Class: Glimmer::LibUI::Shape::Polybezier

Inherits:
Glimmer::LibUI::Shape show all
Defined in:
lib/glimmer/libui/shape/polybezier.rb

Instance Attribute Summary

Attributes inherited from Glimmer::LibUI::Shape

#args, #block, #content_added, #keyword, #parent

Instance Method Summary collapse

Methods inherited from Glimmer::LibUI::Shape

#area_proxy, #bounding_box, constant_symbol, #contain?, #content, create, #destroy, exists?, #fill, #include?, #initialize, #method_missing, parameter_defaults, parameters, #path_proxy, #post_add_content, #post_initialize_child, #redraw, #request_auto_redraw, #respond_to?, shape_class, #stroke, #transform

Methods included from DataBindable

#data_bind, #data_bind_read, #data_bind_write, #data_binding_model_attribute_observer_registrations

Methods included from Parent

#children, #post_initialize_child

Constructor Details

This class inherits a constructor from Glimmer::LibUI::Shape

Dynamic Method Handling

This class handles dynamic methods through the method_missing method in the class Glimmer::LibUI::Shape

Instance Method Details

#draw(area_draw_params) ⇒ Object



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# File 'lib/glimmer/libui/shape/polybezier.rb', line 31

def draw(area_draw_params)
  alternating_x_y_array = point_array.to_a.compact.flatten
  unless alternating_x_y_array.empty?
    ::LibUI.draw_path_new_figure(path_proxy.libui, alternating_x_y_array[0], alternating_x_y_array[1])
    ((alternating_x_y_array.size - 2) / 6).times do |n|
      point_alternating_x_y_index = n * 6
      ::LibUI.draw_path_bezier_to(path_proxy.libui, alternating_x_y_array[point_alternating_x_y_index + 2], alternating_x_y_array[point_alternating_x_y_index + 3], alternating_x_y_array[point_alternating_x_y_index + 4], alternating_x_y_array[point_alternating_x_y_index + 5], alternating_x_y_array[point_alternating_x_y_index + 6], alternating_x_y_array[point_alternating_x_y_index + 7])
    end
  end
  super
end

#perfect_shapeObject



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# File 'lib/glimmer/libui/shape/polybezier.rb', line 43

def perfect_shape
  perfect_shape_dependencies = PerfectShape::MultiPoint.normalize_point_array(point_array)
  if perfect_shape_dependencies != @perfect_shape_dependencies
    point_array = @perfect_shape_dependencies = perfect_shape_dependencies
    path_shapes = [point_array.first]
    bezier_shape_points = point_array.drop(1).each.with_index.to_a.group_by {|pair| pair.last/3}.values.map {|arr| arr.map(&:first)}
    path_shapes += bezier_shape_points.map { |points| PerfectShape::CubicBezierCurve.new(points: points) }
    @perfect_shape = PerfectShape::Path.new(closed: false, shapes: path_shapes)
  end
  @perfect_shape
end