Class: Rex::Poly::Machine::SymbolicPermutation
- Inherits:
-
Permutation
- Object
- Permutation
- Rex::Poly::Machine::SymbolicPermutation
- Defined in:
- lib/rex/poly/machine/machine.rb
Overview
A symbolic permutation to mark locations like the begining and end of a group of blocks. Used to calculate usefull offsets.
Instance Attribute Summary
Attributes inherited from Permutation
#active, #args, #length, #name, #offset, #primitive
Instance Method Summary collapse
-
#active=(value) ⇒ Object
We block all attempts to set the active state of this permutation so as it is always true.
-
#initialize(name, machine, initial_offset = 0) ⇒ SymbolicPermutation
constructor
A new instance of SymbolicPermutation.
Methods inherited from Permutation
#add_child, #has_children?, #is_valid?, #remove_children, #render, #solve
Constructor Details
#initialize(name, machine, initial_offset = 0) ⇒ SymbolicPermutation
Returns a new instance of SymbolicPermutation.
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# File 'lib/rex/poly/machine/machine.rb', line 184 def initialize( name, machine, initial_offset=0 ) super( name, '', machine, '' ) # fudge the initial symbolic offset with a default (it gets patched correctly later), # helps with the end symbolic block to not be 0 (as its a forward reference it really # slows things down if we leave it 0) @offset = initial_offset # A symbolic block is allways active! @active = true end |
Instance Method Details
#active=(value) ⇒ Object
We block all attempts to set the active state of this permutation so as it is always true. This lets us always address the offset.
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# File 'lib/rex/poly/machine/machine.rb', line 198 def active=( value ) end |