Class: GamesAndRpgParadise::GUI::AlignThree::SwingButton

Inherits:
Struct
  • Object
show all
Defined in:
lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb

Overview

#

SwingButton

Make use of a struct to represent a button.

#

Instance Attribute Summary collapse

Instance Attribute Details

#columnObject

Returns the value of attribute column

Returns:

  • (Object)

    the current value of column



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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31

def column
  @column
end

#jbuttonObject

Returns the value of attribute jbutton

Returns:

  • (Object)

    the current value of jbutton



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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31

def jbutton
  @jbutton
end

#rowObject

Returns the value of attribute row

Returns:

  • (Object)

    the current value of row



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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31

def row
  @row
end

#valueObject

Returns the value of attribute value

Returns:

  • (Object)

    the current value of value



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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31

def value
  @value
end