Module: GamesAndRpgParadise::GUI::Gtk::Mastermind

Defined in:
lib/games_and_rpg_paradise/games/mastermind/gtk2/circle.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/circle.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/mastermind.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/mastermind.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/icon_and_label.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/icon_and_label.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk2/black_white_box.rb,
lib/games_and_rpg_paradise/games/mastermind/gtk3/black_white_box.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/constants.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/circle_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/mastermind_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/icon_and_label_module.rb,
lib/games_and_rpg_paradise/games/mastermind/shared_code/black_white_box_module.rb

Defined Under Namespace

Modules: BlackWhiteBoxModule, CircleModule, IconAndLabelModule, MastermindModule Classes: BlackWhiteBox, Circle, IconAndLabel, Mastermind

Constant Summary collapse

DIRECTORY_TO_THE_IMAGES =
#

DIRECTORY_TO_THE_IMAGES

Specify where the images for the Mastermind game are kept.

#
"#{PROJECT_BASE_DIRECTORY}images/"
ARRAY_COLOURS =
#

ARRAY_COLOURS

Keep track of the available coloured-dots here.

#
%w(
  red
  blue
  green
  yellow
  orange
  violet
)
CIRCLE_YELLOW =
#

CIRCLE_YELLOW

#
'CIRCLE_YELLOW.png'
CIRCLE_BLUE =
#

CIRCLE_BLUE

#
'CIRCLE_BLUE.png'
CIRCLE_RED =
#

CIRCLE_RED

#
'CIRCLE_RED.png'
CIRCLE_GREEN =
#

CIRCLE_GREEN

#
'CIRCLE_GREEN.png'
CIRCLE_VIOLET =
#

CIRCLE_VIOLET

#
'CIRCLE_VIOLET.png'
CIRCLE_ORANGE =
#

CIRCLE_ORANGE

#
'CIRCLE_ORANGE.png'
CIRCLE_BLANK =
#

CIRCLE_BLANK

#
'CIRCLE_BLANK.png'