Class: GoshrineBot::GameInProgress
- Inherits:
-
Object
- Object
- GoshrineBot::GameInProgress
- Defined in:
- lib/goshrine_bot/game.rb
Instance Attribute Summary collapse
-
#black_player_id ⇒ Object
Returns the value of attribute black_player_id.
-
#board_size ⇒ Object
Returns the value of attribute board_size.
-
#challenge_id ⇒ Object
Returns the value of attribute challenge_id.
-
#game_id ⇒ Object
Returns the value of attribute game_id.
-
#gtp_client ⇒ Object
Returns the value of attribute gtp_client.
-
#handicap ⇒ Object
Returns the value of attribute handicap.
-
#handicap_stones ⇒ Object
Returns the value of attribute handicap_stones.
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#komi ⇒ Object
Returns the value of attribute komi.
-
#last_activity ⇒ Object
Returns the value of attribute last_activity.
-
#move_number ⇒ Object
Returns the value of attribute move_number.
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#moves ⇒ Object
Returns the value of attribute moves.
-
#proposed_by_id ⇒ Object
Returns the value of attribute proposed_by_id.
-
#state ⇒ Object
Returns the value of attribute state.
-
#token ⇒ Object
Returns the value of attribute token.
-
#turn ⇒ Object
Returns the value of attribute turn.
-
#white_player_id ⇒ Object
Returns the value of attribute white_player_id.
Instance Method Summary collapse
- #goshrine_coord_to_gtp_coord(value, board_size) ⇒ Object
- #gtp_coord_to_goshrine_coord(value, board_size) ⇒ Object
- #handle_messages ⇒ Object
- #handle_move(m) ⇒ Object
- #idle_check(timeout) ⇒ Object
-
#initialize(client) ⇒ GameInProgress
constructor
A new instance of GameInProgress.
- #make_move ⇒ Object
- #my_color ⇒ Object
- #my_turn? ⇒ Boolean
- #opponents_color ⇒ Object
- #play_message(m) ⇒ Object
- #players_turn ⇒ Object
- #private_message(m) ⇒ Object
- #sgf_coord_to_gtp_coord(value, board_size) ⇒ Object
- #start_engine ⇒ Object
- #started? ⇒ Boolean
- #stop_gtp_client ⇒ Object
- #update_from_game_list(attrs) ⇒ Object
- #update_from_match_request(attrs) ⇒ Object
Constructor Details
#initialize(client) ⇒ GameInProgress
Returns a new instance of GameInProgress.
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# File 'lib/goshrine_bot/game.rb', line 20 def initialize(client) @client = client end |
Instance Attribute Details
#black_player_id ⇒ Object
Returns the value of attribute black_player_id.
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# File 'lib/goshrine_bot/game.rb', line 7 def black_player_id @black_player_id end |
#board_size ⇒ Object
Returns the value of attribute board_size.
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# File 'lib/goshrine_bot/game.rb', line 4 def board_size @board_size end |
#challenge_id ⇒ Object
Returns the value of attribute challenge_id.
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# File 'lib/goshrine_bot/game.rb', line 8 def challenge_id @challenge_id end |
#game_id ⇒ Object
Returns the value of attribute game_id.
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# File 'lib/goshrine_bot/game.rb', line 10 def game_id @game_id end |
#gtp_client ⇒ Object
Returns the value of attribute gtp_client.
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# File 'lib/goshrine_bot/game.rb', line 11 def gtp_client @gtp_client end |
#handicap ⇒ Object
Returns the value of attribute handicap.
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# File 'lib/goshrine_bot/game.rb', line 16 def handicap @handicap end |
#handicap_stones ⇒ Object
Returns the value of attribute handicap_stones.
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# File 'lib/goshrine_bot/game.rb', line 17 def handicap_stones @handicap_stones end |
#komi ⇒ Object
Returns the value of attribute komi.
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# File 'lib/goshrine_bot/game.rb', line 14 def komi @komi end |
#last_activity ⇒ Object
Returns the value of attribute last_activity.
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# File 'lib/goshrine_bot/game.rb', line 18 def last_activity @last_activity end |
#move_number ⇒ Object
Returns the value of attribute move_number.
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# File 'lib/goshrine_bot/game.rb', line 12 def move_number @move_number end |
#moves ⇒ Object
Returns the value of attribute moves.
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# File 'lib/goshrine_bot/game.rb', line 15 def moves @moves end |
#proposed_by_id ⇒ Object
Returns the value of attribute proposed_by_id.
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# File 'lib/goshrine_bot/game.rb', line 5 def proposed_by_id @proposed_by_id end |
#state ⇒ Object
Returns the value of attribute state.
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# File 'lib/goshrine_bot/game.rb', line 3 def state @state end |
#token ⇒ Object
Returns the value of attribute token.
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# File 'lib/goshrine_bot/game.rb', line 9 def token @token end |
#turn ⇒ Object
Returns the value of attribute turn.
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# File 'lib/goshrine_bot/game.rb', line 13 def turn @turn end |
#white_player_id ⇒ Object
Returns the value of attribute white_player_id.
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# File 'lib/goshrine_bot/game.rb', line 6 def white_player_id @white_player_id end |
Instance Method Details
#goshrine_coord_to_gtp_coord(value, board_size) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 252 def goshrine_coord_to_gtp_coord(value, board_size) x = value[0].ord - 97 y = value[1].ord - 97 x += 1 if x >= 8 [x+65].pack('c') + (board_size - y).to_s end |
#gtp_coord_to_goshrine_coord(value, board_size) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 259 def gtp_coord_to_goshrine_coord(value, board_size) x = value[0].ord - 65 x -= 1 if x >= 8 y = board_size - (value[1..-1].to_i) [x+97, y+97].pack('cc') end |
#handle_messages ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 119 def msg = @queue.pop args = msg[1..-1] self.send(msg.first, *args) end |
#handle_move(m) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 77 def handle_move(m) # {"captures"=>[], "move_number"=>1, "color"=>"b", "move"=>"ir", "black_seconds_left"=>1900, "white_seconds_left"=>1900, "turn_started_at"=>"Sat, 05 Dec 2009 00:44:19 -0600"} pos = m["move"] color = m["color"].upcase if pos && color && color != my_color pos = sgf_coord_to_gtp_coord(pos, board_size) move_proc = Proc.new do gtp_client.play(color, pos).callback { self.moves << [color, pos] self.move_number = m["move_number"].to_i self.turn = m["color"] == "b" ? "w" : "b" puts "Going to make move..." make_move } end if m["black_seconds_left"] && m["white_seconds_left"] gtp_client.time_left("B", m["black_seconds_left"] || 0, 0).callback { gtp_client.time_left("W", m["white_seconds_left"] || 0, 0).callback { move_proc.call } } else move_proc.call end end end |
#idle_check(timeout) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 104 def idle_check(timeout) if timeout > 0 && @last_gtp_access && @last_gtp_access + timeout < Time.now puts "Shutting down gtp client #{self.token} after #{timeout} seconds idle." stop_gtp_client end end |
#make_move ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 183 def make_move return unless started? && my_turn? res = gtp_client.genmove(turn) res.callback { |response_move| puts "Generated move: #{response_move} (#{token})" self.move_number += 1 request = nil if response_move.upcase == 'PASS' request = GoshrineRequest.new("/game/#{token}/pass").post elsif response_move.upcase == 'RESIGN' request = GoshrineRequest.new("/game/#{token}/resign").post else rgo_coord = gtp_coord_to_goshrine_coord(response_move.upcase, board_size) request = GoshrineRequest.new("/game/#{token}/move/#{rgo_coord}").post end request.callback { |http| if http.response_header.status == 200 self.moves << [my_color, response_move] else puts "Could not make move: #{http.response}" end } } end |
#my_color ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 175 def my_color @client.my_user_id == white_player_id ? "W" : "B" end |
#my_turn? ⇒ Boolean
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# File 'lib/goshrine_bot/game.rb', line 125 def my_turn? @client.my_user_id == players_turn end |
#opponents_color ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 179 def opponents_color @client.my_user_id == white_player_id ? "B" : "W" end |
#play_message(m) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 24 def (m) return unless m #puts "Got game play message: #{m.inspect}" case m["action"] when 'user_arrive' user_id = m["id"].to_i puts "User arrived (#{token}): #{m["login"]}" if state == 'new' && (user_id == black_player_id || user_id == white_player_id) GoshrineRequest.new("/game/#{token}/attempt_start").post end when 'game_started' self.state = "in-play" make_move when 'updateBoard' handle_move(m["data"]) #puts "Going to update board" when 'resignedBy' puts "Game resigned by opponent." self.state = "finished" stop_gtp_client when 'updateForUndo' # TODO - handle undos? puts "Undo not currently supported" when 'pleaseWait' # ignore when 'user_leave' # ignore when 'gameFinished' stop_gtp_client self.state = "finished" if m['data'].nil? puts "Missing data: #{m.inspect}" return elsif m['data']['scoring_info'].nil? puts "Missing scoring_info: #{m.inspect}" return elsif m['data']['scoring_info']['score'].nil? puts "Missing score (game_id = #{game_id}): #{m.inspect}" return end score = m['data']['scoring_info']['score'] winner = score['black'] > score['white'] ? 'B' : 'W' if my_color == winner puts "I Won!" else puts "I Lost." end puts "Score: #{score.inspect}" else puts "Unhandled game play message #{m.inspect}" end end |
#players_turn ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 240 def players_turn self.turn == 'b' ? black_player_id : white_player_id end |
#private_message(m) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 111 def (m) puts "Got private game message: #{m.inspect}" case m["type"] when 'undo_requested' GoshrineReuqest.new("/game/accept_undo/" + m["request_id"]).post end end |
#sgf_coord_to_gtp_coord(value, board_size) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 244 def sgf_coord_to_gtp_coord(value, board_size) return 'pass' if value.downcase == 'pass' x = value[0].ord - 97 y = value[1].ord - 97 x += 1 if x >= 8 [x+65].pack('c') + (board_size - y).to_s end |
#start_engine ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 209 def start_engine gtp = GtpStdioClient.new(@client.gtp_cmd_line, "gtp_#{token}.log") gtp.boardsize(@board_size) gtp.clear_board gtp.komi(@komi) if @handicap_stones.size > 0 gtp_coords = @handicap_stones.map {|s| sgf_coord_to_gtp_coord(s, board_size) } gtp.set_free_handicap(gtp_coords.join(" ")) end if @moves @moves.each do |m| #puts "Going to play #{m.first}, #{m.last}" gtp.play(m.first, m.last) end end gtp end |
#started? ⇒ Boolean
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# File 'lib/goshrine_bot/game.rb', line 129 def started? state != 'new' end |
#stop_gtp_client ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 234 def stop_gtp_client @gtp_client.close if @gtp_client @gtp_client = nil @last_gtp_access = nil end |
#update_from_game_list(attrs) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 147 def update_from_game_list(attrs) #puts "attrs = #{attrs.inspect}" self.state = attrs['state'] self.token = attrs['token'] self.game_id = attrs['id'].to_i self.komi = attrs['komi'].to_f self.white_player_id = attrs['white_player_id'].to_i self.black_player_id = attrs['black_player_id'].to_i self.turn = attrs['turn'] self.board_size = attrs['board']['size'].to_i self.move_number = attrs['move_number'].to_i self.handicap = attrs['handicap'].to_i rescue 0 self.handicap_stones = attrs['handicap_stones'] self.moves = [] move_colors = ["B", "W"] handicap_offset = self.handicap > 0 ? 1 : 0 if attrs['moves'] attrs['moves'].each_with_index do |m,idx| self.moves << [move_colors[(idx+handicap_offset) % 2], sgf_coord_to_gtp_coord(m, board_size)] end end if state == 'new' GoshrineRequest.new("/game/#{token}/attempt_start").post end end |
#update_from_match_request(attrs) ⇒ Object
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# File 'lib/goshrine_bot/game.rb', line 133 def update_from_match_request(attrs) self.state = attrs['state'] self.board_size = attrs['board_size'].to_i self.proposed_by_id = attrs['proposed_by_id'].to_i self.white_player_id = attrs['white_player_id'].to_i self.black_player_id = attrs['black_player_id'].to_i self.challenge_id = attrs['id'].to_i self.handicap = attrs['handicap'].to_i self.handicap_stones = attrs['handicap_stones'] self.turn = handicap > 1 ? 'w' : 'b' self.move_number = 0 self.moves = [] end |