Class: Hlockey::Mod::Handholding
- Inherits:
-
Object
- Object
- Hlockey::Mod::Handholding
- Includes:
- Moddable
- Defined in:
- lib/hlockey/mod/handholding.rb
Overview
Specified player follows the player this mod is applied to when they are swapped in/out
Constant Summary collapse
- DESCRIPTION =
"This player is holding another player's hand.".freeze
Instance Attribute Summary
Attributes included from Moddable
Instance Method Summary collapse
-
#initialize(player, other_player) ⇒ Handholding
constructor
A new instance of Handholding.
- #on_swap(into_roster, pos, _prev_pos) ⇒ Object
- #to_data ⇒ Object
Methods included from Moddable
#on_action, #on_got_hit, #on_join_fight
Methods included from SelfDescribable
Constructor Details
#initialize(player, other_player) ⇒ Handholding
Returns a new instance of Handholding.
14 15 16 17 |
# File 'lib/hlockey/mod/handholding.rb', line 14 def initialize(player, other_player) super(player) @other_player = other_player end |
Instance Method Details
#on_swap(into_roster, pos, _prev_pos) ⇒ Object
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
# File 'lib/hlockey/mod/handholding.rb', line 21 def on_swap(into_roster, pos, _prev_pos) unless @other_player.is_a?(Team::Player) @other_player = @team.players.find { _1.name == @other_player } end swap_player = nil if into_roster prev_pos = @team.shadows.index(@other_player) return if prev_pos.nil? swap_pos = sample_with_deleted(@team.roster.keys, pos) swap_player = @team.roster[swap_pos] @team.shadows[prev_pos] = swap_player @team.roster[swap_pos] = @other_player else prev_pos = @team.roster.key(@other_player) return if prev_pos.nil? swap_pos = sample_with_deleted(@team.shadows.each_index.to_a, pos) swap_player = @team.shadows[swap_pos] @team.roster[prev_pos] = swap_player @team.shadows[swap_pos] = @other_player end (:mod_handholding_event, player: @player, other_player: @other_player, swap_player:) end |
#to_data ⇒ Object
19 |
# File 'lib/hlockey/mod/handholding.rb', line 19 def to_data = [to_s, @other_player.to_s] |