Class: IshManager::MarkersController
- Inherits:
-
ApplicationController
- Object
- ActionController::Base
- ApplicationController
- IshManager::MarkersController
- Defined in:
- app/controllers/ish_manager/markers_controller.rb
Instance Method Summary collapse
Methods inherited from ApplicationController
Instance Method Details
#create ⇒ Object
19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
# File 'app/controllers/ish_manager/markers_controller.rb', line 19 def create @marker = ::Gameui::Marker.new(marker_params) @marker.map = @map :create_marker, @map @map_id = @map.id @marker.creator_profile_id = @current_profile.id if params[:image] @marker.image = ::Ish::ImageAsset.new :image => params[:image] @marker.image.save end if params[:title_image] @marker.title_image = ::Ish::ImageAsset.new :image => params[:title_image] @marker.title_image.save end if params[:asset3d] @marker.asset3d = ::Gameui::Asset3d.new object: params[:asset3d] @marker.asset3d.save end respond_to do |format| if @marker.save @marker.map.touch format.html { redirect_to map_path(@map), notice: 'Marker was successfully created.' } else puts! @marker.errors..join(", "), "Could not create marker" flash[:alert] = @marker.errors. format.html { render :new } end end end |
#destroy ⇒ Object
79 80 81 82 83 84 85 86 87 88 |
# File 'app/controllers/ish_manager/markers_controller.rb', line 79 def destroy @marker = ::Gameui::Marker.find params[:id] @map = @marker.map :destroy_marker, @map @marker.map.touch @marker.destroy respond_to do |format| format.html { redirect_to map_path(@map), notice: 'Marker was successfully destroyed.' } end end |
#edit ⇒ Object
13 14 15 16 17 |
# File 'app/controllers/ish_manager/markers_controller.rb', line 13 def edit @marker = ::Gameui::Marker.unscoped.find params[:id] @map = @marker.map :edit_marker, @map end |
#new ⇒ Object
8 9 10 11 |
# File 'app/controllers/ish_manager/markers_controller.rb', line 8 def new :new_marker, ::Gameui::Map @marker = ::Gameui::Marker.new end |
#update ⇒ Object
51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 |
# File 'app/controllers/ish_manager/markers_controller.rb', line 51 def update :update_marker, @map if params[:image] @marker.image = ::Ish::ImageAsset.new :image => params[:image] @marker.image.save end if params[:title_image] @marker.title_image = ::Ish::ImageAsset.new :image => params[:title_image] @marker.title_image.save end if params[:asset3d] @marker.asset3d = ::Gameui::Asset3d.new object: params[:asset3d] @marker.asset3d.save end old_map = @marker.map respond_to do |format| if @marker.update(marker_params) @marker.map.touch old_map.touch format.html { redirect_to location_map_editor_path(@map.id), notice: 'Marker was successfully updated.' } else format.html { render :edit } end end end |