Class: GamesAndRpgParadise::MazePuzzle::CLI
- Inherits:
-
Object
- Object
- GamesAndRpgParadise::MazePuzzle::CLI
- Includes:
- Commander::Methods
- Defined in:
- lib/games_and_rpg_paradise/gui/gosu/maze_puzzle/cli.rb
Overview
For now there are three game mode:
1 is classic
2 is multiplayer
3 is anoying friend
Instance Method Summary collapse
Instance Method Details
#run ⇒ Object
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# File 'lib/games_and_rpg_paradise/gui/gosu/maze_puzzle/cli.rb', line 20 def run @full_screen = false program :name, MazePuzzle::Configuration::PROGRAM_NAME program :version, MazePuzzle::VERSION program :description, MazePuzzle::Configuration::DESCRIPTION default_command :classic global_option('-f', '--fullscreen', 'Render window at full screen') { @full_screen = true } command(:classic) { |c| c.syntax = 'a_maze_ing classic [options]' c.description = 'Classic mode, difficulty increase with level' c.action do # the second parameter is game mode MazePuzzle::GameWindow.new(@full_screen,1).show end } command :multiplayer do |c| c.syntax = 'a_maze_ing multiplayer [options]' c.description = 'Multiplayer mode, two player race to the gate, player 2 use W/S/A/D key to move up/down/left/right' c.action { MazePuzzle::GameWindow.new(@full_screen,2).show } end alias_command :'m', :multiplayer command :annoying_friend do |c| c.syntax = 'a_maze_ing anfri [options]' c.description = 'Annoying friend mode, player 1 try to get to the gate while the player 2(annoying friend) try to catch him' c.action { MazePuzzle::GameWindow.new(@full_screen,3).show } end alias_command :'af', :annoying_friend, :'anfri', :'multiplayer2', :'multiplayer_2' run! end |