Module: GamesAndRpgParadise::GUI::Gtk::DosboxWrapperModule

Includes:
Gtk::BaseModule
Included in:
DosboxWrapper
Defined in:
lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb

Constant Summary collapse

NAMESPACE =
#

NAMESPACE

#
inspect
TITLE =
#

TITLE

#
'Dosbox Wrapper'
WIDTH =
#

WIDTH

#
1200
HEIGHT =
#

HEIGHT

#
500

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.run(i = ARGV) ⇒ Object

#

GamesAndRpgParadise::GUI::Gtk::DosboxWrapperModule.run

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 122

def self.run(
    i = ARGV
  )
  require 'gtk_paradise/run'
  _ = ::GamesAndRpgParadise::GUI::Gtk::DosboxWrapper.new(i)
  r = ::Gtk.run
  r << _
  r.set_size_request(_.width?, _.height?)
  r.automatic_title
  r.top_left_then_run
end

Instance Method Details

#border_size?Boolean

#

border_size?

#

Returns:

  • (Boolean)


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 78

def border_size?
  2
end

#connect_skeletonObject

#

connect_skeleton (connect tag)

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 106

def connect_skeleton
  abort_on_exception
  minimal(@hbox1, 2)
  minimal(@button_generate_the_configuration_file, 2)
end

#create_buttonsObject

#

create

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 96

def create_buttons
  @button_generate_the_configuration_file = button('Generate the configuration file')
  @button_generate_the_configuration_file.bblack2
  @button_generate_the_configuration_file.fancy_tooltips = 
    'Click this button to generate a customized dosbox-config file.'
end

#create_skeletonObject

#

create_skeleton (create tag)

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 85

def create_skeleton
  @hbox1 = create_hbox
  @hbox1.minimal(text('Number of CPU cycles to use:'))
  @entry_cpu_cycles = create_entry
  @hbox1.maximal(@entry_cpu_cycles)
  create_buttons
end

#initialize(optional_file = nil, run_already = true) ⇒ Object

#

initialize

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 44

def initialize(
    optional_file = nil,
    run_already   = true
  )
  super(:vertical)
  reset
  run if run_already
end

#padding?Boolean

#

padding?

#

Returns:

  • (Boolean)


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 71

def padding?
  2
end

#resetObject

#

reset (reset tag)

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 56

def reset
  reset_the_internal_variables
  # ======================================================================= #
  # === @configuration
  # ======================================================================= #
  @configuration = [true, __dir__, NAMESPACE]
  title_width_height(TITLE, WIDTH, HEIGHT)
  set_use_this_font(:dejavu_condensed_22)
  use_gtk_paradise_project_css_file
  infer_the_size_automatically
end

#runObject

#

run (run tag)

#


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# File 'lib/games_and_rpg_paradise/utility_scripts/dosbox_wrapper/shared_code/dosbox_wrapper_module.rb', line 115

def run
  create_skeleton_then_connect_skeleton
end