Class: Mittsu::SpriteMaterial

Inherits:
Material
  • Object
show all
Defined in:
lib/mittsu/materials/sprite_material.rb

Instance Attribute Summary collapse

Attributes inherited from Material

#alpha_map, #alpha_test, #attributes, #blend_dst, #blend_dst_alpha, #blend_equation, #blend_equation_alpha, #blend_src, #blend_src_alpha, #blending, #bump_map, #color, #color_write, #combine, #default_attribute_values, #defines, #depth_test, #depth_write, #env_map, #fragment_shader, #id, #light_map, #lights, #metal, #morph_normals, #morph_targets, #name, #normal_map, #opacity, #overdraw, #polygon_offset, #polygon_offset_factor, #polygon_offset_units, #program, #reflectivity, #refraction_ratio, #shading, #side, #size_attenuation, #skinning, #specular_map, #transparent, #type, #uniforms, #uuid, #vertex_colors, #vertex_shader, #visible, #wireframe, #wrap_around

Instance Method Summary collapse

Methods inherited from Material

#dispose, #needs_update=, #needs_update?, #set_values, #to_json, #update

Methods included from EventDispatcher

#add_event_listener, #dispatch_event, #has_event_listener, #remove_event_listener

Constructor Details

#initialize(parameters = {}) ⇒ SpriteMaterial

Returns a new instance of SpriteMaterial.



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# File 'lib/mittsu/materials/sprite_material.rb', line 24

def initialize(parameters = {})
  super()

  @type = 'SpriteMaterial'

  @color = Color.new(0xffffff)
  @map = nil

  @rotation = 0.0

  @fog = false

  set_values(parameters)
end

Instance Attribute Details

#fogObject

Returns the value of attribute fog.



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# File 'lib/mittsu/materials/sprite_material.rb', line 22

def fog
  @fog
end

#mapObject

Returns the value of attribute map.



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# File 'lib/mittsu/materials/sprite_material.rb', line 22

def map
  @map
end

#rotationObject

Returns the value of attribute rotation.



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# File 'lib/mittsu/materials/sprite_material.rb', line 22

def rotation
  @rotation
end

Instance Method Details

#cloneObject



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# File 'lib/mittsu/materials/sprite_material.rb', line 39

def clone
  material = SpriteMaterial.new
  super(material)

  material.color.copy(@color)
  material.map = @map

  material.rotation = @rotation

  material.fog = @fog

  material
end