Class: MarkdownIt::Renderer

Inherits:
Object
  • Object
show all
Extended by:
Common::Utils
Includes:
Common::Utils
Defined in:
lib/motion-markdown-it/renderer.rb

Constant Summary

Constants included from Common::Utils

Common::Utils::DIGITAL_ENTITY_TEST_RE, Common::Utils::ENTITY_RE, Common::Utils::HTML_ESCAPE_REPLACE_RE, Common::Utils::HTML_ESCAPE_TEST_RE, Common::Utils::HTML_REPLACEMENTS, Common::Utils::REGEXP_ESCAPE_RE, Common::Utils::UNESCAPE_ALL_RE, Common::Utils::UNESCAPE_MD_RE, Common::Utils::UNICODE_PUNCT_RE

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Common::Utils

arrayReplaceAt, assign, charCodeAt, escapeHtml, escapeRE, fromCharCode, fromCodePoint, isMdAsciiPunct, isPunctChar, isSpace, isValidEntityCode, isWhiteSpace, normalizeReference, replaceEntityPattern, unescapeAll, unescapeMd

Constructor Details

#initializeRenderer

new Renderer()

Creates new [[Renderer]] instance and fill [[Renderer#rules]] with defaults.




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# File 'lib/motion-markdown-it/renderer.rb', line 122

def initialize
  @default_rules = {
    'code_inline' => lambda {|tokens, idx, options, env, renderer| Renderer.code_inline(tokens, idx, options, env, renderer)},
    'code_block'  => lambda {|tokens, idx, options, env, renderer| Renderer.code_block(tokens, idx, options, env, renderer)},
    'fence'       => lambda {|tokens, idx, options, env, renderer| Renderer.fence(tokens, idx, options, env, renderer)},
    'image'       => lambda {|tokens, idx, options, env, renderer| Renderer.image(tokens, idx, options, env, renderer)},
    'hardbreak'   => lambda {|tokens, idx, options, env, renderer| Renderer.hardbreak(tokens, idx, options)},
    'softbreak'   => lambda {|tokens, idx, options, env, renderer| Renderer.softbreak(tokens, idx, options)},
    'text'        => lambda {|tokens, idx, options, env, renderer| Renderer.text(tokens, idx)},
    'html_block'  => lambda {|tokens, idx, options, env, renderer| Renderer.html_block(tokens, idx)},
    'html_inline' => lambda {|tokens, idx, options, env, renderer| Renderer.html_inline(tokens, idx)}
  }

  # Renderer#rules -> Object
  #
  # Contains render rules for tokens. Can be updated and extended.
  #
  # ##### Example
  #
  # ```javascript
  # var md = require('markdown-it')();
  #
  # md.renderer.rules.strong_open  = function () { return '<b>'; };
  # md.renderer.rules.strong_close = function () { return '</b>'; };
  #
  # var result = md.renderInline(...);
  # ```
  #
  # Each rule is called as independet static function with fixed signature:
  #
  # ```javascript
  # function my_token_render(tokens, idx, options, env, renderer) {
  #   // ...
  #   return renderedHTML;
  # }
  # ```
  #
  # See [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js)
  # for more details and examples.
  @rules = assign({}, @default_rules)
end

Instance Attribute Details

#rulesObject

Returns the value of attribute rules.



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# File 'lib/motion-markdown-it/renderer.rb', line 12

def rules
  @rules
end

Class Method Details

.code_block(tokens, idx, options, env, renderer) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 25

def self.code_block(tokens, idx, options, env, renderer)
  token = tokens[idx]

  return  '<pre' + renderer.renderAttrs(token) + '><code>' +
          escapeHtml(tokens[idx].content) +
          "</code></pre>\n"
end

.code_inline(tokens, idx, options, env, renderer) ⇒ Object

Default Rules




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# File 'lib/motion-markdown-it/renderer.rb', line 16

def self.code_inline(tokens, idx, options, env, renderer)
  token = tokens[idx]

  return '<code' + renderer.renderAttrs(token) + '>' +
         escapeHtml(tokens[idx].content) +
         '</code>'
end

.fence(tokens, idx, options, env, renderer) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 34

def self.fence(tokens, idx, options, env, renderer)
  token     = tokens[idx]
  info      = token.info ? unescapeAll(token.info).strip : ''
  langName  = ''
  langAttrs = ''

  if !info.empty?
    arr = info.split(/\s+/)
    langName = arr[0]
    langAttrs = arr[1..-1].join(' ')
  end

  if options[:highlight]
    highlighted = options[:highlight].call(token.content, langName, langAttrs) || escapeHtml(token.content)
  else
    highlighted = escapeHtml(token.content)
  end

  if highlighted.start_with?('<pre')
    return highlighted + "\n"
  end

  # If language exists, inject class gently, without modifying original token.
  # May be, one day we will add .deepClone() for token and simplify this part, but
  # now we prefer to keep things local.
  if !info.empty?
    i        = token.attrIndex('class')
    tmpAttrs = token.attrs ? token.attrs.dup : []

    if i < 0
      tmpAttrs.push([ 'class', options[:langPrefix] + langName ])
    else
      tmpAttrs[i] = tmpAttrs[i].slice(0..-1)
      tmpAttrs[i][1] += ' ' + options[:langPrefix] + langName
    end

    # Fake token just to render attributes
    tmpToken       = Token.new(nil, nil, nil)
    tmpToken.attrs = tmpAttrs

    return  '<pre><code' + renderer.renderAttrs(tmpToken) + '>' +
            highlighted +
            "</code></pre>\n"
  end

  return '<pre><code' + renderer.renderAttrs(token) + '>' + highlighted + "</code></pre>\n"
end

.hardbreak(tokens, idx, options) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 97

def self.hardbreak(tokens, idx, options)
  return options[:xhtmlOut] ? "<br />\n" : "<br>\n"
end

.html_block(tokens, idx) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 110

def self.html_block(tokens, idx)
  return tokens[idx].content
end

.html_inline(tokens, idx) ⇒ Object



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# File 'lib/motion-markdown-it/renderer.rb', line 113

def self.html_inline(tokens, idx)
  return tokens[idx].content
end

.image(tokens, idx, options, env, renderer) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 83

def self.image(tokens, idx, options, env, renderer)
  token = tokens[idx]

  # "alt" attr MUST be set, even if empty. Because it's mandatory and
  # should be placed on proper position for tests.
  #
  # Replace content with actual value

  token.attrs[token.attrIndex('alt')][1] = renderer.renderInlineAsText(token.children, options, env)

  return renderer.renderToken(tokens, idx, options);
end

.softbreak(tokens, idx, options) ⇒ Object



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# File 'lib/motion-markdown-it/renderer.rb', line 100

def self.softbreak(tokens, idx, options)
  return options[:breaks] ? (options[:xhtmlOut] ? "<br />\n" : "<br>\n") : "\n"
end

.text(tokens, idx) ⇒ Object




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# File 'lib/motion-markdown-it/renderer.rb', line 105

def self.text(tokens, idx)
  return escapeHtml(tokens[idx].content)
end

Instance Method Details

#render(tokens, options, env) ⇒ Object

Renderer.render(tokens, options, env) -> String

  • tokens (Array): list on block tokens to renter

  • options (Object): params of parser instance

  • env (Object): additional data from parsed input (references, for example)

Takes token stream and generates HTML. Probably, you will never need to call this method directly.




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# File 'lib/motion-markdown-it/renderer.rb', line 307

def render(tokens, options, env)
  result = ''
  rules  = @rules

  0.upto(tokens.length - 1) do |i|
    type = tokens[i].type

    if type == 'inline'
      result += renderInline(tokens[i].children, options, env)
    elsif rules[type] != nil
      result += rules[tokens[i].type].call(tokens, i, options, env, self)
    else
      result += renderToken(tokens, i, options)
    end
  end

  return result
end

#renderAttrs(token) ⇒ Object

Renderer.renderAttrs(token) -> String

Render token attributes to string.




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# File 'lib/motion-markdown-it/renderer.rb', line 169

def renderAttrs(token)
  return '' if !token.attrs

  result = ''
  0.upto(token.attrs.length - 1) do |i|
    result += ' ' + escapeHtml(token.attrs[i][0]) + '="' + escapeHtml(token.attrs[i][1].to_s) + '"'
  end

  return result
end

#renderInline(tokens, options, env) ⇒ Object

Renderer.renderInline(tokens, options, env) -> String

  • tokens (Array): list on block tokens to renter

  • options (Object): params of parser instance

  • env (Object): additional data from parsed input (references, for example)

The same as [[Renderer.render]], but for single token of ‘inline` type.




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# File 'lib/motion-markdown-it/renderer.rb', line 254

def renderInline(tokens, options, env)
  result  = ''
  rules   = @rules

  0.upto(tokens.length - 1) do |i|
    type = tokens[i].type

    if rules[type] != nil
      result += rules[type].call(tokens, i, options, env, self)
    else
      result += renderToken(tokens, i, options)
    end
  end

  return result;
end

#renderInlineAsText(tokens, options, env) ⇒ Object

internal Renderer.renderInlineAsText(tokens, options, env) -> String

  • tokens (Array): list on block tokens to renter

  • options (Object): params of parser instance

  • env (Object): additional data from parsed input (references, for example)

Special kludge for image ‘alt` attributes to conform CommonMark spec. Don’t try to use it! Spec requires to show ‘alt` content with stripped markup, instead of simple escaping.




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# File 'lib/motion-markdown-it/renderer.rb', line 282

def renderInlineAsText(tokens, options, env)
  result = ''

  0.upto(tokens.length - 1) do |i|
    if tokens[i].type == 'text'
      result += tokens[i].content
    elsif tokens[i].type == 'image'
      result += renderInlineAsText(tokens[i].children, options, env)
    elsif tokens[i].type == 'softbreak'
      result += "\n"
    end
  end

  return result
end

#renderToken(tokens, idx, options, env = nil, renderer = nil) ⇒ Object

Renderer.renderToken(tokens, idx, options) -> String

  • tokens (Array): list of tokens

  • idx (Numbed): token index to render

  • options (Object): params of parser instance

Default token renderer. Can be overriden by custom function in [[Renderer#rules]].




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# File 'lib/motion-markdown-it/renderer.rb', line 189

def renderToken(tokens, idx, options, env = nil, renderer = nil)
  result = ''
  needLf = false
  token  = tokens[idx]

  # Tight list paragraphs
  return '' if token.hidden

  # Insert a newline between hidden paragraph and subsequent opening
  # block-level tag.
  #
  # For example, here we should insert a newline before blockquote:
  #  - a
  #    >
  #
  if token.block && token.nesting != -1 && idx && tokens[idx - 1].hidden
    result += "\n"
  end

  # Add token name, e.g. `<img`
  result += (token.nesting == -1 ? '</' : '<') + token.tag

  # Encode attributes, e.g. `<img src="foo"`
  result += renderAttrs(token)

  # Add a slash for self-closing tags, e.g. `<img src="foo" /`
  if token.nesting == 0 && options[:xhtmlOut]
    result += ' /'
  end

  # Check if we need to add a newline after this tag
  if token.block
    needLf = true

    if token.nesting == 1
      if idx + 1 < tokens.length
        nextToken = tokens[idx + 1]

        if nextToken.type == 'inline' || nextToken.hidden
          # Block-level tag containing an inline tag.
          #
          needLf = false

        elsif nextToken.nesting == -1 && nextToken.tag == token.tag
          # Opening tag + closing tag of the same type. E.g. `<li></li>`.
          #
          needLf = false
        end
      end
    end
  end

  result += needLf ? ">\n" : '>'

  return result
end