Class: Hemi::Event::LoopMachine

Inherits:
Object
  • Object
show all
Includes:
Singleton
Defined in:
lib/hemi/event/loop_machine.rb

Class Attribute Summary collapse

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Class Attribute Details

.currentObject (readonly)

Returns the value of attribute current.



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# File 'lib/hemi/event/loop_machine.rb', line 27

def current
  @current
end

.loopsObject (readonly)

Returns the value of attribute loops.



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# File 'lib/hemi/event/loop_machine.rb', line 27

def loops
  @loops
end

Instance Attribute Details

#eventObject (readonly)

Returns the value of attribute event.



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# File 'lib/hemi/event/loop_machine.rb', line 8

def event
  @event
end

Class Method Details

.[](name) ⇒ Object



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# File 'lib/hemi/event/loop_machine.rb', line 37

def [](name)
  @loops[name]
end

.purge!Object



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# File 'lib/hemi/event/loop_machine.rb', line 45

def purge!
  @loops   = {}
  @current = nil
end

.register(name, logic = -> {}, events = {}) ⇒ Object



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# File 'lib/hemi/event/loop_machine.rb', line 29

def register(name, logic = -> {}, events = {})
  event_loop   = EventLoop.new(logic, events)
  @current     = event_loop if loops.empty?
  @loops[name] = event_loop

  event_loop
end

.switch(name) ⇒ Object



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# File 'lib/hemi/event/loop_machine.rb', line 41

def switch(name)
  @current = LoopMachine[name]
end

Instance Method Details

#callObject



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# File 'lib/hemi/event/loop_machine.rb', line 10

def call
  loop do
    Hemi::Render::Window.wipe_screen

    handle_events while poll_event
    process_logic

    Hemi::Render::Window.renderer.present

    debug?
    break if Hemi::Engine.stop

    sleep 0.1
  end
end