Class: IsDark
- Inherits:
-
Object
- Object
- IsDark
- Defined in:
- lib/is_dark.rb
Constant Summary collapse
- BLUE_LUMINANCE_COEFFICIENT =
0.0722
- GREEN_LUMINANCE_COEFFICIENT =
0.7152
- HIGH_LUMINANCE_DIVIDER =
1.055
- HIGH_LUMINANCE_POWER =
2.4
- LOW_LUMINANCE_DIVIDER =
12.92
- LUMINANCE_THRESHOLD =
0.05
- MAXIMUM_COLOR_DEPTH =
255
- MAX_COLOR_VALUE_MULTIPLIER =
655
- MAX_COLOR_VALUE =
MAX_COLOR_VALUE_MULTIPLIER * MAXIMUM_COLOR_DEPTH
- LINEAR_LUMINANCE_THRESHOLD =
(1 / (LOW_LUMINANCE_DIVIDER * 100.0)) * MAXIMUM_COLOR_DEPTH
- NONLINEAR_TRANSFORM_DIVIDER =
1.055
- NONLINEAR_TRANSFORM_OFFSET =
0.055
- RED_LUMINANCE_COEFFICIENT =
0.2126
Class Method Summary collapse
- .color(hex) ⇒ Object
- .draw_debug_files(image, x, y, oldx, oldy) ⇒ Object
-
.is_dark(x = nil, y = nil, set_not_detected_light = true) ⇒ Object
detects a dark color based on luminance W3 standarts ( www.w3.org/TR/WCAG20/#relativeluminancedef ).
-
.magick_area_from_blob(x, y, blob, height, width, percent = 80, range = (0..10), set_not_detected_light = true) ⇒ Object
(x, y) is the left corner of an element over a blob, height and width is the element’s size.
- .magick_pixel(pix, x = nil, y = nil, set_not_detected_light = true) ⇒ Object
- .magick_pixel_from_blob(x, y, blob, _set_not_detected_light = true) ⇒ Object
- .set_debug_data(show_info = false, draw_file = false) ⇒ Object
Class Method Details
.color(hex) ⇒ Object
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# File 'lib/is_dark.rb', line 27 def self.color(hex) @r, @g, @b = hex.match(/^#(..)(..)(..)$/).captures.map(&:hex) @colorset = MAXIMUM_COLOR_DEPTH is_dark end |
.draw_debug_files(image, x, y, oldx, oldy) ⇒ Object
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# File 'lib/is_dark.rb', line 97 def self.draw_debug_files(image, x, y, oldx, oldy) return unless oldx && oldy gc = Magick::Draw.new gc.line(x, y, oldx, oldy) gc.stroke('black') gc.draw(image) image.write(@debug_file_path) end |
.is_dark(x = nil, y = nil, set_not_detected_light = true) ⇒ Object
detects a dark color based on luminance W3 standarts ( www.w3.org/TR/WCAG20/#relativeluminancedef )
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# File 'lib/is_dark.rb', line 108 def self.is_dark(x = nil, y = nil, set_not_detected_light = true) dark = false inverted = false pixel = [@r.to_f, @g.to_f, @b.to_f] return true if pixel == [0.00, 0.00, 0.00] #hardcoded exception # probably not detected pixel color by Imagick, will be considered as "white" if "set_not_detected_light = true" if set_not_detected_light && pixel[0] == 0.0 && pixel[1] == 0.0 && pixel[2] == 0.0 pixel = [MAXIMUM_COLOR_DEPTH, MAXIMUM_COLOR_DEPTH, MAXIMUM_COLOR_DEPTH] inverted = true end calculated = [] pixel.each do |color| color /= @colorset if color <= LINEAR_LUMINANCE_THRESHOLD color /= LOW_LUMINANCE_DIVIDER else color = ((color + NONLINEAR_TRANSFORM_OFFSET) / NONLINEAR_TRANSFORM_DIVIDER)**HIGH_LUMINANCE_POWER end calculated << color end l = RED_LUMINANCE_COEFFICIENT * calculated[0] + GREEN_LUMINANCE_COEFFICIENT * calculated[1] + BLUE_LUMINANCE_COEFFICIENT * calculated[2] dark = true if l <= LUMINANCE_THRESHOLD if @with_debug debug = { 'X': x, 'Y': y, 'R': @r, 'G': @g, 'B': @b, 'luminance value': l, 'is_dark': dark, 'inverted to white': inverted } p debug end dark end |
.magick_area_from_blob(x, y, blob, height, width, percent = 80, range = (0..10), set_not_detected_light = true) ⇒ Object
(x, y) is the left corner of an element over a blob, height and width is the element’s size
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# File 'lib/is_dark.rb', line 48 def self.magick_area_from_blob(x, y, blob, height, width, percent = 80, range = (0..10), set_not_detected_light = true) @set_not_detected_light = set_not_detected_light image = Magick::Image.read(blob).first dark = false dots = [] range.each do |xx| range.each do |yy| dots << { 'x': (x + width * xx / 10).to_i, 'y': (y + height * yy / 10).to_i } end end points = 0 if @with_debug_file oldx = false oldy = false end p '====================================================================' if @with_debug dots.each do |dot| x = dot[:x].to_i y = dot[:y].to_i pix = image.pixel_color(x, y) l = magick_pixel(pix, x, y, set_not_detected_light) points += 1 if l next unless @with_debug_file draw_debug_files(image, x, y, oldx, oldy) oldy = y oldx = x end dark = true if points >= (dots.length / 100) * percent if @with_debug p '====================================================================' p "Total Points: #{dots.length}, dark points amount:#{points}" p "Is \"invert to white not detectd pixels\" option enabled?:#{set_not_detected_light}" p "Signature will be inverted if #{percent}% of dots will be dark" p "Is inverted?: #{dark}" p '====================================================================' end dark end |
.magick_pixel(pix, x = nil, y = nil, set_not_detected_light = true) ⇒ Object
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# File 'lib/is_dark.rb', line 33 def self.magick_pixel(pix, x = nil, y = nil, set_not_detected_light = true) @r = pix.red.to_f @g = pix.green.to_f @b = pix.blue.to_f @colorset = MAX_COLOR_VALUE is_dark(x, y, set_not_detected_light) end |
.magick_pixel_from_blob(x, y, blob, _set_not_detected_light = true) ⇒ Object
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# File 'lib/is_dark.rb', line 41 def self.magick_pixel_from_blob(x, y, blob, _set_not_detected_light = true) image = Magick::Image.read(blob).first pix = image.pixel_color(x, y) magick_pixel(pix, x, y) end |
.set_debug_data(show_info = false, draw_file = false) ⇒ Object
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# File 'lib/is_dark.rb', line 89 def self.set_debug_data(show_info = false, draw_file = false) @with_debug = show_info return unless draw_file != false @with_debug_file = true @debug_file_path = draw_file end |