Class: Mittsu::OpenGLShader
- Inherits:
-
Object
- Object
- Mittsu::OpenGLShader
- Defined in:
- lib/mittsu/renderers/opengl/opengl_shader.rb
Instance Attribute Summary collapse
-
#shader ⇒ Object
readonly
Returns the value of attribute shader.
Instance Method Summary collapse
-
#initialize(type, string) ⇒ OpenGLShader
constructor
A new instance of OpenGLShader.
Constructor Details
#initialize(type, string) ⇒ OpenGLShader
Returns a new instance of OpenGLShader.
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# File 'lib/mittsu/renderers/opengl/opengl_shader.rb', line 7 def initialize(type, string) @shader = glCreateShader(type) # filename = type == GL_VERTEX_SHADER ? 'vertex.glsl' : 'fragment.glsl' # File.write filename, string string_pointer = Fiddle::Pointer[string] string_length = Fiddle::Pointer[string.length] glShaderSource(@shader, 1, string_pointer.ref, string_length.ref) glCompileShader(@shader) if !compile_status puts "ERROR: Mittsu::OpenGLShader: Shader couldn't compile" end log_info = shader_info_log if !log_info.empty? puts "WARNING: Mittsu::OpenGLShader: glGetShaderInfoLog, #{log_info}" puts add_line_numbers(string) end end |
Instance Attribute Details
#shader ⇒ Object (readonly)
Returns the value of attribute shader.
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# File 'lib/mittsu/renderers/opengl/opengl_shader.rb', line 5 def shader @shader end |