Module: Mikunyan::Constants

Defined in:
lib/mikunyan/constants.rb

Overview

Module for defining and uzing constants

Constant Summary collapse

STRING_TABLE =
{
  0 => 'AABB',
  5 => 'AnimationClip',
  19 => 'AnimationCurve',
  34 => 'AnimationState',
  49 => 'Array',
  55 => 'Base',
  60 => 'BitField',
  69 => 'bitset',
  76 => 'bool',
  81 => 'char',
  86 => 'ColorRGBA',
  96 => 'Component',
  106 => 'data',
  111 => 'deque',
  117 => 'double',
  124 => 'dynamic_array',
  138 => 'FastPropertyName',
  155 => 'first',
  161 => 'float',
  167 => 'Font',
  172 => 'GameObject',
  183 => 'Generic Mono',
  196 => 'GradientNEW',
  208 => 'GUID',
  213 => 'GUIStyle',
  222 => 'int',
  226 => 'list',
  231 => 'long long',
  241 => 'map',
  245 => 'Matrix4x4f',
  256 => 'MdFour',
  263 => 'MonoBehaviour',
  277 => 'MonoScript',
  288 => 'm_ByteSize',
  299 => 'm_Curve',
  307 => 'm_EditorClassIdentifier',
  331 => 'm_EditorHideFlags',
  349 => 'm_Enabled',
  359 => 'm_ExtensionPtr',
  374 => 'm_GameObject',
  387 => 'm_Index',
  395 => 'm_IsArray',
  405 => 'm_IsStatic',
  416 => 'm_MetaFlag',
  427 => 'm_Name',
  434 => 'm_ObjectHideFlags',
  452 => 'm_PrefabInternal',
  469 => 'm_PrefabParentObject',
  490 => 'm_Script',
  499 => 'm_StaticEditorFlags',
  519 => 'm_Type',
  526 => 'm_Version',
  536 => 'Object',
  543 => 'pair',
  548 => 'PPtr<Component>',
  564 => 'PPtr<GameObject>',
  581 => 'PPtr<Material>',
  596 => 'PPtr<MonoBehaviour>',
  616 => 'PPtr<MonoScript>',
  633 => 'PPtr<Object>',
  646 => 'PPtr<Prefab>',
  659 => 'PPtr<Sprite>',
  672 => 'PPtr<TextAsset>',
  688 => 'PPtr<Texture>',
  702 => 'PPtr<Texture2D>',
  718 => 'PPtr<Transform>',
  734 => 'Prefab',
  741 => 'Quaternionf',
  753 => 'Rectf',
  759 => 'RectInt',
  767 => 'RectOffset',
  778 => 'second',
  785 => 'set',
  789 => 'short',
  795 => 'size',
  800 => 'SInt16',
  807 => 'SInt32',
  814 => 'SInt64',
  821 => 'SInt8',
  827 => 'staticvector',
  840 => 'string',
  847 => 'TextAsset',
  857 => 'TextMesh',
  866 => 'Texture',
  874 => 'Texture2D',
  884 => 'Transform',
  894 => 'TypelessData',
  907 => 'UInt16',
  914 => 'UInt32',
  921 => 'UInt64',
  928 => 'UInt8',
  934 => 'unsigned int',
  947 => 'unsigned long long',
  966 => 'unsigned short',
  981 => 'vector',
  988 => 'Vector2f',
  997 => 'Vector3f',
  1006 => 'Vector4f',
  1015 => 'm_ScriptingClassIdentifier',
  1042 => 'Gradient',
  1051 => 'Type*',
  1057 => 'int2_storage',
  1070 => 'int3_storage',
  1083 => 'BoundsInt',
  1093 => 'm_CorrespondingSourceObject',
  1121 => 'm_PrefabInstance',
  1138 => 'm_PrefabAsset'
}.freeze
CLASS_ID_TABLE =
[
  [0, 'Object'],
  [1, 'GameObject'],
  [2, 'Component'],
  [3, 'LevelGameManager'],
  [4, 'Transform'],
  [5, 'TimeManager'],
  [6, 'GlobalGameManager'],
  [8, 'Behaviour'],
  [9, 'GameManager'],
  [11, 'AudioManager'],
  [12, 'ParticleAnimator'],
  [13, 'InputManager'],
  [15, 'EllipsoidParticleEmitter'],
  [17, 'Pipeline'],
  [18, 'EditorExtension'],
  [19, 'Physics2DSettings'],
  [20, 'Camera'],
  [21, 'Material'],
  [23, 'MeshRenderer'],
  [25, 'Renderer'],
  [26, 'ParticleRenderer'],
  [27, 'Texture'],
  [28, 'Texture2D'],
  [29, 'Scene'],
  [29, 'SceneSettings'],
  [29, 'OcclusionCullingSettings'],
  [30, 'RenderManager'],
  [30, 'GraphicsSettings'],
  [33, 'MeshFilter'],
  [41, 'OcclusionPortal'],
  [43, 'Mesh'],
  [45, 'Skybox'],
  [47, 'QualitySettings'],
  [48, 'Shader'],
  [49, 'TextAsset'],
  [50, 'Rigidbody2D'],
  [51, 'Physics2DManager'],
  [52, 'NotificationManager'],
  [53, 'Collider2D'],
  [54, 'Rigidbody'],
  [55, 'PhysicsManager'],
  [56, 'Collider'],
  [57, 'Joint'],
  [58, 'CircleCollider2D'],
  [59, 'HingeJoint'],
  [60, 'PolygonCollider2D'],
  [61, 'BoxCollider2D'],
  [62, 'PhysicsMaterial2D'],
  [64, 'MeshCollider'],
  [65, 'BoxCollider'],
  [66, 'SpriteCollider2D'],
  [66, 'CompositeCollider2D'],
  [68, 'EdgeCollider2D'],
  [70, 'CapsuleCollider2D'],
  [71, 'AnimationManager'],
  [72, 'ComputeShader'],
  [74, 'AnimationClip'],
  [75, 'ConstantForce'],
  [76, 'WorldParticleCollider'],
  [78, 'TagManager'],
  [81, 'AudioListener'],
  [82, 'AudioSource'],
  [83, 'AudioClip'],
  [84, 'RenderTexture'],
  [86, 'CustomRenderTexture'],
  [87, 'MeshParticleEmitter'],
  [88, 'ParticleEmitter'],
  [89, 'Cubemap'],
  [90, 'Avatar'],
  [91, 'AnimatorController'],
  [92, 'GUILayer'],
  [93, 'RuntimeAnimatorController'],
  [94, 'ScriptMapper'],
  [95, 'Animator'],
  [96, 'TrailRenderer'],
  [98, 'DelayedCallManager'],
  [102, 'TextMesh'],
  [104, 'RenderSettings'],
  [108, 'Light'],
  [109, 'CGProgram'],
  [110, 'BaseAnimationTrack'],
  [111, 'Animation'],
  [114, 'MonoBehaviour'],
  [115, 'MonoScript'],
  [116, 'MonoManager'],
  [117, 'Texture3D'],
  [118, 'NewAnimationTrack'],
  [119, 'Projector'],
  [120, 'LineRenderer'],
  [121, 'Flare'],
  [122, 'Halo'],
  [123, 'LensFlare'],
  [124, 'FlareLayer'],
  [125, 'HaloLayer'],
  [126, 'NavMeshLayers'],
  [126, 'NavMeshAreas'],
  [126, 'NavMeshProjectSettings'],
  [127, 'HaloManager'],
  [128, 'Font'],
  [129, 'PlayerSettings'],
  [130, 'NamedObject'],
  [131, 'GUITexture'],
  [132, 'GUIText'],
  [133, 'GUIElement'],
  [134, 'PhysicMaterial'],
  [135, 'SphereCollider'],
  [136, 'CapsuleCollider'],
  [137, 'SkinnedMeshRenderer'],
  [138, 'FixedJoint'],
  [140, 'RaycastCollider'],
  [141, 'BuildSettings'],
  [142, 'AssetBundle'],
  [143, 'CharacterController'],
  [144, 'CharacterJoint'],
  [145, 'SpringJoint'],
  [146, 'WheelCollider'],
  [147, 'ResourceManager'],
  [148, 'NetworkView'],
  [149, 'NetworkManager'],
  [150, 'PreloadData'],
  [152, 'MovieTexture'],
  [153, 'ConfigurableJoint'],
  [154, 'TerrainCollider'],
  [155, 'MasterServerInterface'],
  [156, 'TerrainData'],
  [157, 'LightmapSettings'],
  [158, 'WebCamTexture'],
  [159, 'EditorSettings'],
  [160, 'InteractiveCloth'],
  [161, 'ClothRenderer'],
  [162, 'EditorUserSettings'],
  [163, 'SkinnedCloth'],
  [164, 'AudioReverbFilter'],
  [165, 'AudioHighPassFilter'],
  [166, 'AudioChorusFilter'],
  [167, 'AudioReverbZone'],
  [168, 'AudioEchoFilter'],
  [169, 'AudioLowPassFilter'],
  [170, 'AudioDistortionFilter'],
  [171, 'SparseTexture'],
  [180, 'AudioBehaviour'],
  [181, 'AudioFilter'],
  [182, 'WindZone'],
  [183, 'Cloth'],
  [184, 'SubstanceArchive'],
  [185, 'ProceduralMaterial'],
  [186, 'ProceduralTexture'],
  [187, 'Texture2DArray'],
  [188, 'CubemapArray'],
  [191, 'OffMeshLink'],
  [192, 'OcclusionArea'],
  [193, 'Tree'],
  [194, 'NavMesh'],
  [194, 'NavMeshObsolete'],
  [195, 'NavMeshAgent'],
  [196, 'NavMeshSettings'],
  [197, 'LightProbeCloud'],
  [197, 'LightProbesLegacy'],
  [198, 'ParticleSystem'],
  [199, 'ParticleSystemRenderer'],
  [200, 'ShaderVariantCollection'],
  [205, 'LODGroup'],
  [206, 'BlendTree'],
  [207, 'Motion'],
  [208, 'NavMeshObstacle'],
  [210, 'TerrainInstance'],
  [210, 'SortingGroup'],
  [212, 'SpriteRenderer'],
  [213, 'Sprite'],
  [214, 'CachedSpriteAtlas'],
  [215, 'ReflectionProbe'],
  [216, 'ReflectionProbes'],
  [218, 'Terrain'],
  [220, 'LightProbeGroup'],
  [221, 'AnimatorOverrideController'],
  [222, 'CanvasRenderer'],
  [223, 'Canvas'],
  [224, 'RectTransform'],
  [225, 'CanvasGroup'],
  [226, 'BillboardAsset'],
  [227, 'BillboardRenderer'],
  [228, 'SpeedTreeWindAsset'],
  [229, 'AnchoredJoint2D'],
  [230, 'Joint2D'],
  [231, 'SpringJoint2D'],
  [232, 'DistanceJoint2D'],
  [233, 'HingeJoint2D'],
  [234, 'SliderJoint2D'],
  [235, 'WheelJoint2D'],
  [236, 'ClusterInputManager'],
  [237, 'BaseVideoTexture'],
  [238, 'NavMeshData'],
  [240, 'AudioMixer'],
  [241, 'AudioMixerController'],
  [243, 'AudioMixerGroupController'],
  [244, 'AudioMixerEffectController'],
  [245, 'AudioMixerSnapshotController'],
  [246, 'PhysicsUpdateBehaviour2D'],
  [247, 'ConstantForce2D'],
  [248, 'Effector2D'],
  [249, 'AreaEffector2D'],
  [250, 'PointEffector2D'],
  [251, 'PlatformEffector2D'],
  [252, 'SurfaceEffector2D'],
  [253, 'BuoyancyEffector2D'],
  [254, 'RelativeJoint2D'],
  [255, 'FixedJoint2D'],
  [256, 'FrictionJoint2D'],
  [257, 'TargetJoint2D'],
  [258, 'LightProbes'],
  [259, 'LightProbeProxyVolume'],
  [271, 'SampleClip'],
  [272, 'AudioMixerSnapshot'],
  [273, 'AudioMixerGroup'],
  [280, 'NScreenBridge'],
  [290, 'AssetBundleManifest'],
  [292, 'UnityAdsSettings'],
  [292, 'UnityAdsManager'],
  [300, 'RuntimeInitializeOnLoadManager'],
  [301, 'CloudWebServicesManager'],
  [303, 'UnityAnalyticsManager'],
  [304, 'CrashReportManager'],
  [305, 'PerformanceReportingManager'],
  [310, 'UnityConnectSettings'],
  [319, 'AvatarMask'],
  [320, 'PlayableDirector'],
  [328, 'VideoPlayer'],
  [329, 'VideoClip'],
  [330, 'ParticleSystemForceField'],
  [331, 'SpriteMask'],
  [362, 'WorldAnchor'],
  [363, 'OcclusionCullingData'],
  [1000, 'SmallestEditorClassID'],
  [1001, 'Prefab'], # 1001480554
  [1001, 'PrefabInstance'],
  [1002, 'EditorExtensionImpl'],
  [1003, 'AssetImporter'],
  [1004, 'AssetDatabase'],
  [1004, 'AssetDatabaseV1'],
  [1005, 'Mesh3DSImporter'],
  [1006, 'TextureImporter'],
  [1007, 'ShaderImporter'],
  [1008, 'ComputeShaderImporter'],
  [1011, 'AvatarMask'],
  [1020, 'AudioImporter'],
  [1026, 'HierarchyState'],
  [1027, 'GUIDSerializer'],
  [1028, 'AssetMetaData'],
  [1029, 'DefaultAsset'],
  [1030, 'DefaultImporter'],
  [1031, 'TextScriptImporter'],
  [1032, 'SceneAsset'],
  [1034, 'NativeFormatImporter'],
  [1035, 'MonoImporter'],
  [1037, 'AssetServerCache'],
  [1038, 'LibraryAssetImporter'],
  [1040, 'ModelImporter'],
  [1041, 'FBXImporter'],
  [1042, 'TrueTypeFontImporter'],
  [1044, 'MovieImporter'],
  [1045, 'EditorBuildSettings'],
  [1046, 'DDSImporter'],
  [1048, 'InspectorExpandedState'],
  [1049, 'AnnotationManager'],
  [1050, 'MonoAssemblyImporter'],
  [1050, 'PluginImporter'],
  [1051, 'EditorUserBuildSettings'],
  [1052, 'PVRImporter'],
  [1053, 'ASTCImporter'],
  [1054, 'KTXImporter'],
  [1055, 'IHVImageFormatImporter'],
  [1101, 'Transition'],
  [1101, 'AnimatorStateTransition'],
  [1102, 'State'],
  [1102, 'AnimatorState'],
  [1105, 'HumanTemplate'],
  [1107, 'StateMachine'],
  [1107, 'AnimatorStateMachine'],
  [1108, 'PreviewAssetType'],
  [1108, 'PreviewAnimationClip'],
  [1109, 'AnimatorTransition'],
  [1110, 'SpeedTreeImporter'],
  [1111, 'AnimatorTransitionBase'],
  [1112, 'SubstanceImporter'],
  [1113, 'LightmapParameters'],
  [1120, 'LightmapSnapshot'],
  [1120, 'LightingDataAsset'],
  [1121, 'GISRaster'],
  [1122, 'GISRasterImporter'],
  [1123, 'CadImporter'],
  [1124, 'SketchUpImporter'],
  [1125, 'BuildReport'],
  [1126, 'PackedAssets'],
  [1127, 'VideoClipImporter'],
  [2000, 'ActivationLogComponent'],
  [100_000, 'int'],
  [100_001, 'bool'],
  [100_002, 'float'],
  [100_003, 'MonoObject'],
  [100_004, 'Collision'],
  [100_005, 'Vector3f'],
  [100_006, 'RootMotionData'],
  [100_007, 'Collision2D'],
  [100_008, 'AudioMixerLiveUpdateFloat'],
  [100_009, 'AudioMixerLiveUpdateBool'],
  [100_010, 'Polygon2D'],
  [100_011, 'void'],
  [19_719_996, 'TilemapCollider2D'],
  [41_386_430, 'AssetImporterLog'],
  [73_398_921, 'VFXRenderer'],
  [76_251_197, 'SerializableManagedRefTestClass'],
  [156_049_354, 'Grid'],
  [181_963_792, 'Preset'],
  [277_625_683, 'EmptyObject'],
  [285_090_594, 'IConstraint'],
  [293_259_124, 'TestObjectWithSpecialLayoutOne'],
  [294_290_339, 'AssemblyDefinitionReferenceImporter'],
  [334_799_969, 'SiblingDerived'],
  [342_846_651, 'TestObjectWithSerializedMapStringNonAlignedStruct'],
  [367_388_927, 'SubDerived'],
  [369_655_926, 'AssetImportInProgressProxy'],
  [382_020_655, 'PluginBuildInfo'],
  [426_301_858, 'EditorProjectAccess'],
  [468_431_735, 'PrefabImporter'],
  [478_637_458, 'TestObjectWithSerializedArray'],
  [478_637_459, 'TestObjectWithSerializedAnimationCurve'],
  [483_693_784, 'TilemapRenderer'],
  [638_013_454, 'SpriteAtlasDatabase'],
  [641_289_076, 'AudioBuildInfo'],
  [644_342_135, 'CachedSpriteAtlasRuntimeData'],
  [646_504_946, 'RendererFake'],
  [662_584_278, 'AssemblyDefinitionReferenceAsset'],
  [668_709_126, 'BuiltAssetBundleInfoSet'],
  [687_078_895, 'SpriteAtlas'],
  [877_146_078, 'PlatformModuleSetup'],
  [895_512_359, 'AimConstraint'],
  [937_362_698, 'VFXManager'],
  [994_735_392, 'VisualEffectSubgraph'],
  [994_735_403, 'VisualEffectSubgraphOperator'],
  [994_735_404, 'VisualEffectSubgraphBlock'],
  [1_001_480_554, 'Prefab'],
  [1_027_052_791, 'LocalizationImporter'],
  [1_091_556_383, 'Derived'],
  [1_111_377_672, 'PropertyModificationsTargetTestObject'],
  [1_114_811_875, 'ReferencesArtifactGenerator'],
  [1_152_215_463, 'AssemblyDefinitionAsset'],
  [1_154_873_562, 'SceneVisibilityState'],
  [1_183_024_399, 'LookAtConstraint'],
  [1_223_240_404, 'MultiArtifactTestImporter'],
  [1_268_269_756, 'GameObjectRecorder'],
  [1_325_145_578, 'LightingDataAssetParent'],
  [1_386_491_679, 'PresetManager'],
  [1_392_443_030, 'TestObjectWithSpecialLayoutTwo'],
  [1_403_656_975, 'StreamingManager'],
  [1_480_428_607, 'LowerResBlitTexture'],
  [1_542_919_678, 'StreamingController'],
  [1_571_458_007, 'RenderPassAttachment'],
  [1_628_831_178, 'TestObjectVectorPairStringBool'],
  [1_742_807_556, 'GridLayout'],
  [1_766_753_193, 'AssemblyDefinitionImporter'],
  [1_773_428_102, 'ParentConstraint'],
  [1_803_986_026, 'FakeComponent'],
  [1_818_360_608, 'PositionConstraint'],
  [1_818_360_609, 'RotationConstraint'],
  [1_818_360_610, 'ScaleConstraint'],
  [1_839_735_485, 'Tilemap'],
  [1_896_753_125, 'PackageManifest'],
  [1_896_753_126, 'PackageManifestImporter'],
  [1_953_259_897, 'TerrainLayer'],
  [1_971_053_207, 'SpriteShapeRenderer'],
  [1_977_754_360, 'NativeObjectType'],
  [1_981_279_845, 'TestObjectWithSerializedMapStringBool'],
  [1_995_898_324, 'SerializableManagedHost'],
  [2_058_629_509, 'VisualEffectAsset'],
  [2_058_629_510, 'VisualEffectImporter'],
  [2_058_629_511, 'VisualEffectResource'],
  [2_059_678_085, 'VisualEffectObject'],
  [2_083_052_967, 'VisualEffect'],
  [2_083_778_819, 'LocalizationAsset'],
  [2_089_858_483, 'ScriptedImporter']
]
CLASS_ID2NAME =
CLASS_ID_TABLE.to_h.freeze
CLASS_ID =

compatibility

CLASS_ID2NAME
CLASS_NAME2ID =
CLASS_ID_TABLE.map(&:reverse).to_h.freeze

Class Method Summary collapse

Class Method Details

.get_string_or_default(pos, buffer) ⇒ String?

Parameters:

  • pos (Integer)

    position value

  • buffer (String)

    string buffer

Returns:

  • (String, nil)


9
10
11
# File 'lib/mikunyan/constants.rb', line 9

def self.get_string_or_default(pos, buffer)
  pos & 0x80000000 == 0 ? buffer.unpack1("@#{pos}Z*") : STRING_TABLE[pos & 0x7fffffff]
end