Module: GamesAndRpgParadise::DSA::Formulas

Included in:
Character
Defined in:
lib/games_and_rpg_paradise/rpg/dsa/dsa.rb

Overview

#

The Formulas should come defined quite early in this .rb file, as other code within this .rb file depends on these Strings.

#

Constant Summary collapse

FORMEL_LE =
#

Next, we define a bunch of Formulas for DSA.

#
'(KO+KO+KK) / 2'
FORMEL_INI =
'(MU+MU+IN+GE) / 5'
FORMEL_AT_BAS =
'(MU+GE+KK) / 5'
FORMEL_PA_BAS =
'(IN+GE+KK) / 5'
FORMEL_FK_BAS =

(IN+FF+KK):5

'(IN+FF+KK) / 5'
FORMEL_INI_BAS =
'(MU+MU+IN+GE) / 5'
FORMEL_MR =
'(MU+KL+KO) / 5'
FORMEL_AU =
'(MU+GE+KO) / 2'
FORMEL_AE =
'(MU+IN+CH) / 2'
FORMEL_BEHERRSCHUNGSWERT =
'(MU+MU+CH+ZfW) / 4'

Class Method Summary collapse

Class Method Details

.calculate_le_basis(_KO = 12, _KK = 14) ⇒ Object

#

GamesAndRpgParadise::DSA::Formulas.calculate_le_basis

#


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# File 'lib/games_and_rpg_paradise/rpg/dsa/dsa.rb', line 41

def self.calculate_le_basis(
    _KO = 12, _KK = 14
  )
  return (_KO+_KO+_KK) / 2
end