Class: GamesAndRpgParadise::Sarlamar::DsaHero
- Defined in:
- lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb
Overview
RpgParadise::Sarlamar::DsaHero
Constant Summary collapse
- NAMESPACE =
#
NAMESPACE
#
inspect
Constants included from Base::Extensions::Colours
Base::Extensions::Colours::ARRAY_AVAILABLE_KONSOLE_COLOURS
Constants included from CommonExtensions
CommonExtensions::CONTROL_C_CODE, CommonExtensions::N
Instance Attribute Summary collapse
-
#age ⇒ Object
readonly
Returns the value of attribute age.
-
#char ⇒ Object
readonly
Returns the value of attribute char.
-
#name ⇒ Object
readonly
Returns the value of attribute name.
Class Method Summary collapse
-
.[](i = ARGV) ⇒ Object
# === GamesAndRpgParadise::Sarlamar::DsaHero[] ========================================================================= #.
Instance Method Summary collapse
-
#debug ⇒ Object
# === debug ====================================================================== #.
-
#initialize(which_type = :dsa4) ⇒ DsaHero
constructor
# === initialize ====================================================================== #.
-
#reset ⇒ Object
# === reset (reset tag) ========================================================================= #.
-
#run ⇒ Object
# === run (run tag) ========================================================================= #.
Methods included from Base::Extensions::Colours
ecomment, #efancy, #eparse, #forestgreen, #gold, #grey, #lightblue, #mediumseagreen, #mediumslateblue, #peru, #rev, sdir, sfancy, #sfile, simp, #teal, #yellow
Methods included from Base::Extensions::CommandlineArguments
#commandline_arguments?, #filter_away_commandline_arguments, #first_argument?, #first_non_hyphened_argument?, #set_commandline_arguments
Methods included from CommonExtensions
#cat, #cd, #cliner, #copy_file, #delete, #dirname_but_retains_the_trailing_slash, #disable_colours, #ensure_that_the_log_directory_exists, #esystem, #get_user_input, #infer_the_namespace, #is_on_roebe?, #log_dir?, #mkdir, #mkdir_then_cd_into_it, #mv, #namespace?, #opne, #opnn, #project_base_directory?, #project_image_directory?, #project_yaml_directory?, #rds, #register_sigint, #remove_this_directory, #rename_file, #reset_the_internal_hash, #return_pwd, #return_today, #touch_file, #wrap, #write_what_into
Constructor Details
#initialize(which_type = :dsa4) ⇒ DsaHero
#
initialize
#
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 34 def initialize( which_type = :dsa4 ) which_type = :dsa4 if which_type == nil char_gen = CharGenerator.new(which_type.to_sym) @char = char_gen.generate_char @name = 'Zordan' end |
Instance Attribute Details
#age ⇒ Object (readonly)
Returns the value of attribute age.
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 24 def age @age end |
#char ⇒ Object (readonly)
Returns the value of attribute char.
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 22 def char @char end |
#name ⇒ Object (readonly)
Returns the value of attribute name.
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 23 def name @name end |
Class Method Details
.[](i = ARGV) ⇒ Object
#
GamesAndRpgParadise::Sarlamar::DsaHero[]
#
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 70 def self.[](i = ARGV) new(i) end |
Instance Method Details
#debug ⇒ Object
#
debug
#
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 46 def debug pp @char pp @name pp @age end |
#reset ⇒ Object
#
reset (reset tag)
#
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 55 def reset super() @age = 22 end |
#run ⇒ Object
#
run (run tag)
#
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# File 'lib/games_and_rpg_paradise/games/sarlamar/dsa_hero.rb', line 64 def run end |