Module: GamesAndRpgParadise::Billiard

Defined in:
lib/games_and_rpg_paradise/gui/gosu/billiard/ball.rb,
lib/games_and_rpg_paradise/gui/gosu/billiard/billiard.rb,
lib/games_and_rpg_paradise/gui/gosu/billiard/constants.rb

Defined Under Namespace

Classes: Ball, GameWindow

Constant Summary collapse

BASE_DIR =
#

BASE_DIR

#
"#{GamesAndRpgParadise.project_base_directory?}gui/gosu/billiard/"
HIT_SOUND =
#

HIT_SOUND

This sound-effect is triggered whenever the cue ball hits another ball.

#
Gosu::Sample.new(
  GamesAndRpgParadise.project_base_directory?+'gui/gosu/billiard/audio/'\
  'hit_sound.ogg'
)
CHEER_SOUND =
#

CHEER_SOUND

This sound-effect is triggered when a ball enters a hole on the table.

#
Gosu::Sample.new(
  GamesAndRpgParadise.project_base_directory?+'gui/gosu/billiard/audio/'\
  'cheer_sound.ogg'
)