Class: Hitsuji
- Inherits:
-
Object
- Object
- Hitsuji
- Defined in:
- lib/hitsuji.rb
Overview
The Hitsuji class is the interface to this module, and it contains all the functions you need. Examples using this class can be found in the descriptions of the class and instance methods below.
Class Method Summary collapse
-
.item(name, value) ⇒ Object
Creates a new item, the equivalent of a variable in the system.
-
.linker(name, objs) ⇒ Object
Creates a new linker, which is simply put a grouping of items and other linkers.
-
.operation(name, input, &block) ⇒ Object
Creates a new operation, which is an equation performed on multiple items contained within a linker.
Instance Method Summary collapse
-
#bind(*obj) ⇒ Object
‘Binds’ the inputted items to the system, allowing for the continous updating of the values within a system.
-
#edit(query, value) ⇒ Object
Finds a bound object in the system by name, edits the object if it exists, and then returns the original object.
-
#export(directory) ⇒ Object
Exports the current state of the system to a file.
-
#find(query) ⇒ Object
Finds a bound object in the system by name, and returns the object if it exists.
-
#import(directory) ⇒ Object
Imports a file into a system, *overwriting anything already bound to the system*.
-
#initialize ⇒ Hitsuji
constructor
Creates a new empty system.
-
#remove(query) ⇒ Object
Finds a bound object in the system by name, removes it if it exists, and then returns the original object.
Constructor Details
Class Method Details
.item(name, value) ⇒ Object
Creates a new item, the equivalent of a variable in the system.
Attributes
-
name
- the name of the new item, which is written as a symbol. -
value
- the contents of the new item, whether that be a string, variable or any other object.
Example
my_system = Hitsuji.new # a new system
my_item = Hitsuji.item(:foo, 'bar') # a new item
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# File 'lib/hitsuji.rb', line 34 def self.item(name, value) Item.new(name, value) end |
.linker(name, objs) ⇒ Object
Creates a new linker, which is simply put a grouping of items and other linkers.
Attributes
-
name
- the name of the new linker, which is written as a symbol. -
value
- the contents of the new linker, whether that be an item or another linker.
Example
my_system = Hitsuji.new # a new system
my_item = Hitsuji.item(:foo, 'bar') # a new item
my_item2 = Hitsuji.item(:qux, 'quux') # a second item
items = [:foo, :qux]
my_linker = Hitsuji.linker(:baz, items) # a new linker
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# File 'lib/hitsuji.rb', line 54 def self.linker(name, objs) Linker.new(name, objs) end |
.operation(name, input, &block) ⇒ Object
Creates a new operation, which is an equation performed on multiple items contained within a linker. This linker can contain more linkers from which more items will be progressively taken. An operation can then be used as part of a linker, and the result can be used in another operation.
Attributes
-
name
- the name of the new linker, which is written as a symbol. -
input
- the contents of the new linker, whether that be an item or another linker. -
block
- a block that performs the operation
Example
my_system = Hitsuji.new # a new system
my_item = Hitsuji.item(:foo, 1) # a new item
my_item2 = Hitsuji.item(:qux, 2) # a second item
items = [:foo, :qux]
my_linker = Hitsuji.linker(:baz, items) # a new linker
my_op = Hitsuji.operation(:op, my_linker) {
|arg1, arg2| arg1 + arg2
} # => :foo + :qux => 1 + 2 => 3 # a new operation
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# File 'lib/hitsuji.rb', line 80 def self.operation(name, input, &block) Operation.new(name, input, block) end |
Instance Method Details
#bind(*obj) ⇒ Object
‘Binds’ the inputted items to the system, allowing for the continous updating of the values within a system. This continuous updating forms the main principle of Hitsuji. Once bound, an object can only be edited using the Hitsuji.find, Hitsuji.edit and Hitsuji.remove methods. It can never share a name with any other bound object. Once bound, the name of an object becomes uneditable, but the value still keeps its read-write capabilites.
Attributes
-
obj
- the items, linkers and operations you want to bind
Example
my_system = Hitsuji.new # a new system
my_item = Hitsuji.item(:foo, 1) # a new item
my_item2 = Hitsuji.item(:qux, 2) # a second item
items = [:foo, :qux]
my_linker = Hitsuji.linker(:baz, items) # a new linker
my_system.bind(my_item, my_item2, my_linker) # binds items + linker
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# File 'lib/hitsuji.rb', line 103 def bind(*obj) @struct.concat obj Control.update @struct @metadata[:date_edited] = `date` end |
#edit(query, value) ⇒ Object
Finds a bound object in the system by name, edits the object if it exists, and then returns the original object.
Attributes
-
query
- the name of the object to edit -
value
- the new value to assign to this object
Example
my_system = Hitsuji.new # a new system
my_system.import('oldfile.hitsuji') # imports 'oldfile.txt'
my_item = my_system.edit(:foo, 'bar') # changes an item
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# File 'lib/hitsuji.rb', line 175 def edit(query, value) Control.get(query, @struct, value, false) end |
#export(directory) ⇒ Object
Exports the current state of the system to a file. This process *does not* export unbound items, linkers or operations! Creating new items doesn’t automatically bind them to the system, so therefore the exported file only contains objects bound with Hitsuji.bind. The Hitsuji file must end with “.hitsuji”.
Attributes
-
directory
- the path of the file to export the system (the extension of the file doesn’t matter)
Example
my_system = Hitsuji.new # a new system
my_item = Hitsuji.item(:foo, 1) # a new item
my_system.bind(my_item) # binds item
my_system.export('newfile.hitsuji') # exports to 'newfile.txt'
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# File 'lib/hitsuji.rb', line 126 def export(directory) Transfer.export(directory, @struct, @metadata) end |
#find(query) ⇒ Object
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# File 'lib/hitsuji.rb', line 158 def find(query) Control.get(query, @struct, nil, false) end |
#import(directory) ⇒ Object
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# File 'lib/hitsuji.rb', line 141 def import(directory) @struct, @metadata = Transfer.import(directory) Control.update @struct end |
#remove(query) ⇒ Object
Finds a bound object in the system by name, removes it if it exists, and then returns the original object.
Attributes
-
query
- the name of the object to remove
Example
my_system = Hitsuji.new # a new system
my_system.import('oldfile.hitsuji') # imports 'oldfile.txt'
my_item = my_system.remove(:foo) # removes an item
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# File 'lib/hitsuji.rb', line 191 def remove(query) Control.get(query, @struct, nil, true) end |