Module: Sass::Script::Functions
- Included in:
- EvaluationContext
- Defined in:
- lib/sass/script/functions.rb
Overview
Methods in this module are accessible from the SassScript context. For example, you can write
!color = hsl(120, 100%, 50%)
and it will call #hsl.
The following functions are provided:
#hsl : Converts an ‘hsl(hue, saturation, lightness)` triplet into a color.
#percentage : Converts a unitless number to a percentage.
#round : Rounds a number to the nearest whole number.
#ceil : Rounds a number up to the nearest whole number.
#floor : Rounds a number down to the nearest whole number.
#abs : Returns the absolute value of a number.
You can add your own functions to this module, but there are a few things to keep in mind. First of all, the arguments passed are Literal objects. Literal objects are also expected to be returned.
Second, making Ruby functions accessible from Sass introduces the temptation to do things like database access within stylesheets. This temptation must be resisted. Keep in mind that Sass stylesheets are only compiled once at a somewhat indeterminate time and then left as static CSS files. Any dynamic CSS should be left in ‘<style>` tags in the HTML.
Within one of the functions in this module, methods of EvaluationContext can be used.
Defined Under Namespace
Classes: EvaluationContext
Instance Method Summary collapse
-
#abs(value) ⇒ Number
Finds the absolute value of a number.
-
#ceil(value) ⇒ Number
Rounds a number up to the nearest whole number.
-
#floor(value) ⇒ Number
Rounds down to the nearest whole number.
-
#hsl(hue, saturation, lightness) ⇒ Color
Creates a Color object from hue, saturation, and lightness as per the CSS3 spec (www.w3.org/TR/css3-color/#hsl-color).
-
#percentage(value) ⇒ Number
Converts a decimal number to a percentage.
-
#round(value) ⇒ Number
Rounds a number to the nearest whole number.
Instance Method Details
#abs(value) ⇒ Number
Finds the absolute value of a number. For example:
abs(10px) => 10px
abs(-10px) => 10px
157 158 159 |
# File 'lib/sass/script/functions.rb', line 157 def abs(value) numeric_transformation(value) {|n| n.abs} end |
#ceil(value) ⇒ Number
Rounds a number up to the nearest whole number. For example:
ciel(10.4px) => 11px
ciel(10.6px) => 11px
131 132 133 |
# File 'lib/sass/script/functions.rb', line 131 def ceil(value) numeric_transformation(value) {|n| n.ceil} end |
#floor(value) ⇒ Number
Rounds down to the nearest whole number. For example:
floor(10.4px) => 10px
floor(10.6px) => 10px
144 145 146 |
# File 'lib/sass/script/functions.rb', line 144 def floor(value) numeric_transformation(value) {|n| n.floor} end |
#hsl(hue, saturation, lightness) ⇒ Color
Creates a Color object from hue, saturation, and lightness as per the CSS3 spec (www.w3.org/TR/css3-color/#hsl-color).
75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 |
# File 'lib/sass/script/functions.rb', line 75 def hsl(hue, saturation, lightness) original_s = saturation original_l = lightness # This algorithm is from http://www.w3.org/TR/css3-color#hsl-color h, s, l = [hue, saturation, lightness].map { |a| a.value } raise ArgumentError.new("Saturation #{s} must be between 0% and 100%") if s < 0 || s > 100 raise ArgumentError.new("Lightness #{l} must be between 0% and 100%") if l < 0 || l > 100 h = (h % 360) / 360.0 s /= 100.0 l /= 100.0 m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s m1 = l * 2 - m2 Color.new([hue_to_rgb(m1, m2, h + 1.0/3), hue_to_rgb(m1, m2, h), hue_to_rgb(m1, m2, h - 1.0/3)].map { |c| (c * 0xff).round }) end |
#percentage(value) ⇒ Number
Converts a decimal number to a percentage. For example:
percentage(100px / 50px) => 200%
102 103 104 105 106 107 |
# File 'lib/sass/script/functions.rb', line 102 def percentage(value) unless value.is_a?(Sass::Script::Number) && value.unitless? raise ArgumentError.new("#{value} is not a unitless number") end Sass::Script::Number.new(value.value * 100, ['%']) end |
#round(value) ⇒ Number
Rounds a number to the nearest whole number. For example:
round(10.4px) => 10px
round(10.6px) => 11px
118 119 120 |
# File 'lib/sass/script/functions.rb', line 118 def round(value) numeric_transformation(value) {|n| n.round} end |