Module: Lono::Blueprint::Root
- Included in:
- AppFile::Base, Cfn::Base, Inspector::Base, Param::Generator, Script::Base, Seed, Seed::Base, Template::Base, Template::Generator, Template::PostProcessor, Template::Upload
- Defined in:
- lib/lono/blueprint/root.rb
Instance Method Summary collapse
- #bundler_groups ⇒ Object
- #find_blueprint_root(blueprint) ⇒ Object
- #require_bundle_gems ⇒ Object
-
#set_blueprint_root(blueprint) ⇒ Object
Switch the lono root TODO: account multimode or only have multimode? TODO: switch to gem path.
Instance Method Details
#bundler_groups ⇒ Object
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# File 'lib/lono/blueprint/root.rb', line 32 def bundler_groups [:default, Lono.env.to_sym] end |
#find_blueprint_root(blueprint) ⇒ Object
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# File 'lib/lono/blueprint/root.rb', line 26 def find_blueprint_root(blueprint) require_bundle_gems # ensures that gem will be found so we can switch to it Find.find(blueprint) # blueprint_root end |
#require_bundle_gems ⇒ Object
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# File 'lib/lono/blueprint/root.rb', line 36 def require_bundle_gems # NOTE: Dont think ENV['BUNDLE_GEMFILE'] is quite working right. We still need # to be in the project directory. Leaving logic in here for when it gets fix. if ENV['BUNDLE_GEMFILE'] || File.exist?("Gemfile") require "bundler/setup" Bundler.require(*bundler_groups) end end |
#set_blueprint_root(blueprint) ⇒ Object
Switch the lono root TODO: account multimode or only have multimode? TODO: switch to gem path
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# File 'lib/lono/blueprint/root.rb', line 8 def set_blueprint_root(blueprint) # puts "blueprint #{blueprint}" # puts caller[0..2] blueprint_root = find_blueprint_root(blueprint) if blueprint_root Lono.blueprint_root = blueprint_root else puts <<~EOL.color(:red) ERROR: Unable to find the blueprint #{blueprint}. Are you sure its in your Gemfile or in the blueprints folder with the correct blueprint_name in .meta/config.yml? EOL List.available exit 1 end end |