Module: GamesAndRpgParadise::GUI::Gtk::Mastermind
- Defined in:
- lib/games_and_rpg_paradise/games/mastermind/gtk2/circle.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/circle.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/mastermind.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/mastermind.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/icon_and_label.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/icon_and_label.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/black_white_box.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/black_white_box.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/constants.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/circle_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/mastermind_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/icon_and_label_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/black_white_box_module.rb
Defined Under Namespace
Modules: BlackWhiteBoxModule, CircleModule, IconAndLabelModule, MastermindModule Classes: BlackWhiteBox, Circle, IconAndLabel, Mastermind
Constant Summary collapse
- DIRECTORY_TO_THE_IMAGES =
#
DIRECTORY_TO_THE_IMAGES
Specify where the images for the Mastermind game are kept.
#
"#{PROJECT_BASE_DIRECTORY}images/"
- ARRAY_COLOURS =
#
ARRAY_COLOURS
Keep track of the available coloured-dots here.
#
%w( red blue green yellow orange violet )
- CIRCLE_YELLOW =
#
CIRCLE_YELLOW
#
'CIRCLE_YELLOW.png'
- CIRCLE_BLUE =
#
CIRCLE_BLUE
#
'CIRCLE_BLUE.png'
- CIRCLE_RED =
#
CIRCLE_RED
#
'CIRCLE_RED.png'
- CIRCLE_GREEN =
#
CIRCLE_GREEN
#
'CIRCLE_GREEN.png'
- CIRCLE_VIOLET =
#
CIRCLE_VIOLET
#
'CIRCLE_VIOLET.png'
- CIRCLE_ORANGE =
#
CIRCLE_ORANGE
#
'CIRCLE_ORANGE.png'
- CIRCLE_BLANK =
#
CIRCLE_BLANK
#
'CIRCLE_BLANK.png'