Class: Logic::Scenario

Inherits:
Object
  • Object
show all
Extended by:
Forwardable
Defined in:
lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(window:, game:) ⇒ Scenario

Returns a new instance of Scenario.



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 24

def initialize(window:, game:)
  @window = window
  @game = game
  @ground_manager = Logic::GroundManager.new
  @pipe_manager = Logic::PipeManager.new(window: window, game: game)
  @score ||= Square.new(size: 100, x: 94, y: 205, z: -9999, color: 'black')
end

Instance Attribute Details

#ground_managerObject (readonly)

Returns the value of attribute ground_manager.



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 19

def ground_manager
  @ground_manager
end

#pipe_managerObject (readonly)

Returns the value of attribute pipe_manager.



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 19

def pipe_manager
  @pipe_manager
end

Instance Method Details

#move!Object



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 43

def move!
  ground_manager.move!
  pipe_manager.move! if @game.started?
end

#objectsObject

objects



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 39

def objects
  [*grounds, *pipes]
end

#reset!Object

reset!



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# File 'lib/games_and_rpg_paradise/games/flappy_bird/ruby2d/logic/scenario.rb', line 33

def reset!
  @score.z = -9999
  [ground_manager, pipe_manager].map(&:reset!)
end