Module: Mikunyan::Constants
- Defined in:
- lib/mikunyan/constants.rb
Overview
Module for defining and uzing constants
Constant Summary collapse
- STRING_TABLE =
{ 0 => 'AABB', 5 => 'AnimationClip', 19 => 'AnimationCurve', 34 => 'AnimationState', 49 => 'Array', 55 => 'Base', 60 => 'BitField', 69 => 'bitset', 76 => 'bool', 81 => 'char', 86 => 'ColorRGBA', 96 => 'Component', 106 => 'data', 111 => 'deque', 117 => 'double', 124 => 'dynamic_array', 138 => 'FastPropertyName', 155 => 'first', 161 => 'float', 167 => 'Font', 172 => 'GameObject', 183 => 'Generic Mono', 196 => 'GradientNEW', 208 => 'GUID', 213 => 'GUIStyle', 222 => 'int', 226 => 'list', 231 => 'long long', 241 => 'map', 245 => 'Matrix4x4f', 256 => 'MdFour', 263 => 'MonoBehaviour', 277 => 'MonoScript', 288 => 'm_ByteSize', 299 => 'm_Curve', 307 => 'm_EditorClassIdentifier', 331 => 'm_EditorHideFlags', 349 => 'm_Enabled', 359 => 'm_ExtensionPtr', 374 => 'm_GameObject', 387 => 'm_Index', 395 => 'm_IsArray', 405 => 'm_IsStatic', 416 => 'm_MetaFlag', 427 => 'm_Name', 434 => 'm_ObjectHideFlags', 452 => 'm_PrefabInternal', 469 => 'm_PrefabParentObject', 490 => 'm_Script', 499 => 'm_StaticEditorFlags', 519 => 'm_Type', 526 => 'm_Version', 536 => 'Object', 543 => 'pair', 548 => 'PPtr<Component>', 564 => 'PPtr<GameObject>', 581 => 'PPtr<Material>', 596 => 'PPtr<MonoBehaviour>', 616 => 'PPtr<MonoScript>', 633 => 'PPtr<Object>', 646 => 'PPtr<Prefab>', 659 => 'PPtr<Sprite>', 672 => 'PPtr<TextAsset>', 688 => 'PPtr<Texture>', 702 => 'PPtr<Texture2D>', 718 => 'PPtr<Transform>', 734 => 'Prefab', 741 => 'Quaternionf', 753 => 'Rectf', 759 => 'RectInt', 767 => 'RectOffset', 778 => 'second', 785 => 'set', 789 => 'short', 795 => 'size', 800 => 'SInt16', 807 => 'SInt32', 814 => 'SInt64', 821 => 'SInt8', 827 => 'staticvector', 840 => 'string', 847 => 'TextAsset', 857 => 'TextMesh', 866 => 'Texture', 874 => 'Texture2D', 884 => 'Transform', 894 => 'TypelessData', 907 => 'UInt16', 914 => 'UInt32', 921 => 'UInt64', 928 => 'UInt8', 934 => 'unsigned int', 947 => 'unsigned long long', 966 => 'unsigned short', 981 => 'vector', 988 => 'Vector2f', 997 => 'Vector3f', 1006 => 'Vector4f', 1015 => 'm_ScriptingClassIdentifier', 1042 => 'Gradient', 1051 => 'Type*', 1057 => 'int2_storage', 1070 => 'int3_storage', 1083 => 'BoundsInt', 1093 => 'm_CorrespondingSourceObject', 1121 => 'm_PrefabInstance', 1138 => 'm_PrefabAsset' }.freeze
- CLASS_ID_TABLE =
[ [0, 'Object'], [1, 'GameObject'], [2, 'Component'], [3, 'LevelGameManager'], [4, 'Transform'], [5, 'TimeManager'], [6, 'GlobalGameManager'], [8, 'Behaviour'], [9, 'GameManager'], [11, 'AudioManager'], [12, 'ParticleAnimator'], [13, 'InputManager'], [15, 'EllipsoidParticleEmitter'], [17, 'Pipeline'], [18, 'EditorExtension'], [19, 'Physics2DSettings'], [20, 'Camera'], [21, 'Material'], [23, 'MeshRenderer'], [25, 'Renderer'], [26, 'ParticleRenderer'], [27, 'Texture'], [28, 'Texture2D'], [29, 'Scene'], [29, 'SceneSettings'], [29, 'OcclusionCullingSettings'], [30, 'RenderManager'], [30, 'GraphicsSettings'], [33, 'MeshFilter'], [41, 'OcclusionPortal'], [43, 'Mesh'], [45, 'Skybox'], [47, 'QualitySettings'], [48, 'Shader'], [49, 'TextAsset'], [50, 'Rigidbody2D'], [51, 'Physics2DManager'], [52, 'NotificationManager'], [53, 'Collider2D'], [54, 'Rigidbody'], [55, 'PhysicsManager'], [56, 'Collider'], [57, 'Joint'], [58, 'CircleCollider2D'], [59, 'HingeJoint'], [60, 'PolygonCollider2D'], [61, 'BoxCollider2D'], [62, 'PhysicsMaterial2D'], [64, 'MeshCollider'], [65, 'BoxCollider'], [66, 'SpriteCollider2D'], [66, 'CompositeCollider2D'], [68, 'EdgeCollider2D'], [70, 'CapsuleCollider2D'], [71, 'AnimationManager'], [72, 'ComputeShader'], [74, 'AnimationClip'], [75, 'ConstantForce'], [76, 'WorldParticleCollider'], [78, 'TagManager'], [81, 'AudioListener'], [82, 'AudioSource'], [83, 'AudioClip'], [84, 'RenderTexture'], [86, 'CustomRenderTexture'], [87, 'MeshParticleEmitter'], [88, 'ParticleEmitter'], [89, 'Cubemap'], [90, 'Avatar'], [91, 'AnimatorController'], [92, 'GUILayer'], [93, 'RuntimeAnimatorController'], [94, 'ScriptMapper'], [95, 'Animator'], [96, 'TrailRenderer'], [98, 'DelayedCallManager'], [102, 'TextMesh'], [104, 'RenderSettings'], [108, 'Light'], [109, 'CGProgram'], [110, 'BaseAnimationTrack'], [111, 'Animation'], [114, 'MonoBehaviour'], [115, 'MonoScript'], [116, 'MonoManager'], [117, 'Texture3D'], [118, 'NewAnimationTrack'], [119, 'Projector'], [120, 'LineRenderer'], [121, 'Flare'], [122, 'Halo'], [123, 'LensFlare'], [124, 'FlareLayer'], [125, 'HaloLayer'], [126, 'NavMeshLayers'], [126, 'NavMeshAreas'], [126, 'NavMeshProjectSettings'], [127, 'HaloManager'], [128, 'Font'], [129, 'PlayerSettings'], [130, 'NamedObject'], [131, 'GUITexture'], [132, 'GUIText'], [133, 'GUIElement'], [134, 'PhysicMaterial'], [135, 'SphereCollider'], [136, 'CapsuleCollider'], [137, 'SkinnedMeshRenderer'], [138, 'FixedJoint'], [140, 'RaycastCollider'], [141, 'BuildSettings'], [142, 'AssetBundle'], [143, 'CharacterController'], [144, 'CharacterJoint'], [145, 'SpringJoint'], [146, 'WheelCollider'], [147, 'ResourceManager'], [148, 'NetworkView'], [149, 'NetworkManager'], [150, 'PreloadData'], [152, 'MovieTexture'], [153, 'ConfigurableJoint'], [154, 'TerrainCollider'], [155, 'MasterServerInterface'], [156, 'TerrainData'], [157, 'LightmapSettings'], [158, 'WebCamTexture'], [159, 'EditorSettings'], [160, 'InteractiveCloth'], [161, 'ClothRenderer'], [162, 'EditorUserSettings'], [163, 'SkinnedCloth'], [164, 'AudioReverbFilter'], [165, 'AudioHighPassFilter'], [166, 'AudioChorusFilter'], [167, 'AudioReverbZone'], [168, 'AudioEchoFilter'], [169, 'AudioLowPassFilter'], [170, 'AudioDistortionFilter'], [171, 'SparseTexture'], [180, 'AudioBehaviour'], [181, 'AudioFilter'], [182, 'WindZone'], [183, 'Cloth'], [184, 'SubstanceArchive'], [185, 'ProceduralMaterial'], [186, 'ProceduralTexture'], [187, 'Texture2DArray'], [188, 'CubemapArray'], [191, 'OffMeshLink'], [192, 'OcclusionArea'], [193, 'Tree'], [194, 'NavMesh'], [194, 'NavMeshObsolete'], [195, 'NavMeshAgent'], [196, 'NavMeshSettings'], [197, 'LightProbeCloud'], [197, 'LightProbesLegacy'], [198, 'ParticleSystem'], [199, 'ParticleSystemRenderer'], [200, 'ShaderVariantCollection'], [205, 'LODGroup'], [206, 'BlendTree'], [207, 'Motion'], [208, 'NavMeshObstacle'], [210, 'TerrainInstance'], [210, 'SortingGroup'], [212, 'SpriteRenderer'], [213, 'Sprite'], [214, 'CachedSpriteAtlas'], [215, 'ReflectionProbe'], [216, 'ReflectionProbes'], [218, 'Terrain'], [220, 'LightProbeGroup'], [221, 'AnimatorOverrideController'], [222, 'CanvasRenderer'], [223, 'Canvas'], [224, 'RectTransform'], [225, 'CanvasGroup'], [226, 'BillboardAsset'], [227, 'BillboardRenderer'], [228, 'SpeedTreeWindAsset'], [229, 'AnchoredJoint2D'], [230, 'Joint2D'], [231, 'SpringJoint2D'], [232, 'DistanceJoint2D'], [233, 'HingeJoint2D'], [234, 'SliderJoint2D'], [235, 'WheelJoint2D'], [236, 'ClusterInputManager'], [237, 'BaseVideoTexture'], [238, 'NavMeshData'], [240, 'AudioMixer'], [241, 'AudioMixerController'], [243, 'AudioMixerGroupController'], [244, 'AudioMixerEffectController'], [245, 'AudioMixerSnapshotController'], [246, 'PhysicsUpdateBehaviour2D'], [247, 'ConstantForce2D'], [248, 'Effector2D'], [249, 'AreaEffector2D'], [250, 'PointEffector2D'], [251, 'PlatformEffector2D'], [252, 'SurfaceEffector2D'], [253, 'BuoyancyEffector2D'], [254, 'RelativeJoint2D'], [255, 'FixedJoint2D'], [256, 'FrictionJoint2D'], [257, 'TargetJoint2D'], [258, 'LightProbes'], [259, 'LightProbeProxyVolume'], [271, 'SampleClip'], [272, 'AudioMixerSnapshot'], [273, 'AudioMixerGroup'], [280, 'NScreenBridge'], [290, 'AssetBundleManifest'], [292, 'UnityAdsSettings'], [292, 'UnityAdsManager'], [300, 'RuntimeInitializeOnLoadManager'], [301, 'CloudWebServicesManager'], [303, 'UnityAnalyticsManager'], [304, 'CrashReportManager'], [305, 'PerformanceReportingManager'], [310, 'UnityConnectSettings'], [319, 'AvatarMask'], [320, 'PlayableDirector'], [328, 'VideoPlayer'], [329, 'VideoClip'], [330, 'ParticleSystemForceField'], [331, 'SpriteMask'], [362, 'WorldAnchor'], [363, 'OcclusionCullingData'], [1000, 'SmallestEditorClassID'], [1001, 'Prefab'], # 1001480554 [1001, 'PrefabInstance'], [1002, 'EditorExtensionImpl'], [1003, 'AssetImporter'], [1004, 'AssetDatabase'], [1004, 'AssetDatabaseV1'], [1005, 'Mesh3DSImporter'], [1006, 'TextureImporter'], [1007, 'ShaderImporter'], [1008, 'ComputeShaderImporter'], [1011, 'AvatarMask'], [1020, 'AudioImporter'], [1026, 'HierarchyState'], [1027, 'GUIDSerializer'], [1028, 'AssetMetaData'], [1029, 'DefaultAsset'], [1030, 'DefaultImporter'], [1031, 'TextScriptImporter'], [1032, 'SceneAsset'], [1034, 'NativeFormatImporter'], [1035, 'MonoImporter'], [1037, 'AssetServerCache'], [1038, 'LibraryAssetImporter'], [1040, 'ModelImporter'], [1041, 'FBXImporter'], [1042, 'TrueTypeFontImporter'], [1044, 'MovieImporter'], [1045, 'EditorBuildSettings'], [1046, 'DDSImporter'], [1048, 'InspectorExpandedState'], [1049, 'AnnotationManager'], [1050, 'MonoAssemblyImporter'], [1050, 'PluginImporter'], [1051, 'EditorUserBuildSettings'], [1052, 'PVRImporter'], [1053, 'ASTCImporter'], [1054, 'KTXImporter'], [1055, 'IHVImageFormatImporter'], [1101, 'Transition'], [1101, 'AnimatorStateTransition'], [1102, 'State'], [1102, 'AnimatorState'], [1105, 'HumanTemplate'], [1107, 'StateMachine'], [1107, 'AnimatorStateMachine'], [1108, 'PreviewAssetType'], [1108, 'PreviewAnimationClip'], [1109, 'AnimatorTransition'], [1110, 'SpeedTreeImporter'], [1111, 'AnimatorTransitionBase'], [1112, 'SubstanceImporter'], [1113, 'LightmapParameters'], [1120, 'LightmapSnapshot'], [1120, 'LightingDataAsset'], [1121, 'GISRaster'], [1122, 'GISRasterImporter'], [1123, 'CadImporter'], [1124, 'SketchUpImporter'], [1125, 'BuildReport'], [1126, 'PackedAssets'], [1127, 'VideoClipImporter'], [2000, 'ActivationLogComponent'], [100_000, 'int'], [100_001, 'bool'], [100_002, 'float'], [100_003, 'MonoObject'], [100_004, 'Collision'], [100_005, 'Vector3f'], [100_006, 'RootMotionData'], [100_007, 'Collision2D'], [100_008, 'AudioMixerLiveUpdateFloat'], [100_009, 'AudioMixerLiveUpdateBool'], [100_010, 'Polygon2D'], [100_011, 'void'], [19_719_996, 'TilemapCollider2D'], [41_386_430, 'AssetImporterLog'], [73_398_921, 'VFXRenderer'], [76_251_197, 'SerializableManagedRefTestClass'], [156_049_354, 'Grid'], [181_963_792, 'Preset'], [277_625_683, 'EmptyObject'], [285_090_594, 'IConstraint'], [293_259_124, 'TestObjectWithSpecialLayoutOne'], [294_290_339, 'AssemblyDefinitionReferenceImporter'], [334_799_969, 'SiblingDerived'], [342_846_651, 'TestObjectWithSerializedMapStringNonAlignedStruct'], [367_388_927, 'SubDerived'], [369_655_926, 'AssetImportInProgressProxy'], [382_020_655, 'PluginBuildInfo'], [426_301_858, 'EditorProjectAccess'], [468_431_735, 'PrefabImporter'], [478_637_458, 'TestObjectWithSerializedArray'], [478_637_459, 'TestObjectWithSerializedAnimationCurve'], [483_693_784, 'TilemapRenderer'], [638_013_454, 'SpriteAtlasDatabase'], [641_289_076, 'AudioBuildInfo'], [644_342_135, 'CachedSpriteAtlasRuntimeData'], [646_504_946, 'RendererFake'], [662_584_278, 'AssemblyDefinitionReferenceAsset'], [668_709_126, 'BuiltAssetBundleInfoSet'], [687_078_895, 'SpriteAtlas'], [877_146_078, 'PlatformModuleSetup'], [895_512_359, 'AimConstraint'], [937_362_698, 'VFXManager'], [994_735_392, 'VisualEffectSubgraph'], [994_735_403, 'VisualEffectSubgraphOperator'], [994_735_404, 'VisualEffectSubgraphBlock'], [1_001_480_554, 'Prefab'], [1_027_052_791, 'LocalizationImporter'], [1_091_556_383, 'Derived'], [1_111_377_672, 'PropertyModificationsTargetTestObject'], [1_114_811_875, 'ReferencesArtifactGenerator'], [1_152_215_463, 'AssemblyDefinitionAsset'], [1_154_873_562, 'SceneVisibilityState'], [1_183_024_399, 'LookAtConstraint'], [1_223_240_404, 'MultiArtifactTestImporter'], [1_268_269_756, 'GameObjectRecorder'], [1_325_145_578, 'LightingDataAssetParent'], [1_386_491_679, 'PresetManager'], [1_392_443_030, 'TestObjectWithSpecialLayoutTwo'], [1_403_656_975, 'StreamingManager'], [1_480_428_607, 'LowerResBlitTexture'], [1_542_919_678, 'StreamingController'], [1_571_458_007, 'RenderPassAttachment'], [1_628_831_178, 'TestObjectVectorPairStringBool'], [1_742_807_556, 'GridLayout'], [1_766_753_193, 'AssemblyDefinitionImporter'], [1_773_428_102, 'ParentConstraint'], [1_803_986_026, 'FakeComponent'], [1_818_360_608, 'PositionConstraint'], [1_818_360_609, 'RotationConstraint'], [1_818_360_610, 'ScaleConstraint'], [1_839_735_485, 'Tilemap'], [1_896_753_125, 'PackageManifest'], [1_896_753_126, 'PackageManifestImporter'], [1_953_259_897, 'TerrainLayer'], [1_971_053_207, 'SpriteShapeRenderer'], [1_977_754_360, 'NativeObjectType'], [1_981_279_845, 'TestObjectWithSerializedMapStringBool'], [1_995_898_324, 'SerializableManagedHost'], [2_058_629_509, 'VisualEffectAsset'], [2_058_629_510, 'VisualEffectImporter'], [2_058_629_511, 'VisualEffectResource'], [2_059_678_085, 'VisualEffectObject'], [2_083_052_967, 'VisualEffect'], [2_083_778_819, 'LocalizationAsset'], [2_089_858_483, 'ScriptedImporter'] ]
- CLASS_ID2NAME =
CLASS_ID_TABLE.to_h.freeze
- CLASS_ID =
compatibility
CLASS_ID2NAME
- CLASS_NAME2ID =
CLASS_ID_TABLE.map(&:reverse).to_h.freeze
Class Method Summary collapse
Class Method Details
.get_string_or_default(pos, buffer) ⇒ String?
9 10 11 |
# File 'lib/mikunyan/constants.rb', line 9 def self.get_string_or_default(pos, buffer) pos & 0x80000000 == 0 ? buffer.unpack1("@#{pos}Z*") : STRING_TABLE[pos & 0x7fffffff] end |