Class: Mittsu::OpenGLState
- Inherits:
-
Object
- Object
- Mittsu::OpenGLState
- Defined in:
- lib/mittsu/renderers/opengl/opengl_state.rb
Instance Method Summary collapse
- #disable_unused_attributes ⇒ Object
- #enable_attribute(attribute) ⇒ Object
- #init_attributes ⇒ Object
-
#initialize ⇒ OpenGLState
constructor
A new instance of OpenGLState.
- #reset ⇒ Object
- #set_blending(blending, blend_equation = nil, blend_src = nil, blend_dst = nil, blend_equation_alpha = nil, blend_src_alpha = nil, blend_dst_alpha = nil) ⇒ Object
- #set_color_write(color_write) ⇒ Object
- #set_depth_test(depth_test) ⇒ Object
- #set_depth_write(depth_write) ⇒ Object
- #set_double_sided(double_sided) ⇒ Object
- #set_flip_sided(flip_sided) ⇒ Object
- #set_line_width(width) ⇒ Object
- #set_polygon_offset(polygon_offset, factor, units) ⇒ Object
Constructor Details
#initialize ⇒ OpenGLState
Returns a new instance of OpenGLState.
3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 3 def initialize @new_attributes = Array.new(16) # Uint8Array @enabled_attributes = Array.new(16) # Uint8Array @current_blending = nil @current_blend_equation = nil @current_blend_src = nil @current_blend_dst = nil @current_blend_equation_alpha = nil @current_blend_src_alpha = nil @current_blend_dst_alpha = nil @current_depth_test = nil @current_depth_write = nil @current_color_write = nil @current_double_sided = nil @current_flip_sided = nil @current_line_width = nil @current_polygon_offset = nil @current_polygon_offset_factor = nil @current_polygon_offset_units = nil end |
Instance Method Details
#disable_unused_attributes ⇒ Object
46 47 48 49 50 51 52 53 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 46 def disable_unused_attributes @enabled_attributes.length.times do |i| if @enabled_attributes[i] && !@new_attributes[i] glDisableVertexAttribArray(i) @enabled_attributes[i] = false end end end |
#enable_attribute(attribute) ⇒ Object
36 37 38 39 40 41 42 43 44 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 36 def enable_attribute(attribute) glEnableVertexAttribArray(attribute) @new_attributes[attribute] = true if !@enabled_attributes[attribute] # glEnableVertexAttribArray(attribute) @enabled_attributes[attribute] = true end end |
#init_attributes ⇒ Object
30 31 32 33 34 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 30 def init_attributes @new_attributes.length.times do |i| @new_attributes[i] = false end end |
#reset ⇒ Object
192 193 194 195 196 197 198 199 200 201 202 203 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 192 def reset @enabled_attributes.length.times do |i| @enabled_attributes[i] = false end @current_blending = nil @current_depth_test = nil @current_depth_write = nil @current_color_write = nil @current_double_sided = nil @current_flip_sided = nil end |
#set_blending(blending, blend_equation = nil, blend_src = nil, blend_dst = nil, blend_equation_alpha = nil, blend_src_alpha = nil, blend_dst_alpha = nil) ⇒ Object
55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 55 def set_blending(blending, blend_equation = nil, blend_src = nil, blend_dst = nil, blend_equation_alpha = nil, blend_src_alpha = nil, blend_dst_alpha = nil) if blending != @current_blending case blending when NoBlending glDisable(GL_BLEND) when AdditiveBlending glEnable(GL_BLEND) glBlendEquation(GL_FUNC_ADD) glBlendFunc(GL_SRC_ALPHA, GL_ONE) when SubtractiveBlending # TODO: Find blendFuncSeparate() combination ??? glEnable(GL_BLEND) glBlendEquation(GL_FUNC_ADD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR) when MultiplyBlending # TODO: Find blendFuncSeparate() combination ??? glEnable(GL_BLEND) glBlendEquation(GL_FUNC_ADD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR) when CustomBlending glEnable(GL_BLEND) else glEnable(GL_BLEND) glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD) glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA) end @current_blending = blending end if blending == CustomBlending blend_equation_alpha ||= blend_equation blend_src_alpha ||= blend_src blend_dst_alpha ||= blend_dst if blend_equation != @current_blend_equation || blend_equation_alpha != @current_blend_equation_alpha glBlendEquationSeparate(GL_MITTSU_PARAMS[blend_equation], GL_MITTSU_PARAMS[blend_equation_alpha]) @current_blend_equation = blend_equation @current_blend_equation_alpha = blend_equation_alpha end if blend_src != @current_blend_src || blend_dst != @current_blend_dst || blend_src_alpha != @current_blend_src_alpha || blend_dst_alpha != @current_blend_dst_alpha glBlendFuncSeparate(GL_MITTSU_PARAMS[blend_src], GL_MITTSU_PARAMS[blend_dst], GL_MITTSU_PARAMS[blend_src_alpha], GL_MITTSU_PARAMS[blend_dst_alpha]) @current_blend_src = nil @current_blend_dst = nil @current_blend_src_alpha = nil @current_blend_dst_alpha = nil end else @current_blend_equation = nil @current_blend_src = nil @current_blend_dst = nil @current_blend_equation_alpha = nil @current_blend_src_alpha = nil @current_blend_dst_alpha = nil end end |
#set_color_write(color_write) ⇒ Object
134 135 136 137 138 139 140 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 134 def set_color_write(color_write) if @current_color_write != color_write gl_color_write = color_write ? GL_TRUE : GL_FALSE glColorMask(gl_color_write, gl_color_write, gl_color_write, gl_color_write) @current_color_write = color_write end end |
#set_depth_test(depth_test) ⇒ Object
115 116 117 118 119 120 121 122 123 124 125 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 115 def set_depth_test(depth_test) if @current_depth_test != depth_test if depth_test glEnable(GL_DEPTH_TEST) else glDisable(GL_DEPTH_TEST) end @current_depth_test = depth_test end end |
#set_depth_write(depth_write) ⇒ Object
127 128 129 130 131 132 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 127 def set_depth_write(depth_write) if @current_depth_write != depth_write glDepthMask(depth_write ? GL_TRUE : GL_FALSE) @current_depth_write = depth_write end end |
#set_double_sided(double_sided) ⇒ Object
142 143 144 145 146 147 148 149 150 151 152 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 142 def set_double_sided(double_sided) if @current_double_sided != double_sided if double_sided glDisable(GL_CULL_FACE) else glEnable(GL_CULL_FACE) end @current_double_sided = double_sided end end |
#set_flip_sided(flip_sided) ⇒ Object
154 155 156 157 158 159 160 161 162 163 164 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 154 def set_flip_sided(flip_sided) if @current_flip_sided != flip_sided if flip_sided glFrontFace(GL_CW) else glFrontFace(GL_CCW) end @current_flip_sided = flip_sided end end |
#set_line_width(width) ⇒ Object
166 167 168 169 170 171 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 166 def set_line_width(width) if width != @current_line_width glLineWidth(width) @current_line_width = width end end |
#set_polygon_offset(polygon_offset, factor, units) ⇒ Object
173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 |
# File 'lib/mittsu/renderers/opengl/opengl_state.rb', line 173 def set_polygon_offset(polygon_offset, factor, units) if @current_polygon_offset != polygon_offset if polygon_offset glEnable(GL_POLYGON_OFFSET_FILL) else glDisable(GL_POLYGON_OFFSET_FILL) end @current_polygon_offset = polygon_offset end if polygon_offset && (@current_polygon_offset_factor != factor || @current_polygon_offset_units != units) glPolygonOffset(factor, units) @current_polygon_offset_factor = factor @current_polygon_offset_units = units end end |