Class: GamesAndRpgParadise::GUI::AlignThree::SwingButton
- Inherits:
-
Struct
- Object
- Struct
- GamesAndRpgParadise::GUI::AlignThree::SwingButton
- Defined in:
- lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb
Overview
#
SwingButton
Make use of a struct to represent a button.
#
Instance Attribute Summary collapse
-
#column ⇒ Object
Returns the value of attribute column.
-
#jbutton ⇒ Object
Returns the value of attribute jbutton.
-
#row ⇒ Object
Returns the value of attribute row.
-
#value ⇒ Object
Returns the value of attribute value.
Instance Attribute Details
#column ⇒ Object
Returns the value of attribute column
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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31 def column @column end |
#jbutton ⇒ Object
Returns the value of attribute jbutton
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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31 def @jbutton end |
#row ⇒ Object
Returns the value of attribute row
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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31 def row @row end |
#value ⇒ Object
Returns the value of attribute value
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# File 'lib/games_and_rpg_paradise/games/misc/gui/jruby/align_three/align_three.rb', line 31 def value @value end |