Class: Lishogi::GameFullEvent

Inherits:
Object
  • Object
show all
Defined in:
lib/lishogi/models/game_full_event.rb

Defined Under Namespace

Classes: EnumAttributeValidator

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(attributes = {}) ⇒ GameFullEvent

Initializes the object

Parameters:

  • attributes (Hash) (defaults to: {})

    Model attributes in the form of hash



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# File 'lib/lishogi/models/game_full_event.rb', line 118

def initialize(attributes = {})
  if (!attributes.is_a?(Hash))
    fail ArgumentError, "The input argument (attributes) must be a hash in `Lishogi::GameFullEvent` initialize method"
  end

  # check to see if the attribute exists and convert string to symbol for hash key
  attributes = attributes.each_with_object({}) { |(k, v), h|
    if (!self.class.attribute_map.key?(k.to_sym))
      fail ArgumentError, "`#{k}` is not a valid attribute in `Lishogi::GameFullEvent`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect
    end
    h[k.to_sym] = v
  }

  if attributes.key?(:'type')
    self.type = attributes[:'type']
  else
    self.type = nil
  end

  if attributes.key?(:'id')
    self.id = attributes[:'id']
  else
    self.id = nil
  end

  if attributes.key?(:'variant')
    self.variant = attributes[:'variant']
  else
    self.variant = nil
  end

  if attributes.key?(:'clock')
    self.clock = attributes[:'clock']
  else
    self.clock = nil
  end

  if attributes.key?(:'speed')
    self.speed = attributes[:'speed']
  else
    self.speed = nil
  end

  if attributes.key?(:'perf')
    self.perf = attributes[:'perf']
  else
    self.perf = nil
  end

  if attributes.key?(:'rated')
    self.rated = attributes[:'rated']
  else
    self.rated = nil
  end

  if attributes.key?(:'created_at')
    self.created_at = attributes[:'created_at']
  else
    self.created_at = nil
  end

  if attributes.key?(:'sente')
    self.sente = attributes[:'sente']
  else
    self.sente = nil
  end

  if attributes.key?(:'gote')
    self.gote = attributes[:'gote']
  else
    self.gote = nil
  end

  if attributes.key?(:'initial_sfen')
    self.initial_sfen = attributes[:'initial_sfen']
  else
    self.initial_sfen = 'startpos'
  end

  if attributes.key?(:'state')
    self.state = attributes[:'state']
  else
    self.state = nil
  end

  if attributes.key?(:'tournament_id')
    self.tournament_id = attributes[:'tournament_id']
  end
end

Instance Attribute Details

#clockObject

Returns the value of attribute clock.



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# File 'lib/lishogi/models/game_full_event.rb', line 24

def clock
  @clock
end

#created_atObject

Returns the value of attribute created_at.



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# File 'lib/lishogi/models/game_full_event.rb', line 32

def created_at
  @created_at
end

#goteObject

Returns the value of attribute gote.



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# File 'lib/lishogi/models/game_full_event.rb', line 36

def gote
  @gote
end

#idObject

Returns the value of attribute id.



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# File 'lib/lishogi/models/game_full_event.rb', line 20

def id
  @id
end

#initial_sfenObject

Returns the value of attribute initial_sfen.



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# File 'lib/lishogi/models/game_full_event.rb', line 38

def initial_sfen
  @initial_sfen
end

#perfObject

Returns the value of attribute perf.



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# File 'lib/lishogi/models/game_full_event.rb', line 28

def perf
  @perf
end

#ratedObject

Returns the value of attribute rated.



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# File 'lib/lishogi/models/game_full_event.rb', line 30

def rated
  @rated
end

#senteObject

Returns the value of attribute sente.



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# File 'lib/lishogi/models/game_full_event.rb', line 34

def sente
  @sente
end

#speedObject

Returns the value of attribute speed.



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# File 'lib/lishogi/models/game_full_event.rb', line 26

def speed
  @speed
end

#stateObject

Returns the value of attribute state.



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# File 'lib/lishogi/models/game_full_event.rb', line 40

def state
  @state
end

#tournament_idObject

Returns the value of attribute tournament_id.



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# File 'lib/lishogi/models/game_full_event.rb', line 42

def tournament_id
  @tournament_id
end

#typeObject

Returns the value of attribute type.



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# File 'lib/lishogi/models/game_full_event.rb', line 18

def type
  @type
end

#variantObject

Returns the value of attribute variant.



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# File 'lib/lishogi/models/game_full_event.rb', line 22

def variant
  @variant
end

Class Method Details

._deserialize(type, value) ⇒ Object

Deserializes the data based on type

Parameters:

  • string

    type Data type

  • string

    value Value to be deserialized

Returns:

  • (Object)

    Deserialized data



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# File 'lib/lishogi/models/game_full_event.rb', line 349

def self._deserialize(type, value)
  case type.to_sym
  when :Time
    Time.parse(value)
  when :Date
    Date.parse(value)
  when :String
    value.to_s
  when :Integer
    value.to_i
  when :Float
    value.to_f
  when :Boolean
    if value.to_s =~ /\A(true|t|yes|y|1)\z/i
      true
    else
      false
    end
  when :Object
    # generic object (usually a Hash), return directly
    value
  when /\AArray<(?<inner_type>.+)>\z/
    inner_type = Regexp.last_match[:inner_type]
    value.map { |v| _deserialize(inner_type, v) }
  when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
    k_type = Regexp.last_match[:k_type]
    v_type = Regexp.last_match[:v_type]
    {}.tap do |hash|
      value.each do |k, v|
        hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
      end
    end
  else # model
    # models (e.g. Pet) or oneOf
    klass = Lishogi.const_get(type)
    klass.respond_to?(:openapi_any_of) || klass.respond_to?(:openapi_one_of) ? klass.build(value) : klass.build_from_hash(value)
  end
end

.acceptable_attributesObject

Returns all the JSON keys this model knows about



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# File 'lib/lishogi/models/game_full_event.rb', line 86

def self.acceptable_attributes
  attribute_map.values
end

.attribute_mapObject

Attribute mapping from ruby-style variable name to JSON key.



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# File 'lib/lishogi/models/game_full_event.rb', line 67

def self.attribute_map
  {
    :'type' => :'type',
    :'id' => :'id',
    :'variant' => :'variant',
    :'clock' => :'clock',
    :'speed' => :'speed',
    :'perf' => :'perf',
    :'rated' => :'rated',
    :'created_at' => :'createdAt',
    :'sente' => :'sente',
    :'gote' => :'gote',
    :'initial_sfen' => :'initialSfen',
    :'state' => :'state',
    :'tournament_id' => :'tournamentId'
  }
end

.build_from_hash(attributes) ⇒ Object

Builds the object from hash

Parameters:

  • attributes (Hash)

    Model attributes in the form of hash

Returns:

  • (Object)

    Returns the model itself



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# File 'lib/lishogi/models/game_full_event.rb', line 325

def self.build_from_hash(attributes)
  return nil unless attributes.is_a?(Hash)
  attributes = attributes.transform_keys(&:to_sym)
  transformed_hash = {}
  openapi_types.each_pair do |key, type|
    if attributes.key?(attribute_map[key]) && attributes[attribute_map[key]].nil?
      transformed_hash["#{key}"] = nil
    elsif type =~ /\AArray<(.*)>/i
      # check to ensure the input is an array given that the attribute
      # is documented as an array but the input is not
      if attributes[attribute_map[key]].is_a?(Array)
        transformed_hash["#{key}"] = attributes[attribute_map[key]].map { |v| _deserialize($1, v) }
      end
    elsif !attributes[attribute_map[key]].nil?
      transformed_hash["#{key}"] = _deserialize(type, attributes[attribute_map[key]])
    end
  end
  new(transformed_hash)
end

.openapi_nullableObject

List of attributes with nullable: true



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# File 'lib/lishogi/models/game_full_event.rb', line 110

def self.openapi_nullable
  Set.new([
    :'clock',
  ])
end

.openapi_typesObject

Attribute type mapping.



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# File 'lib/lishogi/models/game_full_event.rb', line 91

def self.openapi_types
  {
    :'type' => :'String',
    :'id' => :'String',
    :'variant' => :'Variant',
    :'clock' => :'Clock',
    :'speed' => :'Speed',
    :'perf' => :'GameFullEventPerf',
    :'rated' => :'Boolean',
    :'created_at' => :'Float',
    :'sente' => :'GameEventPlayer',
    :'gote' => :'GameEventPlayer',
    :'initial_sfen' => :'String',
    :'state' => :'GameStateEvent',
    :'tournament_id' => :'String'
  }
end

Instance Method Details

#==(o) ⇒ Object

Checks equality by comparing each attribute.

Parameters:

  • Object (Object)

    to be compared



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# File 'lib/lishogi/models/game_full_event.rb', line 292

def ==(o)
  return true if self.equal?(o)
  self.class == o.class &&
      type == o.type &&
      id == o.id &&
      variant == o.variant &&
      clock == o.clock &&
      speed == o.speed &&
      perf == o.perf &&
      rated == o.rated &&
      created_at == o.created_at &&
      sente == o.sente &&
      gote == o.gote &&
      initial_sfen == o.initial_sfen &&
      state == o.state &&
      tournament_id == o.tournament_id
end

#_to_hash(value) ⇒ Hash

Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value

Parameters:

  • value (Object)

    Any valid value

Returns:

  • (Hash)

    Returns the value in the form of hash



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# File 'lib/lishogi/models/game_full_event.rb', line 420

def _to_hash(value)
  if value.is_a?(Array)
    value.compact.map { |v| _to_hash(v) }
  elsif value.is_a?(Hash)
    {}.tap do |hash|
      value.each { |k, v| hash[k] = _to_hash(v) }
    end
  elsif value.respond_to? :to_hash
    value.to_hash
  else
    value
  end
end

#eql?(o) ⇒ Boolean

Parameters:

  • Object (Object)

    to be compared

Returns:

  • (Boolean)

See Also:

  • `==` method


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# File 'lib/lishogi/models/game_full_event.rb', line 312

def eql?(o)
  self == o
end

#hashInteger

Calculates hash code according to all attributes.

Returns:

  • (Integer)

    Hash code



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# File 'lib/lishogi/models/game_full_event.rb', line 318

def hash
  [type, id, variant, clock, speed, perf, rated, created_at, sente, gote, initial_sfen, state, tournament_id].hash
end

#list_invalid_propertiesObject

Show invalid properties with the reasons. Usually used together with valid?

Returns:

  • Array for valid properties with the reasons



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# File 'lib/lishogi/models/game_full_event.rb', line 210

def list_invalid_properties
  warn '[DEPRECATED] the `list_invalid_properties` method is obsolete'
  invalid_properties = Array.new
  if @type.nil?
    invalid_properties.push('invalid value for "type", type cannot be nil.')
  end

  if @id.nil?
    invalid_properties.push('invalid value for "id", id cannot be nil.')
  end

  if @variant.nil?
    invalid_properties.push('invalid value for "variant", variant cannot be nil.')
  end

  if @speed.nil?
    invalid_properties.push('invalid value for "speed", speed cannot be nil.')
  end

  if @perf.nil?
    invalid_properties.push('invalid value for "perf", perf cannot be nil.')
  end

  if @rated.nil?
    invalid_properties.push('invalid value for "rated", rated cannot be nil.')
  end

  if @created_at.nil?
    invalid_properties.push('invalid value for "created_at", created_at cannot be nil.')
  end

  if @sente.nil?
    invalid_properties.push('invalid value for "sente", sente cannot be nil.')
  end

  if @gote.nil?
    invalid_properties.push('invalid value for "gote", gote cannot be nil.')
  end

  if @initial_sfen.nil?
    invalid_properties.push('invalid value for "initial_sfen", initial_sfen cannot be nil.')
  end

  if @state.nil?
    invalid_properties.push('invalid value for "state", state cannot be nil.')
  end

  invalid_properties
end

#to_bodyHash

to_body is an alias to to_hash (backward compatibility)

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/lishogi/models/game_full_event.rb', line 396

def to_body
  to_hash
end

#to_hashHash

Returns the object in the form of hash

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/lishogi/models/game_full_event.rb', line 402

def to_hash
  hash = {}
  self.class.attribute_map.each_pair do |attr, param|
    value = self.send(attr)
    if value.nil?
      is_nullable = self.class.openapi_nullable.include?(attr)
      next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}"))
    end

    hash[param] = _to_hash(value)
  end
  hash
end

#to_sString

Returns the string representation of the object

Returns:

  • (String)

    String presentation of the object



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# File 'lib/lishogi/models/game_full_event.rb', line 390

def to_s
  to_hash.to_s
end

#valid?Boolean

Check to see if the all the properties in the model are valid

Returns:

  • (Boolean)

    true if the model is valid



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# File 'lib/lishogi/models/game_full_event.rb', line 262

def valid?
  warn '[DEPRECATED] the `valid?` method is obsolete'
  return false if @type.nil?
  type_validator = EnumAttributeValidator.new('String', ["gameFull"])
  return false unless type_validator.valid?(@type)
  return false if @id.nil?
  return false if @variant.nil?
  return false if @speed.nil?
  return false if @perf.nil?
  return false if @rated.nil?
  return false if @created_at.nil?
  return false if @sente.nil?
  return false if @gote.nil?
  return false if @initial_sfen.nil?
  return false if @state.nil?
  true
end