Class: Mittsu::Scene

Inherits:
Object3D show all
Defined in:
lib/mittsu/scenes/scene.rb

Constant Summary

Constants inherited from Object3D

Object3D::DefaultUp

Instance Attribute Summary collapse

Attributes inherited from Object3D

#cast_shadow, #children, #frustum_culled, #geometry, #id, #matrix, #matrix_auto_update, #matrix_world, #matrix_world_needs_update, #name, #parent, #position, #quaternion, #receive_shadow, #render_order, #rotation, #rotation_auto_update, #scale, #type, #up, #user_data, #uuid, #visible

Instance Method Summary collapse

Methods inherited from Object3D

#add, #apply_matrix, #get_object_by_id, #get_object_by_name, #get_object_by_property, #get_world_direction, #get_world_position, #get_world_quaternion, #get_world_rotation, #get_world_scale, #local_to_world, #look_at, #print_tree, #raycast, #remove, #rotate_on_axis, #rotate_x, #rotate_y, #rotate_z, #set_rotation_from_axis_angle, #set_rotation_from_euler, #set_rotation_from_matrix, #set_rotation_from_quaternion, #to_json, #to_s, #translate_on_axis, #translate_x, #translate_y, #translate_z, #traverse, #traverse_ancestors, #traverse_visible, #update_matrix, #update_matrix_world, #world_to_local

Methods included from EventDispatcher

#add_event_listener, #dispatch_event, #has_event_listener, #remove_event_listener

Constructor Details

#initializeScene

Returns a new instance of Scene.



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# File 'lib/mittsu/scenes/scene.rb', line 6

def initialize
  super

  @type = 'Scene'

  @auto_update = true
end

Instance Attribute Details

#auto_updateObject

Returns the value of attribute auto_update.



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# File 'lib/mittsu/scenes/scene.rb', line 4

def auto_update
  @auto_update
end

#fogObject

Returns the value of attribute fog.



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# File 'lib/mittsu/scenes/scene.rb', line 4

def fog
  @fog
end

#override_materialObject

Returns the value of attribute override_material.



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# File 'lib/mittsu/scenes/scene.rb', line 4

def override_material
  @override_material
end

Instance Method Details

#clone(object = Scene.new) ⇒ Object



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# File 'lib/mittsu/scenes/scene.rb', line 14

def clone(object = Scene.new)
  super

  object.fog = fog unless fog.nil?
  object.override_material = override_material unless override_material.nil?

  object.auto_update = auto_update
  object.matrix_auto_update = matrix_auto_update
  object
end