Method: Gosu::Window#transform
- Defined in:
- lib/gosu_android/main-window.rb
#transform(m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11, m12, m13, m14, m15, &rendering_code) ⇒ Object
Applies a free-form matrix rotation to everything drawn in the block.
295 |
# File 'lib/gosu_android/main-window.rb', line 295 def transform(m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11, m12, m13, m14, m15, &rendering_code); end |