Module: Julik::MakeLikeTree::InstanceMethods
- Defined in:
- lib/make_like_a_tree.rb
Instance Method Summary collapse
-
#add_child(child) ⇒ Object
Adds a child to this object in the tree.
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#add_child!(child) ⇒ Object
A noisy version of add_child, will raise an ImpossibleReparent if you try to reparent a node onto its indirect child.
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#all_children(extras = {}) ⇒ Object
Returns a set of all of its children and nested children.
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#apply_parenting_after_create ⇒ Object
Used as an after_create callback to apply the parent_id assignment or create a root node.
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#assign_default_left_and_right(with_space_inside = 0) ⇒ Object
Place the item to the appropriate place as a root item.
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#child? ⇒ Boolean
Returns true is this is a child node.
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#child_can_be_added?(child) ⇒ Boolean
Tells you if a reparent might be invalid.
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#child_count ⇒ Object
(also: #children_count)
Returns the number of children and grandchildren of this object.
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#conditions_for_all_children ⇒ Object
Get conditions for direct and indirect children of this record.
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#conditions_for_self_and_siblings ⇒ Object
Get conditions to find myself and my siblings.
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#determine_range_for_child(child) ⇒ Object
Determine lft and rgt for a child item, taking into account the number of child and grandchild nodes it has.
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#direct_children(extras = {}) ⇒ Object
Returns a set of only this entry’s immediate children, also ordered by position.
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#full_set(extras = {}) ⇒ Object
(also: #all_children_and_self)
Returns a set of itself and all of its nested children.
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#index_in_parent ⇒ Object
Get the item index in parent.
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#level ⇒ Object
Shortcut for self.
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#might_have_children? ⇒ Boolean
Shortcut to determine if our left and right values allow for possible children.
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#move_down ⇒ Object
Move the record up in the list (uses move_to).
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#move_to(idx) ⇒ Object
Move the item to a specific index within the range of it’s siblings.
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#move_to_bottom ⇒ Object
Move the record to the bottom of the list (uses move_to).
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#move_to_top ⇒ Object
Move the record to top of the list (uses move_to).
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#move_up ⇒ Object
Move the record down in the list (uses move_to).
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#promote_to_root ⇒ Object
Make this item a root node.
- #register_parent_id_before_update ⇒ Object
-
#reload(*any_arguments) ⇒ Object
Override ActiveRecord::Base#reload to blow over all the memoized values.
- #replant_after_update ⇒ Object
-
#root? ⇒ Boolean
Returns true is this is a root thread.
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#scope_hash_for_branch ⇒ Object
Returns scoping options suitable for fetching all children.
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#scope_hash_for_direct_children ⇒ Object
Returns scopint options suitable for fetching direct children.
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#siblings ⇒ Object
Get immediate siblings, ordered.
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#siblings_and_self ⇒ Object
Get myself and siblings, ordered.
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#unknown? ⇒ Boolean
Returns true if we have no idea what this is.
Instance Method Details
#add_child(child) ⇒ Object
Adds a child to this object in the tree. If this object hasn’t been initialized, it gets set up as a root node. Otherwise, this method will update all of the other elements in the tree and shift them to the right, keeping everything balanced.
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# File 'lib/make_like_a_tree.rb', line 221 def add_child(child) begin add_child!(child) rescue ImpossibleReparent false end end |
#add_child!(child) ⇒ Object
A noisy version of add_child, will raise an ImpossibleReparent if you try to reparent a node onto its indirect child
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# File 'lib/make_like_a_tree.rb', line 238 def add_child!(child) raise ImpossibleReparent, "Cannot reparent #{child} onto its child node #{self}" unless child_can_be_added?(child) k = self.class new_left, new_right = determine_range_for_child(child) move_by = new_left - child[left_col_name] move_depth_by = (self[depth_column] + 1) - child[depth_column] child_occupies = (new_right - new_left) + 1 transaction do # bring the child and its grandchildren over self.class.update_all( "#{depth_column} = #{depth_column} + #{move_depth_by}," + "#{root_column} = #{self[root_column]}," + "#{left_col_name} = #{left_col_name} + #{move_by}," + "#{right_col_name} = #{right_col_name} + #{move_by}", "#{scope_condition} AND #{left_col_name} >= #{child[left_col_name]} AND #{right_col_name} <= #{child[right_col_name]}" + " AND #{root_column} = #{child[root_column]} AND #{root_column} != 0" ) # update parent_id on child ONLY self.class.update_all( "#{parent_column} = #{self.id}", "id = #{child.id}" ) # update myself and upstream to notify we are wider self.class.update_all( "#{right_col_name} = #{right_col_name} + #{child_occupies}", "#{scope_condition} AND #{root_column} = #{self[root_column]} AND (#{depth_column} < #{self[depth_column]} OR id = #{self.id})" ) # update items to my right AND downstream of them to notify them we are wider. Will shift root items to the right self.class.update_all( "#{left_col_name} = #{left_col_name} + #{child_occupies}, " + "#{right_col_name} = #{right_col_name} + #{child_occupies}", "#{depth_column} >= #{self[depth_column]} " + "AND #{left_col_name} > #{self[right_col_name]}" ) end [self, child].map{|e| e.reload } true end |
#all_children(extras = {}) ⇒ Object
Returns a set of all of its children and nested children
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# File 'lib/make_like_a_tree.rb', line 319 def all_children(extras = {}) return [] unless might_have_children? # optimization shortcut self.class.scoped(scope_hash_for_branch).find(:all, extras) end |
#apply_parenting_after_create ⇒ Object
Used as an after_create callback to apply the parent_id assignment or create a root node
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# File 'lib/make_like_a_tree.rb', line 188 def apply_parenting_after_create reload # Reload to bring in the id assign_default_left_and_right self.save unless self[parent_column].to_i.zero? # Load the parent parent = self.class.find(self[parent_column]) parent.add_child self end true end |
#assign_default_left_and_right(with_space_inside = 0) ⇒ Object
Place the item to the appropriate place as a root item
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# File 'lib/make_like_a_tree.rb', line 201 def assign_default_left_and_right(with_space_inside = 0) # Instead of creating nodes with 0,0 make this a root node BY DEFAULT even if no children are specified self[root_column] = self.id last_root_node = self.class.find(:first, :conditions => "#{scope_condition} AND #{parent_column} = 0 AND id != #{self.id}", :order => "#{right_col_name} DESC", :limit => 1) offset = last_root_node ? last_root_node[right_col_name] : 0 self[left_col_name], self[right_col_name] = (offset+1), (offset + with_space_inside + 2) end |
#child? ⇒ Boolean
Returns true is this is a child node
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# File 'lib/make_like_a_tree.rb', line 177 def child? parent_id = self[parent_column] @is_child ||= (!(parent_id.to_i.zero?) && (self[left_col_name] > 1) && (self[right_col_name] > self[left_col_name])) end |
#child_can_be_added?(child) ⇒ Boolean
Tells you if a reparent might be invalid
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# File 'lib/make_like_a_tree.rb', line 230 def child_can_be_added?(child) impossible = (child[root_column] == self[root_column] && child[left_col_name] < self[left_col_name]) && (child[right_col_name] > self[right_col_name]) !impossible end |
#child_count ⇒ Object Also known as: children_count
Returns the number of children and grandchildren of this object
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# File 'lib/make_like_a_tree.rb', line 298 def child_count return 0 unless might_have_children? # optimization shortcut self.class.count_by_sql("SELECT COUNT(id) FROM #{self.class.table_name} WHERE #{conditions_for_all_children}") end |
#conditions_for_all_children ⇒ Object
Get conditions for direct and indirect children of this record
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# File 'lib/make_like_a_tree.rb', line 335 def conditions_for_all_children "#{scope_condition} AND #{root_column} = #{self[root_column]} AND " + "#{depth_column} > #{self[depth_column]} AND " + "#{left_col_name} > #{self[left_col_name]} AND #{right_col_name} < #{self[right_col_name]}" end |
#conditions_for_self_and_siblings ⇒ Object
Get conditions to find myself and my siblings
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# File 'lib/make_like_a_tree.rb', line 342 def conditions_for_self_and_siblings "#{scope_condition} AND #{parent_column} = #{self[parent_column]}" end |
#determine_range_for_child(child) ⇒ Object
Determine lft and rgt for a child item, taking into account the number of child and grandchild nodes it has. Normally you would not use this directly
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# File 'lib/make_like_a_tree.rb', line 287 def determine_range_for_child(child) new_left = begin right_bound_child = self.class.find(:first, :conditions => "#{scope_condition} AND #{parent_column} = #{self.id} AND id != #{child.id}", :order => "#{right_col_name} DESC") right_bound_child ? (right_bound_child[right_col_name] + 1) : (self[left_col_name] + 1) end new_right = new_left + (child[right_col_name] - child[left_col_name]) [new_left, new_right] end |
#direct_children(extras = {}) ⇒ Object
Returns a set of only this entry’s immediate children, also ordered by position
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# File 'lib/make_like_a_tree.rb', line 357 def direct_children(extras = {}) return [] unless might_have_children? # optimize! self.class.scoped(scope_hash_for_direct_children).find(:all, extras) end |
#full_set(extras = {}) ⇒ Object Also known as: all_children_and_self
Returns a set of itself and all of its nested children
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# File 'lib/make_like_a_tree.rb', line 313 def full_set(extras = {}) [self] + all_children end |
#index_in_parent ⇒ Object
Get the item index in parent. TODO: when the tree is balanced with no orphan counts, just use (rgt-lft)/2
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# File 'lib/make_like_a_tree.rb', line 157 def index_in_parent # Fetch the item count of items that have the same root_id and the same parent_id and are lower than me on the indices @index_in_parent ||= self.class.count_by_sql( "SELECT COUNT(id) FROM #{self.class.table_name} WHERE " + "#{right_col_name} < #{self[left_col_name]} AND #{parent_column} = #{self[parent_column]}" ) end |
#level ⇒ Object
Shortcut for self
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# File 'lib/make_like_a_tree.rb', line 213 def level self[depth_column] end |
#might_have_children? ⇒ Boolean
Shortcut to determine if our left and right values allow for possible children. Note the difference in wording between might_have and has - if this method returns false, it means you should look no further. If it returns true, you should really examine the children to be sure
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# File 'lib/make_like_a_tree.rb', line 308 def might_have_children? (self[right_col_name] - self[left_col_name]) > 1 end |
#move_down ⇒ Object
Move the record up in the list (uses move_to)
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# File 'lib/make_like_a_tree.rb', line 142 def move_down move_to(index_in_parent + 1) end |
#move_to(idx) ⇒ Object
Move the item to a specific index within the range of it’s siblings. Used to reorder lists. Will cause a cascading update on the neighbouring items and their children, but the update will be scoped
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# File 'lib/make_like_a_tree.rb', line 71 def move_to(idx) transaction do # Take a few shortcuts to avoid extra work cur_idx = index_in_parent return true if (cur_idx == idx) range = siblings_and_self return true if range.length == 1 cur_idx = range.index(self) return true if cur_idx == idx # Register starting and ending elements start_left, end_right = range[0][left_col_name], range[-1][right_col_name] old_range = range.dup range.delete_at(cur_idx) range.insert(idx, self) range.compact! # If we inserted something outside of range and created empty slots # Now remap segements left_remaps, right_remaps = [], [] # Exhaust the range starting with the last element, determining a remap on the fly while range.any? e = range.pop w = (e[right_col_name] - e[left_col_name]) # Determine by how many we need to shift the adjacent keys to put this item into place offset_in_range = range.inject(0) do | sum, item_before | sum + item_before[right_col_name] - item_before[left_col_name] + 1 end shift = offset_in_range - e[left_col_name] + 1 unless shift.zero? # Optimize - do not move nodes that stay in the same place condition_stmt = "#{left_col_name} >= #{e[left_col_name]} AND #{right_col_name} <= #{e[right_col_name]}" value_stmt_left = "#{left_col_name} + #{shift}" value_stmt_right = "#{right_col_name} + #{shift}" left_remaps.unshift( "WHEN (#{condition_stmt}) THEN (#{left_col_name} + #{shift})" ) right_remaps.unshift( "WHEN (#{condition_stmt}) THEN (#{right_col_name} + #{shift})" ) end end # If we are not a root node, scope the changes to our subtree only - this will win us some less writes update_condition = if root? scope_condition else "#{scope_condition} AND #{root_column} = #{self[root_column]}" end self.class.update_all( "#{left_col_name} = CASE #{left_remaps.join(' ')} ELSE #{left_col_name} END, " + "#{right_col_name} = CASE #{right_remaps.join(' ')} ELSE #{right_col_name} END ", update_condition ) end end |
#move_to_bottom ⇒ Object
Move the record to the bottom of the list (uses move_to)
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# File 'lib/make_like_a_tree.rb', line 152 def move_to_bottom move_to(-1) end |
#move_to_top ⇒ Object
Move the record to top of the list (uses move_to)
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# File 'lib/make_like_a_tree.rb', line 147 def move_to_top move_to(0) end |
#move_up ⇒ Object
Move the record down in the list (uses move_to)
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# File 'lib/make_like_a_tree.rb', line 137 def move_up move_to(index_in_parent - 1) end |
#promote_to_root ⇒ Object
Make this item a root node
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# File 'lib/make_like_a_tree.rb', line 363 def promote_to_root transaction do my_width = child_count * 2 # Stash the values because assign_default_left_and_right reassigns them old_left, old_right, old_root = self[left_col_name], self[right_col_name], self[root_column] self[parent_column] = 0 # Signal the root node assign_default_left_and_right(my_width) move_by = self[left_col_name] - old_left move_depth_by = self[depth_column] # bring the child and its grandchildren over self.class.update_all( "#{depth_column} = #{depth_column} - #{move_depth_by}," + "#{root_column} = #{self.id}," + "#{left_col_name} = #{left_col_name} + #{move_by}," + "#{right_col_name} = #{right_col_name} + #{move_by}", "#{scope_condition} AND #{left_col_name} >= #{old_left} AND #{right_col_name} <= #{old_right}" + " AND #{root_column} = #{old_root}" ) self.reload end true end |
#register_parent_id_before_update ⇒ Object
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# File 'lib/make_like_a_tree.rb', line 390 def register_parent_id_before_update @old_parent_id = self.class.connection.select_value("SELECT #{parent_column} FROM #{self.class.table_name} WHERE id = #{self.id}") true end |
#reload(*any_arguments) ⇒ Object
Override ActiveRecord::Base#reload to blow over all the memoized values
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# File 'lib/make_like_a_tree.rb', line 166 def reload(*any_arguments) @index_in_parent, @is_root, @is_child, @old_parent_id, @rerooted = nil, nil, nil, nil, nil super end |
#replant_after_update ⇒ Object
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# File 'lib/make_like_a_tree.rb', line 395 def replant_after_update if @old_parent_id.nil? || (@old_parent_id == self[parent_column]) return true # If the new parent_id is nil, it means we are promoted to woot node elsif self[parent_column].nil? || self[parent_column].zero? promote_to_root else self.class.find(self[parent_column]).add_child(self) end true end |
#root? ⇒ Boolean
Returns true is this is a root thread.
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# File 'lib/make_like_a_tree.rb', line 172 def root? @is_root ||= (self[root_column].to_i.zero? || (self[root_column] == self.id)) end |
#scope_hash_for_branch ⇒ Object
Returns scoping options suitable for fetching all children
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# File 'lib/make_like_a_tree.rb', line 325 def scope_hash_for_branch {:conditions => conditions_for_all_children, :order => "#{left_col_name} ASC" } end |
#scope_hash_for_direct_children ⇒ Object
Returns scopint options suitable for fetching direct children
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# File 'lib/make_like_a_tree.rb', line 330 def scope_hash_for_direct_children {:conditions => "#{scope_condition} AND #{parent_column} = #{self.id}", :order => "#{left_col_name} ASC"} end |
#siblings ⇒ Object
Get immediate siblings, ordered
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# File 'lib/make_like_a_tree.rb', line 347 def siblings self.class.find(:all, :conditions => "#{conditions_for_self_and_siblings} AND id != #{self.id}", :order => "#{left_col_name} ASC") end |
#siblings_and_self ⇒ Object
Get myself and siblings, ordered
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# File 'lib/make_like_a_tree.rb', line 352 def siblings_and_self self.class.find(:all, :conditions => conditions_for_self_and_siblings, :order => "#{left_col_name} ASC") end |
#unknown? ⇒ Boolean
Returns true if we have no idea what this is
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# File 'lib/make_like_a_tree.rb', line 183 def unknown? !root? && !child? end |