Class: Githug::Game
- Inherits:
-
Object
- Object
- Githug::Game
- Defined in:
- lib/githug/game.rb
Instance Attribute Summary collapse
-
#profile ⇒ Object
Returns the value of attribute profile.
Instance Method Summary collapse
-
#initialize ⇒ Game
constructor
A new instance of Game.
- #level_bump ⇒ Object
- #play_level ⇒ Object
- #test_level(level, errors = nil) ⇒ Object
Constructor Details
Instance Attribute Details
#profile ⇒ Object
Returns the value of attribute profile.
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# File 'lib/githug/game.rb', line 4 def profile @profile end |
Instance Method Details
#level_bump ⇒ Object
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# File 'lib/githug/game.rb', line 48 def level_bump profile.level_bump if level = Level.load(profile.level) UI.puts(level.full_description) level.setup_level end end |
#play_level ⇒ Object
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# File 'lib/githug/game.rb', line 10 def play_level solve = true if profile.level.nil? UI.puts("Welcome to Githug!") solve = false level_bump else level = Level.load(profile.level) if solve && level if level.solve UI.success "Congratulations, you have solved the level!" level_bump else UI.error "Sorry, this solution is not quite right!" profile.current_attempts += 1 profile.save if (profile.current_attempts > 2 && profile.current_attempts % 3 == 0) UI.error "Don't forget you can type `githug hint` for a hint and `githug reset` to reset the current level." end UI.puts level.full_description end end end end |
#test_level(level, errors = nil) ⇒ Object
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# File 'lib/githug/game.rb', line 37 def test_level(level, errors = nil) UI.puts level.full_description method = :solve method = :test if errors if level.send(method) UI.success "Valid solution" else UI.error "Invalid solution" end end |