Module: GamespyQuery::Funcs
- Includes:
- System::Net, System::Net::Sockets
- Defined in:
- lib/gamespy_query/base.rb
Defined Under Namespace
Classes: TimeOutError
Constant Summary collapse
- RX_F =
/\A\-?[0-9][0-9]*\.[0-9]*\Z/
- RX_I =
/\A\-?[0-9][0-9]*\Z/
- RX_S =
/\A\-?0[0-9]+.*\Z/
Instance Method Summary collapse
-
#clean(value) ⇒ Object
TODO: Force String, Integer, Float etc?.
- #clean_string(str) ⇒ Object
- #get_string(str) ⇒ Object
- #handle_chr(number) ⇒ Object
- #strip_tags(str) ⇒ Object
Instance Method Details
#clean(value) ⇒ Object
TODO: Force String, Integer, Float etc?
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# File 'lib/gamespy_query/base.rb', line 58 def clean(value) # TODO: Force String, Integer, Float etc? case value when STR_X0 nil when RX_F value =~ RX_S ? (value) : value.to_f when RX_I value =~ RX_S ? (value) : value.to_i else (value) end end |
#clean_string(str) ⇒ Object
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# File 'lib/gamespy_query/base.rb', line 71 def clean_string(str) str.encode("UTF-8", invalid: :replace, undef: :replace) end |
#get_string(str) ⇒ Object
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# File 'lib/gamespy_query/base.rb', line 81 def get_string(*params) Tools.debug {"Getting string #{params}"} _get_string(*params) end |
#handle_chr(number) ⇒ Object
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# File 'lib/gamespy_query/base.rb', line 75 def handle_chr(number) number = ((number % 256)+256) if number < 0 number = number % 256 if number > 255 number end |
#strip_tags(str) ⇒ Object
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# File 'lib/gamespy_query/base.rb', line 49 def (str) # TODO: Strip tags!! str end |