[_any_key_]"} return invalid_keys if wildcard_keys.empty? wildcard_keys.map! { |wk| wk.sub "[_any]", ""} invalid_keys.select do |invalid_key| wildcard_keys.all? do |wildcard_key| invalid_key.index(wildcard_key) != 0 end end end |
.extract_attribute_as_array(hash, attribute) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 4 def self.extract_attribute_as_array(hash, attribute) raise UnexpectedError.new("Unprocessable entity due to an invalid request") if hash.nil? value = hash.has_key?(attribute) ? hash.delete(attribute) : [] value.is_a?(Array) ? value : [value] end |
.hash_to_query_string(hash, namespace = nil) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 10 def self.hash_to_query_string(hash, namespace = nil) hash.collect do |key, value| full_key = namespace ? "#{namespace}[#{key}]" : key if value.is_a?(Hash) hash_to_query_string(value, full_key) else if full_key.eql? :signature full_key.to_s.to_str + "=" + value.to_s.to_str else url_encode(full_key) + "=" + url_encode(value) end end end.sort * '&' end |
.parse_query_string(qs) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 25 def self.parse_query_string(qs) qs.split('&').inject({}) do |result, couplet| pair = couplet.split('=') result[CGI.unescape(pair[0]).to_sym] = CGI.unescapeHTML(pair[1] || '') result end end |
.raise_exception_for_status_code(status_code, message = nil) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 52 def self.raise_exception_for_status_code(status_code, =nil) case status_code.to_i when 401 raise AuthenticationError when 403 raise AuthorizationError, when 404 raise NotFoundError when 426 raise UpgradeRequiredError, "Please upgrade your client library." when 500 raise ServerError when 503 raise DownForMaintenanceError else raise UnexpectedError, "unexpected HTTP_RESPONSE #{status_code.to_i}" end end |
.symbolize_keys(hash) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 41 def self.symbolize_keys(hash) hash.inject({}) do |new_hash, (key, value)| if value.is_a?(Hash) value = symbolize_keys(value) elsif value.is_a?(Array) && value.all? { |v| v.is_a?(Hash) } value = value.map {|v| symbolize_keys(v)} end new_hash.merge(key.to_sym => value) end end |
.to_big_decimal(decimal) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 71 def self.to_big_decimal(decimal) case decimal when BigDecimal, NilClass decimal when String BigDecimal.new(decimal) else raise ArgumentError, "Argument must be a String or BigDecimal" end end |
.url_decode(text) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 33 def self.url_decode(text) CGI.escape text.to_s.to_str end |
.url_encode(text) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 37 def self.url_encode(text) CGI.escape text.to_s.to_str end |
.verify_keys(valid_keys, hash) ⇒ Object
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# File 'lib/gamerocket/util.rb', line 82 def self.verify_keys(valid_keys, hash) flattened_valid_keys = _flatten_valid_keys(valid_keys) invalid_keys = _flatten_hash_keys(hash) - flattened_valid_keys invalid_keys = _remove_wildcard_keys(flattened_valid_keys, invalid_keys) if invalid_keys.any? sorted = invalid_keys.sort_by { |k| k.to_s}.join(", ") raise ArgumentError, "invalid keys: #{sorted}" end end |