Module: Celluloid::FSM::ClassMethods
- Defined in:
- lib/celluloid/fsm.rb
Instance Method Summary collapse
-
#default_state(new_default = nil) ⇒ Object
Obtain or set the default state Passing a state name sets the default state.
-
#state(*args, &block) ⇒ Object
Declare an FSM state and optionally provide a callback block to fire Options: * to: a state or array of states this state can transition to.
-
#states ⇒ Object
Obtain the valid states for this FSM.
Instance Method Details
#default_state(new_default = nil) ⇒ Object
Obtain or set the default state Passing a state name sets the default state
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# File 'lib/celluloid/fsm.rb', line 28 def default_state(new_default = nil) if new_default @default_state = new_default.to_sym else defined?(@default_state) ? @default_state : DEFAULT_STATE end end |
#state(*args, &block) ⇒ Object
Declare an FSM state and optionally provide a callback block to fire Options:
-
to: a state or array of states this state can transition to
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# File 'lib/celluloid/fsm.rb', line 44 def state(*args, &block) if args.last.is_a? Hash # Stringify keys :/ = args.pop.inject({}) { |h,(k,v)| h[k.to_s] = v; h } else = {} end args.each do |name| name = name.to_sym default_state name if ['default'] states[name] = State.new(name, ['to'], &block) end end |
#states ⇒ Object
Obtain the valid states for this FSM
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# File 'lib/celluloid/fsm.rb', line 37 def states @states ||= {} end |