Class: Mittsu::AreaLight
- Defined in:
- lib/mittsu/lights/area_light.rb
Constant Summary
Constants inherited from Object3D
Instance Attribute Summary collapse
-
#constant_attenuation ⇒ Object
Returns the value of attribute constant_attenuation.
-
#height ⇒ Object
Returns the value of attribute height.
-
#intensity ⇒ Object
Returns the value of attribute intensity.
-
#linear_attenuation ⇒ Object
Returns the value of attribute linear_attenuation.
-
#normal ⇒ Object
Returns the value of attribute normal.
-
#quadratic_attenuation ⇒ Object
Returns the value of attribute quadratic_attenuation.
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#right ⇒ Object
Returns the value of attribute right.
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#width ⇒ Object
Returns the value of attribute width.
Attributes inherited from Light
#color, #distance, #only_shadow
Attributes inherited from Object3D
#cast_shadow, #children, #frustum_culled, #geometry, #id, #matrix, #matrix_auto_update, #matrix_world, #matrix_world_needs_update, #name, #parent, #position, #quaternion, #receive_shadow, #render_order, #rotation, #rotation_auto_update, #scale, #type, #up, #user_data, #uuid, #visible
Instance Method Summary collapse
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#initialize(color = nil, intensity = 1.0) ⇒ AreaLight
constructor
A new instance of AreaLight.
Methods inherited from Light
Methods inherited from Object3D
#add, #apply_matrix, #clone, #get_object_by_id, #get_object_by_name, #get_object_by_property, #get_world_direction, #get_world_position, #get_world_quaternion, #get_world_rotation, #get_world_scale, #local_to_world, #look_at, #print_tree, #raycast, #remove, #rotate_on_axis, #rotate_x, #rotate_y, #rotate_z, #set_rotation_from_axis_angle, #set_rotation_from_euler, #set_rotation_from_matrix, #set_rotation_from_quaternion, #to_json, #to_s, #translate_on_axis, #translate_x, #translate_y, #translate_z, #traverse, #traverse_ancestors, #traverse_visible, #update_matrix, #update_matrix_world, #world_to_local
Methods included from EventDispatcher
#add_event_listener, #dispatch_event, #has_event_listener, #remove_event_listener
Constructor Details
#initialize(color = nil, intensity = 1.0) ⇒ AreaLight
Returns a new instance of AreaLight.
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# File 'lib/mittsu/lights/area_light.rb', line 7 def initialize(color = nil, intensity = 1.0) super(color) @type = 'AreaLight' @normal = Vector3.new(0.0, -1.0, 0.0) @right = Vector3.new(1.0, 0.0, 0.0) @intensity = intensity @width = 1.0 @height = 1.0 @constant_attenuation = 1.5 @linear_attenuation = 0.5 @quadratic_attenuation = 0.1 end |
Instance Attribute Details
#constant_attenuation ⇒ Object
Returns the value of attribute constant_attenuation.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def constant_attenuation @constant_attenuation end |
#height ⇒ Object
Returns the value of attribute height.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def height @height end |
#intensity ⇒ Object
Returns the value of attribute intensity.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def intensity @intensity end |
#linear_attenuation ⇒ Object
Returns the value of attribute linear_attenuation.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def linear_attenuation @linear_attenuation end |
#normal ⇒ Object
Returns the value of attribute normal.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def normal @normal end |
#quadratic_attenuation ⇒ Object
Returns the value of attribute quadratic_attenuation.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def quadratic_attenuation @quadratic_attenuation end |
#right ⇒ Object
Returns the value of attribute right.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def right @right end |
#width ⇒ Object
Returns the value of attribute width.
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# File 'lib/mittsu/lights/area_light.rb', line 5 def width @width end |