Class: Minimization::GoldenSection
- Inherits:
-
Unidimensional
- Object
- Unidimensional
- Minimization::GoldenSection
- Defined in:
- lib/minimization.rb
Overview
Golden Section Minimizer.
Basic minimization algorithm. Slow, but robust. See Unidimensional for methods.
Usage.
require 'minimization'
min=Minimization::GoldenSection.new(-1000,20000 , proc {|x| (x+1)**2}
min.expected=1.5 # Expected value
min.iterate
min.x_minimum
min.f_minimum
min.log
Constant Summary
Constants inherited from Unidimensional
Unidimensional::EPSILON, Unidimensional::MAX_ITERATIONS
Instance Attribute Summary
Attributes inherited from Unidimensional
#epsilon, #expected, #f_minimum, #iterations, #log, #log_header, #x_minimum
Instance Method Summary collapse
-
#iterate ⇒ Object
Start the iteration.
Methods inherited from Unidimensional
#f, #initialize, #log_summary, minimize
Constructor Details
This class inherits a constructor from Minimization::Unidimensional
Instance Method Details
#iterate ⇒ Object
Start the iteration
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# File 'lib/minimization.rb', line 151 def iterate ax=@lower bx=@expected cx=@upper c = (3-Math::sqrt(5)).quo(2); r = 1-c; x0 = ax; x3 = cx; if ((cx-bx).abs > (bx-ax).abs) x1 = bx; x2 = bx + c*(cx-bx); else x2 = bx; x1 = bx - c*(bx-ax); end f1 = f(x1); f2 = f(x2); k = 1; while (x3-x0).abs > @epsilon and k<@max_iteration if f2 < f1 x0 = x1; x1 = x2; x2 = r*x1 + c*x3; # x2 = x1+c*(x3-x1) f1 = f2; f2 = f(x2); else x3 = x2; x2 = x1; x1 = r*x2 + c*x0; # x1 = x2+c*(x0-x2) f2 = f1; f1 = f(x1); end @log << [k, x3,x0, f1,f2,(x3-x0).abs, (f1-f2).abs] k +=1; end if f1 < f2 @x_minimum = x1; @f_minimum = f1; else @x_minimum = x2; @f_minimum = f2; end true end |