Class: Mittsu::GLTFExporter
- Inherits:
-
Object
- Object
- Mittsu::GLTFExporter
- Defined in:
- lib/mittsu/gltf/exporter.rb
Constant Summary collapse
- COMPONENT_TYPES =
{ # 8 bit byte: 5120, unsigned_byte: 5121, # 16 bit short: 5122, unsigned_short: 5123, # 32 bit unsigned_int: 5125, float: 5126 }.freeze
- GPU_BUFFER_TYPES =
{ array_buffer: 34962, element_array_buffer: 34963 }
- ELEMENT_TYPES =
[ "SCALAR", "VEC2", "VEC3", "VEC4", "MAT2", "MAT3", "MAT4" ].freeze
Instance Method Summary collapse
- #export(object, filename, mode: :ascii) ⇒ Object (also: #parse)
-
#initialize(options = {}) ⇒ GLTFExporter
constructor
A new instance of GLTFExporter.
Constructor Details
#initialize(options = {}) ⇒ GLTFExporter
Returns a new instance of GLTFExporter.
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# File 'lib/mittsu/gltf/exporter.rb', line 33 def initialize( = {}) @node_indexes = [] @nodes = [] @buffers = [] @meshes = [] @buffer_views = [] @accessors = [] @binary_buffer = nil end |
Instance Method Details
#export(object, filename, mode: :ascii) ⇒ Object Also known as: parse
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# File 'lib/mittsu/gltf/exporter.rb', line 43 def export(object, filename, mode: :ascii) initialize object.traverse do |obj| @node_indexes << add_mesh(obj, mode: mode) if obj.is_a? Mittsu::Mesh end json = Jbuilder.new do |json| json.asset do json.generator "Mittsu-GLTF" json.version "2.0" end json.scene 0 json.scenes [{ nodes: @node_indexes }] json.nodes { json.array! @nodes } json.meshes { json.array! @meshes } json.buffers { json.array! @buffers } json.bufferViews { json.array! @buffer_views } json.accessors { json.array! @accessors } end.target! case mode when :ascii File.write(filename, json) when :binary File.open(filename, "wb") do |file| size = 12 + 8 + json.length + padding_required(json, stride: 4) + 8 + @binary_buffer.length + padding_required(@binary_buffer, stride: 4) file.write("glTF") file.write([2, size].pack("L<*")) write_chunk(file, :json, json) write_chunk(file, :binary, @binary_buffer) end else raise ArgumentError "Invalid output mode #{mode}" end end |