Class: MiniGL::TextHelper
- Inherits:
-
Object
- Object
- MiniGL::TextHelper
- Defined in:
- lib/minigl/text.rb
Overview
This class provides methods for easily drawing one or multiple lines of text, with control over the text alignment and coloring.
Instance Method Summary collapse
-
#initialize(font, line_spacing = 0, scale_x = 1, scale_y = 1) ⇒ TextHelper
constructor
Creates a TextHelper.
-
#write_breaking(text, x, y, width, mode = :left, color = 0, alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil, line_spacing = nil) ⇒ Object
- x
-
The horizontal reference for drawing the text.
-
#write_line(text, x = nil, y = nil, mode = :left, color = 0, alpha = 0xff, effect = nil, effect_color = 0, effect_size = 1, effect_alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil) ⇒ Object
Draws a single line of text.
Constructor Details
#initialize(font, line_spacing = 0, scale_x = 1, scale_y = 1) ⇒ TextHelper
Creates a TextHelper.
Parameters:
- font
-
A
Gosu::Font
orImageFont
that will be used to draw the text. - line_spacing
-
When drawing multiple lines, the default distance, in pixels, between each line.
- scale_x
-
The default horizontal scale of the font.
- scale_y
-
The default vertical scale of the font.
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# File 'lib/minigl/text.rb', line 135 def initialize(font, line_spacing = 0, scale_x = 1, scale_y = 1) @font = font @line_spacing = line_spacing @scale_x = scale_x @scale_y = scale_y end |
Instance Method Details
#write_breaking(text, x, y, width, mode = :left, color = 0, alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil, line_spacing = nil) ⇒ Object
- x
-
The horizontal reference for drawing the text. Works like in
write_line
for the:left
,:right
and:center
modes. For the:justified
mode, works the same as for:left
. - y
-
The vertical reference for drawing the text. All text will be drawn from this point down.
- width
-
The maximum width for the lines of text. Line is broken when this width is exceeded.
- mode
-
The alignment of the text. Valid values are
:left
,:right
,:center
and:justified
. - color
-
The color of the text, in hexadecimal RRGGBB format.
- alpha
-
The opacity of the text. Valid values vary from 0 (fully transparent) to 255 (fully opaque).
- z_index
-
The z-order to draw the object. Objects with larger z-orders will be drawn on top of the ones with smaller z-orders.
- scale_x
-
The horizontal scaling of the text. If
nil
, this instance’s @scale_x value will be used. - scale_y
-
The vertical scaling of the text. If
nil
, this instance’s @scale_y value will be used. - line_spacing
-
The spacing between lines, in pixels. If
nil
, this instance’s @line_spacing value will be used.
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# File 'lib/minigl/text.rb', line 252 def write_breaking(text, x, y, width, mode = :left, color = 0, alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil, line_spacing = nil) line_spacing = @line_spacing if line_spacing.nil? scale_x = @scale_x if scale_x.nil? scale_y = @scale_y if scale_y.nil? color = (alpha << 24) | color text.split("\n").each do |p| if mode == :justified y = write_paragraph_justified p, x, y, width, color, z_index, scale_x, scale_y, line_spacing else rel = case mode when :left then 0 when :center then 0.5 when :right then 1 else 0 end y = write_paragraph p, x, y, width, rel, color, z_index, scale_x, scale_y, line_spacing end end end |
#write_line(text, x = nil, y = nil, mode = :left, color = 0, alpha = 0xff, effect = nil, effect_color = 0, effect_size = 1, effect_alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil) ⇒ Object
Draws a single line of text.
Parameters:
- text
-
The text to be drawn. No line breaks are allowed. You can use the ‘<b>` tag for bold, `<i>` for italic and `<c=rrggbb>` for colors.
- x
-
The horizontal reference for drawing the text. If
mode
is:left
, all text will be drawn from this point to the right; ifmode
is:right
, all text will be drawn from this point to the left; and ifmode
is:center
, the text will be equally distributed to the left and to the right of this point. - y
-
The vertical reference for drawing the text. All text will be drawn from this point down.
- mode
-
The alignment of the text. Valid values are
:left
,:right
and:center
. - color
-
The color of the text, in hexadecimal RRGGBB format.
- alpha
-
The opacity of the text. Valid values vary from 0 (fully transparent) to 255 (fully opaque).
- effect
-
Effect to add to the text. It can be either
nil
, for no effect,:border
for bordered text, or:shadow
for shadowed text (the shadow is always placed below and to the right of the text). - effect_color
-
Color of the effect, if any.
- effect_size
-
Size of the effect, if any. In the case of
:border
, this will be the width of the border (the border will only look good wheneffect_size
is relatively small, compared to the size of the font); in the case of:shadow
, it will be the distance between the text and the shadow. - effect_alpha
-
Opacity of the effect, if any. For shadows, it is usual to provide less than 255.
- z_index
-
The z-order to draw the object. Objects with larger z-orders will be drawn on top of the ones with smaller z-orders.
- scale_x
-
The horizontal scaling of the text. If
nil
, this instance’s @scale_x value will be used. - scale_y
-
The vertical scaling of the text. If
nil
, this instance’s @scale_y value will be used.
Obs.: This method accepts named parameters, but text
, x
and y
are mandatory.
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# File 'lib/minigl/text.rb', line 179 def write_line(text, x = nil, y = nil, mode = :left, color = 0, alpha = 0xff, effect = nil, effect_color = 0, effect_size = 1, effect_alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil) if text.is_a? Hash x = text[:x] y = text[:y] mode = text.fetch(:mode, :left) color = text.fetch(:color, 0) alpha = text.fetch(:alpha, 0xff) effect = text.fetch(:effect, nil) effect_color = text.fetch(:effect_color, 0) effect_size = text.fetch(:effect_size, 1) effect_alpha = text.fetch(:effect_alpha, 0xff) z_index = text.fetch(:z_index, 0) scale_x = text.fetch(:scale_x, nil) scale_y = text.fetch(:scale_y, nil) text = text[:text] end scale_x = @scale_x if scale_x.nil? scale_y = @scale_y if scale_y.nil? color = (alpha << 24) | color rel = case mode when :left then 0 when :center then 0.5 when :right then 1 else 0 end if effect effect_color = (effect_alpha << 24) | effect_color if effect == :border @font.draw_markup_rel text, x - effect_size, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x + effect_size, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x + effect_size, y, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x - effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color @font.draw_markup_rel text, x - effect_size, y, z_index, rel, 0, scale_x, scale_y, effect_color elsif effect == :shadow @font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color end end @font.draw_markup_rel text, x, y, z_index, rel, 0, scale_x, scale_y, color end |