Class: Iup::Menu
Overview
A Menu is a collection of menu items, submenus, and separators.
For example, the following menu has the items: Open, Save, —-, Undo, Exit The Undo item is greyed out as it is inactive, and the Exit item, when clicked, will close the dialog. Notice how the File menu, which contains these items, is a submenu of the main menu.
mainloop do
item_open = MenuItem.new 'Open'
item_save = MenuItem.new 'Save'
item_undo = MenuItem.new 'Undo' do
active 'NO'
end
item_exit = MenuItem.new 'Exit', ->{ CLOSE }
= Menu.new item_open, item_save, Separator.new, item_undo, item_exit
= Menu.new SubMenu.new('File', )
Dialog.new Canvas.new do
size '200x100'
title 'Menu Example'
end.show
end
Attributes
- radio
-
If set, makes children act as a radio group. Values ‘yes’ / ‘no’.
- wid
-
read-only Native widget identifier.
Instance Attribute Summary
Attributes inherited from Widget
Instance Method Summary collapse
-
#initialize(*widgets, &block) ⇒ Menu
constructor
Creates instance of a menu.
Methods inherited from Widget
#assign_handle, #enterwindow_cb, #getfocus_cb, #help_cb, #k_any, #killfocus_cb, #leavewindow_cb, #map_cb, #open_controls, #unmap_cb
Methods included from AttributeBuilders
#define_attribute, #define_id_attribute, #define_id_readonly, #define_id_writeonly, #define_property_attribute, #define_property_writeonly, #define_readonly, #define_writeonly
Methods included from CallbackSetter
Constructor Details
#initialize(*widgets, &block) ⇒ Menu
Creates instance of a menu.
- *widgets
-
one or more menu items, sub menus or separators.
- block
-
optional block to set up menu’s attributes.
38 39 40 41 42 43 |
# File 'lib/wrapped/menu.rb', line 38 def initialize *, &block @handle = IupLib.IupMenu *() # run any provided block on instance, to set up further attributes self.instance_eval &block if block_given? end |